AGILE SCRUM METHODOLOGY

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Presentation transcript:

AGILE SCRUM METHODOLOGY Joshua Jylsus Mendes 10030141066

Introduction Classical methods of software development have many disadvantages: Huge effort during the planning phase Poor requirements conversion in a rapid changing environment Treatment of staff as a factor of production New methods: Agile Software Development Methodology

What is Agile ? Agile proponents believe Current software development processes are too heavyweight or cumbersome Too many things are done that are not directly related to software product being produced Current software development is too rigid Difficulty with incomplete or changing requirements Short development cycles (Internet applications) More active customer involvement needed CMM focuses on process

Contd… Agile methods are considered Several agile methods Lightweight People-based rather than Plan-based Several agile methods No single agile method XP most popular No single definition Agile Manifesto closest to a definition Set of principles Developed by Agile Alliance

Agile Manifesto A Statement of Values Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan

Agile Methods Scrum Extreme Programming Adaptive Software Development (ASD) Dynamic System Development Method (DSDM)

BRIEF DESCRIPTION OF Scrum Scrum is an agile process that allows us to focus on delivering the highest business value in the shortest time. It allows us to rapidly and repeatedly inspect actual working software (every two weeks to one month). The business sets the priorities. Our teams self-manage to determine the best way to deliver the highest priority features. Every two weeks to a month anyone can see real working software and decide to release it as is or continue to enhance for another iteration.

History of Scrum 1995: analysis of common software development processes  not suitable for empirical, unpredictable and non-repeatable processes Design of a new method: Scrum by Jeff Sutherland & Ken Schwaber Enhancement of Scrum by Mike Beedle & combination of Scrum with Extreme Programming 1996: introduction of Scrum at OOPSLA conference 2001: publication “Agile Software Development with Scrum” by Ken Schwaber & Mike Beedle Successful appliance of Scrum in over 50 companies

Characteristics Self-organizing teams Product progresses in a series of month-long “sprints” Requirements are captured as items in a list of “product backlog” No specific engineering practices prescribed Uses generative rules to create an agile environment for delivering projects One of the “agile processes”

How Scrum Works?

Sprints Scrum projects make progress in a series of “sprints” Analogous to XP iterations Target duration is one month +/- a week or two But, a constant duration leads to a better rhythm Product is designed, coded, and tested during the sprint

Sequential vs. Overlapping Dev. Requirements Design Code Test

No changes during the sprint Inputs Tested Code Change Plan sprint durations around how long you can commit to keeping change out of the sprint

Scrum Framework Roles : Product Owner, ScrumMaster, Team Ceremonies : Sprint Planning, Sprint Review, Sprint Retrospective, & Daily Scrum Meeting Artifacts : Product Backlog, Sprint Backlog, and Burndown Chart

THANK YOU