Developing Windows 10 Games with Construct 2

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Presentation transcript:

Developing Windows 10 Games with Construct 2 Shahed Chowdhuri | Senior Technical Evangelist James Quick | Technical Evangelist

Meet James Quick| ‏@jamesqquick Technical Evangelist - Mobile and Cloud Windows, Android, IOS, Xamarin, and 2D Games Azure App Services Background Co-Admin of “Construct 2 Devs” Facebook group – 3,000+ members Published games through Construct 2 Frequent speaker on Windows 10 UWP and Azure App Services Online http://jamesqquick.com/ https://github.com/jamesqquick/

Meet Shahed Chowdhuri | @shahedc Sr. Technical Evangelist, East Coast Works with students, indie developers, startups Focuses on DC, MD, VA and beyond Indie Dev Background Games published on Windows Store, Windows Phone, Xbox 360 Dev tools published for Xbox 360 developers Founder/admin of FB game dev groups (Xbox One, Unity, Construct 2, HoloLens) Online Blog: http://WakeUpAndCode.com Twitter: @shahedC, Email: shchowd@microsoft.com Meetup: http://meetup.com/DC-MS-Devs

Course Topics Construct 2 with Windows 10 01 | What’s New with Windows 10 and Azure 02 | Input and Controllers 03 | Exporting and Ads 04 | Hosting with Web Apps and Publishing

Setting Expectations Target Audience Some background in Construct 2 Familiarity with SAAS Cloud Services Suggested Prerequisites/Supporting Material MVA 1 – Building Games with Construct 2 http://aka.ms/mva-construct2 MVA 2 – Advanced Game Development with Construct 2 http://aka.ms/mva-construct2-advanced

Join the MVA Community! Microsoft Virtual Academy Free online learning tailored for IT Pros and Developers Over 3M registered users Up-to-date, relevant training on variety of Microsoft products No login required (new!) Join Today! http://mva.microsoft.com

Recommended Resources Construct 2 Resource Lists http://jamesqquick.com/construct2/ http://wakeupandcode.com/construct2/ James Quick’s Blog - http://bitly.com/c2win10 Facebook: http://fb.com/groups/Construct2Devs Demo Projects Platformer: https://github.com/shahedc/mva3platformer Space Shooter: https://github.com/shahedc/space-shooter

01 | What’s New With Windows 10 and Azure Shahed Chowdhuri| Senior Technical Evangelist James Quick| Technical Evangelist

Module Overview Windows 10 Universal Windows Platform (UWP) Azure App Services Leaderboards in Azure Mobile Apps

Windows 10 Universal Windows Platform (UWP)

The convergence journey Xbox 360 Xbox One Unified core and app platform Converged OS kernel Windows 8.1 Windows 10 Windows 8 Converged app model Windows Phone 8.1 Windows Phone 8 Easy for users to get & stay current Windows Phone 7.5 Windows on Devices

UWP UWP UWP UWP Windows Core Windows Core Windows Core Windows Core Desktop Mobile Xbox More…

Multiple device families PC XBox Mobile Surface Hub Devices +IoT HoloLens Universal Apps Multiple device families Adaptive User Interface Reuse Existing Code One Store + One Dev Center Natural User Inputs One SDK + Tooling One Universal Windows Platform

Universal Windows Platform C++ .Net languages MFC WF WPF runtime Universal Windows Platform WWA C++ & CX .Net languages HTML DirectX XAML Windows 10 operating system

Universal Windows Platform A single API surface A guaranteed API surface The same on all devices Phone Device Xbox Desktop Windows Core Universal Windows Platform

Universal Windows Platform Windows app A package on any device Test for Capabilities Adjust to Device Phone Device Xbox Desktop Windows Core Universal Windows Platform Windows App

Visual Studio 2015 Editions Enterprise Architecture Modelling, Diagnostics, VSO/ALM & Release Management Professional Architecture Validation, VSO/ALM & Feedback Management Community Editions Visual Studio Professional Edition

dev.windows.com

Universal Windows Platform One Operating System One Windows core for all devices One App Platform Apps run across every family One Dev Center Single submission flow and dashboard One Store Global reach, local monetization Consumers, Business & Education

Azure App Service

Azure App Service Build and scale great cloud apps Web Apps Mobile Apps Logic Apps API Apps

Benefits of App Services Automatic OS patching Enterprise-grade security High availability Automated scale out/in Built-in load balancing Supports many languages and platforms .NET, Node.js, Python, Ruby and many more Easy continuous deployment Continuous delivery from third-party source control providers Built-in Git repo Benefits of App Services

Web Apps Logic Apps Mobile Apps API Apps http SQL Administration App Customer site Order Completed Customer App http SQL API Apps

