ANNUAL MEETING 2016 September 28 – Las Vegas, NV.

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Presentation transcript:

ANNUAL MEETING 2016 September 28 – Las Vegas, NV

PLATINUM MEMBERS www.gamingstandards.com

Adrian Marcu - Chairman WELCOME

AGENDA FINANCIAL REPORT 2016 IN REVIEW 2017 PRIORITIES GSA Annual Meeting November 17, 2010 AGENDA FINANCIAL REPORT 2016 IN REVIEW 2017 PRIORITIES TECHNICAL UPDATES GUEST SPEAKER www.gamingstandards.com

NEW MEMBERS Amatic Industries GmbH, Austria Ares Way, Italy CasinoFlex Systems International Ltd, Bulgaria Gaming Consultants International, Australia Ganlot, Inc., Taiwan Innovative Technology Limited, United Kingdom Onetill Pty Ltd, Australia Smartgames Software Hardware Systems Holdings, Cyprus Techno-consult GmbH, Germany Universal de Desarrollos Electronicos, S.A., Spain

BOARD OF DIRECTORS Adrian Marcu IGT Chairman Mark Pace Scientific Games Vice – Chair Byron Bridger Atlantic Lottery Corp Secretary Keith Wood Aristocrat Technologies Treasurer Roman Czubak Novomatic Gaming Industries Syed Hussain Oregon State Lottery Mike Langedock Manitoba Liquor & Lotteries Jeanne-Marie Wilkins Isle of Capri Casinos

Keith Wood – Treasurer FINANCIAL REPORT

Financials 2015 Vs 2016 Retained Earnings projected to be $217,000 or 44% increase

2016 REVIEW Peter DeRaedt - President GSA Annual Meeting November 17, 2010 Peter DeRaedt - President 2016 REVIEW www.gamingstandards.com

2016 IN REVIEW STANDARDS DEVELOPMENT Updated 5 existing standards Released 6 new standards New standard development Certification Database Interface for the exchange of product and approval information Online Gaming Standards Finalizing the industry’s first online gaming standards (3rd Party Game IF) Regulatory Reporting Interface STANDARDS ADOPTION Completed CVT3.0 and CVT4.0 toolkits supporting G2S core classes Published the 2016 adoption survey

2016 IN REVIEW INDUSTRY RELEVANCE GSA in London ICE Seminar: Gaming Innovation in Regulated Markets ICE Seminar: Online Gaming Regulations in Europe GSA in Vienna European Interoperability Summit GSA in Barcelona WGES operator presentation: The Strategic Benefit of Standardization GSA in San Diego Addressed NIGA executive board GSA in Macau GSA technical update program to MPI GSA in Malta eLearning program to be launched in 2017 GSA in Niagara Falls National tribal gaming commissioners / regulators conference Launched the GSA Regulatory Committee

2016 ADOPTION SURVEY (details available for download from www 2016 ADOPTION SURVEY (details available for download from www.gamingstandards.com) Adoption of GSA standards grew by 17% in 2016 Companies participated: 21 All EGM manufacturers have implemented 100% of the core classes! 63% support a player user interface (mediaDisplay class) 18% increase 88% support game authentication (gat class) 32% increase 75% support EGM Download (download class) 31% increase 50% support the mystery class (new in G2S v3.0) 28% increase G2S v3.0: In development by 63% of EGM manufacturers

GROWING G2S SUPPORT

SPEED OF ADOPTION OF G2S GSA Annual Meeting November 14, 2007 Green lines show 2016 Support AND R&D Activity!!! www.gamingstandards.com

STANDARDS DEVELOPMENT FINANCIAL SUSTAINABILITY 2013 2014 2015 2016 2017 STANDARDS DEVELOPMENT Implemented Life Cycle program Identified PUI requirements Released 6 new standards and updates to 5 existing standards Start working on Web socket transport layer Aligned S2S and G2S standard Consolidated committee work Enhanced GAT standard Started on the creation of the Certification Database Interface standard with input from Regulatory Committee Started the creation of the Regulatory Reporting iGaming Interface standard Identified standardization requirements for iGaming Started the Third Party Game iGaming Interface standard Initial draft of Third Party Game iGaming Interface standard completed Release Third Party Game iGaming Interface standard STANDARDS ADOPTION Launched Industry Survey Released initial adoption survey results Released updated adoption survey results CVT – achieved first 4 milestones CVT – re-prioritized tool development Released EGM/Host compliance tester (CVT1.0/2.0) Released EGM/Host compliance tester (CVT3.0/4.0) Published G2S vs. SAS comparison INDUSTRY RELEVANCE Launched OGC Enhanced global visibility Addressed NIGA executive board Created new legal framework to support European outreach Identified PUI Requirements & created PUI committee Increased partnerships with regulatory community Launched the Regulatory Committee Established eLearning partnership to educate industry about G2S Initial European Commission Meetings GSA held European workshop Created new avenue for operator participation FINANCIAL SUSTAINABILITY Created a BOD Funding Work Group Create Value Proposition Created new BOD workgroup an identified opportunities 5-YEAR STRATEGY Aligned S2S and G2S Implemented Life Cycle program Released 6 new standards and updates to 5 existing standards Created PUI committee & Identified PUI Requirements Identified PUI requirements Start working on Web socket transport layer Enhanced GAT standard Consolidated committee work Started on the creation of the Certification Database Interface standard with input from Regulatory Committee Identified standardization requirements for iGaming Started the Third Party Game iGaming Interface standard Initial draft of Third Party Game iGaming Interface standard completed Release Third Party Game iGaming Interface standard Launched OGC Started the creation of the Regulatory Reporting iGaming Interface standard Launched Industry Survey Released initial adoption survey results Released updated adoption survey results Released EGM/Host compliance tester (CVT3.0/4.0) Released EGM/Host compliance tester (CVT1.0/2.0) CVT – re-prioritized tool development CVT – achieved first 4 milestones 1.1 The number of miltstones in this report that the GSA hits GSA held European workshop Created new legal framework to support European outreach Initial European Commission Meetings Increased partnerships with regulatory community Launched the Regulatory Committee Established eLearning partnership to educate industry about G2S

2017 PRIORITIES IDENTIFIED Seek manufacturers support to create an Interoperability Clearing House. A place where members can interact, collaborate, and create a common understanding of all the interoperability requirements for System/EGM deployments.  Progressively enhance the CVT to support specific deployments with CIC oversight Create industry supported transition plan from SAS to G2S Expand GSA’s presence in Europe Enhance global communication Launch GSA’s e-learning portal to provide online training to the global market Work towards closer collaboration between GSA & AGEM

2016 REVIEW Ethan Tower – Protocol Director GSA Annual Meeting November 17, 2010 Ethan Tower – Protocol Director 2016 REVIEW www.gamingstandards.com

NEW RELEASES – MARCH 2016 Game-to-System v3.0 (G2S) EGM Media Display Interface v3.0 (EMDI) Player User Interface Standard v1.0 (PUI) – New! Package Manifest File Format v1.0 (PKG) – New! System-to-System v2.0 (S2S) Simple System Interface v1.0 (SSI) – New! Transport v2.0 (XPT) Network & Security Specification Point-to-Point SOAP/HTTP Specification Multicast Specification Point-to-Point WebSocket Specification – New! Transport Negotiation Specification – New!

NEW RELEASES – MARCH 2016 Game Authentication Terminal v4.1 (GAT) Network GAT Interface v1.0 (NGI) – New! Trusted GAT Results File Format v1.0 (TGR) – New! Gaming Device Standards v1.3 (GDS) Peripheral Manifest File Format v1.0 (PRF) – New!

THIRD-PARTY GAME INTERFACE iGaming Console (iGC) iGaming Platform (iGP) Remote Game Content (RGC) Player Registration Proprietary Geo-Location TPI Proprietary 3 Funds Management Launch URL 1 Promotions Remote Game Service (RGS) Responsible Gaming TPI Revenue Reporting TPI 2 Progressive Jackppot Service (PJS) Other Services TPI

REGULATORY REPORTING INTERFACE HTTPS XML

CERTIFICATION DATABASE INTERFACE GSA Annual Meeting October 1, 2014 CERTIFICATION DATABASE INTERFACE www.gamingstandards.com

THANK YOU 2016 COMMITTEE LEADERSHIP GSA Annual Meeting October 1, 2014 THANK YOU 2016 COMMITTEE LEADERSHIP Committee Chair Vice Chair GDS Pat Gustafson Abdul Ali G2S Kevin Higgins S2S Jeff Shepherd Transport Erik Petersen CIC Ryan Popovich Cathy Matthews OGC Martin Snitkovsky PUI John Taylor www.gamingstandards.com

Byron Bridger – Director Marketing (ATLANTIC LOTTERY) & GSA Secretary KEYNOTE SPEAKER

THE STRATEGIC BENEFIT OF STANDARDIZATION A CANADIAN EXPERIENCE THE STRATEGIC BENEFIT OF STANDARDIZATION

Atlantic Lottery OAC Meeting February 28, 2012 Established in 1976 Mandate to operate Lottery/Gaming in Atlantic Canada (outside of three commercial casinos) Recognized world leader in operation of gaming (first NA VL jurisdiction, first NA iLottery jurisdiction, WLA Level 4 RG certified) Operate distributed Video Lottery program with 7,000 VLTs in 1,000 locations Running an IGT central system utilizing G2S communications protocol with 3 main terminal types installed Utilizing all major class of G2S including Player User Interface to deliver RG services www.gamingstandards.com

A Story of Growth OAC Meeting February 28, 2012 www.gamingstandards.com

Legacy Environment Technical Barriers OAC Meeting February 28, 2012 Legacy Environment Technical Barriers Solutions were tied to vendor proprietary protocols Integration capabilities were limited and complex Long time to market for new features & games Technology obsolescence - Need to confirm the status of SAS www.gamingstandards.com

System & Terminal Replacement OAC Meeting February 28, 2012 System & Terminal Replacement Fourth central system implemented since 1990. Original VLCS system and subsequent GMSS system operated using VLCS communication protocol Recently replaced ES Video system operating on the GTECH DXS communication protocol. Met the basic needs to operate, they did not enable continued growth of Video Lottery. Wide area network used dial up technology to communicate with the establishment once per day to collect meters and events with little opportunity to add new features. Have moved to a fully online solution with access to every transaction and full connectivity for security control. www.gamingstandards.com

OAC Meeting February 28, 2012 G2S Implementation Project execution 2.5 years from build to full deployment Many firsts within this process VLT system w/ 7,000 devices across 1,000 locations Conversion from dial-up to DSL fully online network AL acting as primary integrator Working through an outsourced IT service provider Test certification with system and VLTs via external lab System integration testing conducted in-house www.gamingstandards.com

G2S Implementation First time through it was tedious BUT: OAC Meeting February 28, 2012 G2S Implementation First time through it was tedious BUT: Building out new system & GM OS for Wide Area operations AL first jurisdiction to implement PUI Actual GM vendor builds were much shorter, < 1 year Given current state, with certification endorsed, implementing GSA standards would be 18 months or less www.gamingstandards.com

OAC Meeting February 28, 2012 www.gamingstandards.com

OAC Meeting February 28, 2012 Regulator value www.gamingstandards.com

Regulatory Value Proposition OAC Meeting February 28, 2012 Regulatory Value Proposition Visibility GSA standards are open and non-proprietary Regulators understand and predict how gaming technology functions Access & Influence GSA participation provides full access to all standards Members of GSA have open forums to influence standards direction www.gamingstandards.com

Regulatory Value Proposition OAC Meeting February 28, 2012 Regulatory Value Proposition Standards-based approach Development, testing and integration of technologies are formatted Operating environment is standardized with more technology Open forum GSA is a forum for collaboration across regulators, vendors & operators www.gamingstandards.com

OAC Meeting February 28, 2012 Operator value www.gamingstandards.com

Enhanced Security Host & EGM – Transport Related G2S & EGM OAC Meeting February 28, 2012 Enhanced Security Host & EGM – Transport Related HTTP persistent connections required Maximum specific message size Data exchange requirements in protocol GSA standards ensure comms are authenticated, secure and data has not been tampered with G2S & EGM EGMs only communicate with configured hosts Host configuration for specific rights to each device type www.gamingstandards.com

Enhanced Security Network Monitoring PUI & EGM OAC Meeting February 28, 2012 Enhanced Security Network Monitoring Fully online system enables active monitoring versus other protocols Active event-based intrusion versus passive reactions after the fact PUI & EGM Isolation of the browser environment PUI content to EGM communications are restricted www.gamingstandards.com

Download & Config Remote management of OS, peripheral & game content OAC Meeting February 28, 2012 Download & Config Remote management of OS, peripheral & game content Single source implementation – host driven w/ one operator Scheduled or on demand changes No active technician intervention No physical media Significant operator benefits: Operational staff savings, one FTE to manage all S/W Faster time to market with new content Operational fixes executed much more efficiently Schedule basis enables ongoing optimization of content www.gamingstandards.com

Download & Config OAC Meeting February 28, 2012 www.gamingstandards.com

OAC Meeting February 28, 2012 EGM Certification Historically, AL acted as the vendor’s quality control program Protocol expert = testing expert Standard protocol enabled outsourced test approach GSA standards, as well as GLI device standards, enable a transfer of testing to vendors Adoption of industry standards for protocol, certification & interoperability Enabled move away from jurisdictional specific requirements Vendor maturity, standards-based development = significant quality improvements Standards enabled true certification by accredited test labs Operator Benefit = reduced staff, faster time to market, higher quality No internal testing (6 FTEs to 1 FTE) One submission release to field (versus 5/6+) Higher quality, fewer in-field issues www.gamingstandards.com

EGM Certification OAC Meeting February 28, 2012 www.gamingstandards.com

Incremental Features Data & Analytics Player User Interface OAC Meeting February 28, 2012 Incremental Features Data & Analytics Fully online system enables capture of every transaction S2S facilitates cross system integration = direct BI interface Depth, breadth, accuracy and timeliness of data all improved drastically Player User Interface New avenue for player services (RG, Loyalty, etc.) Conduit for new forms of content (side games, iGames, etc.) Potential to increase user appeal and revenue Simplified System Integration GSA protocols enable faster integration for new vendors www.gamingstandards.com

Incremental Features Remote Terminal Management Single wire solution OAC Meeting February 28, 2012 Incremental Features Remote Terminal Management Command, control, configure remotely Immediate/scheduled reaction to required change Labor savings & operational efficiency Single wire solution All services (games management, jackpot, player tracking, etc.) served via one EGM connection. Simplified operations, enhanced program view Simplified System Integration GSA protocols enable faster integration for new vendors www.gamingstandards.com

OAC Meeting February 28, 2012 Vendor value www.gamingstandards.com

Standardized Integration OAC Meeting February 28, 2012 Standardized Integration Theoretical plug & play Once certified, system & EGM integration is faster Reduced development effort & cost Develop one core, sell to all customers Reduced testing effort & cost Test the core once, sell to all customers Faster time to market Transfer core code from customer to customer Ability to sell new content Deeper integrations across more customers New avenues (PUI) to extend content to players What about SAS? Provides some of this today but is antiquated www.gamingstandards.com

Industry collaboration OAC Meeting February 28, 2012 Industry collaboration www.gamingstandards.com

GSA’s Independence Forum for collaboration OAC Meeting February 28, 2012 GSA’s Independence Forum for collaboration Independent entity facilitating open communication Established touch points for vendors, operators & regulators Members influence industry direction Standards are built by members Debates are encouraged Operators & regulators can gain a larger, collected, voice Opportunity to develop for the future New standards for new gaming avenues Supporting industry adoption of standards Clarify the standards & how to adopt www.gamingstandards.com

The al experience - benefits OAC Meeting February 28, 2012 The al experience - benefits www.gamingstandards.com

AL Ultimate Benefits Efficiency in operations Remote device management Download & config of games Outsourced integration & certification Ease of integration for new vendors Ultimately saved 10 FTEs and SIGNIFICANT resource hours Modernized gaming network Fully online network Enhanced security & capabilities Much deeper access to information A new toolset to meet player needs (PUI) Responsible gambling service Loyalty module Delivering new content (new revenue streams) More revenue Increased sales by 10% New opportunities via new content

OAC Meeting February 28, 2012 Questions? www.gamingstandards.com

Peter DeRaedt - President CLOSING COMMENTS

THE GSA TEAM Michelle Olesiejuk – Executive Director (13 years) Ethan Tower – Technical Director (9 years) Oscar Salgado – Documentation Manager (3 years) Lisa Rodriguez – Technical Project Manager (10 years)

18 YEARS OF INDUSTRY COLLABORATION THANK YOU