Conceptual Model Conceptual Model App Service Plan App Service Plan App Service App App Service App App Service App App Service App App Service App App Service App SKU: Premium (# of sites, storage, slots…) Compute Resource: P4 ( 8 cores, 14 GB memory) Scale: 8 SKU: # of sites, storage, slots… Compute Resource: cores, memory Scale: number of instances Note: For App Service Environment the SKU will always be Premium

CI with GitHub, BitBucket, VSO Site slots for staged deployments Full capability set available including: .NET, Node.js, Java, PHP, and Python Integrated VS CI with GitHub, BitBucket, VSO Site slots for staged deployments Web Apps Web apps run as-is no changes required

Visual Studio + App Service Web Apps Create Azure Resources during File / New Create Web App during deploy Manage with Server Explorer

Dozens of built-in APIs for popular SaaS Easily use cloud or custom APIs: Dozens of built-in APIs for popular SaaS Create and publish custom, reusable APIs Visual Studio Integrations Automatic client SDK and Swagger generation for many languages Api Apps Create, consume and host APIs more easily

Consuming API Apps API Apps expose HTTP services Metadata is exposed using Swagger 2.0 metadata JSON file Widely supported Client applications

No code designer for rapid creation New Logic Apps for easy automation No code designer for rapid creation Dozens of pre-built templates to get started Out of box support for popular SaaS and on-premises apps Use with custom API apps of your own LOGIC Apps Automate SaaS and on-premises systems

Mobile Apps

Azure Mobile Apps Storage Authentication Logic Push Scheduler

Custom API Non-table based endpoints Accessible from GET POST PUT PATCH DELETE For node.js logic in scripts like table endpoints For .NET delivered through a WebAPI Expose any functionality you want Custom API

Leaderboards in Azure Mobile Apps

JSON To C2 Array

Adding Leaderboard in Azure Apps

02 | Input and Controllers Shahed Chowdhuri| Senior Technical Evangelist James Quick| Technical Evangelist

Module Overview Input and Controllers Input Overview Touch Controls Xbox One Controller

Input Overview

Input Overview Input methods Gamepad Keyboard Mouse Touch

Input Overview

Gamepad Overview

Keyboard Overview

Mouse Overview

Touch Overview

Touch Controls

Touch Controls Invisible sprites on parts of screen Virtual gamepad buttons

Touch Areas

Touch Areas

Touch Buttons

Touch Buttons

Xbox One Controller

Xbox One Controller Gamepad Detection Gamepad Usage Multiple Controllers

Wired or Wireless

Gamepad Detection

Gamepad Usage

Multiple Controllers

Gamepad Controls

Gamepad Controls

Multiple Controllers

Multiple Controllers

03 | Exporting and Ads Shahed Chowdhuri| Senior Technical Evangelist James Quick| Technical Evangelist

Module Overview Exporting and Ads Exporting to UWP for Windows 10 Universal Ad Client SDK Adding Ads

Exporting to UWP for Windows 10

Exporting to UWP for Windows 10 Enable Developer Mode Enter Game Details Export to Windows 10 Universal format

Enable Developer Mode Search for “developer mode” or “developer features” Enable “Developer mode” option

Enter Game Details

Export to Windows 10 Universal Format Click “Export Project” Select “Windows Store”

Export (continued) Enter (or browse to) a location… Click Export Select Windows 10 Universal as Target… Click Export

Exporting to UWP for Windows 10

Universal Ad Client SDK

It all starts with…

dev.windows.com

Universal Ad Client SDK

HTML/Javascript Support

Adding Ads

Adding Reference to the Javascript SDK

Add ad.js Reference

Body

Replace appId and adUnitId

Adding Ads

04 | Hosting as Web Apps and Publishing Shahed Chowdhuri| Senior Technical Evangelist James Quick| Technical Evangelist

Module Overview Hosting as Web Apps and Publishing Hosting as Web App Publishing to the Windows Store

Hosting as Web Apps

CI with GitHub, BitBucket, VSO Site slots for staged deployments Full capability set available including: .NET, Node.js, Java, PHP, and Python Integrated VS CI with GitHub, BitBucket, VSO Site slots for staged deployments Web Apps Web apps run as-is no changes required

Visual Studio + App Service Web Apps Create Azure Resources during File / New Create Web App during deploy Manage with Server Explorer

Creating Azure Web App in Portal

Publishing with Visual Studio

Publishing with Github

Publishing to the Windows Store

Publishing to the Windows Store Open in Visual Studio Associate with Store App and Add Images Create Packages and Publish to Windows Store

Open in Visual Studio

Optional: Fix Manifest File Right-click to View Code (F7)

Associate with Store App Right-click project in Solution Explorer then click Store  Associate App with the Store in popup menu

Add Required Images Identify placeholder images to replace

Add Required Images (continued)

Run WACK to Create Packages Right-click project in Solution Explorer then click Store  Create App Packages… in popup menu

Run WACK (continued) Step through dialogs, then launch WACK If FAILED, fix issues and repeat. If PASSED, proceed to next step.

Publish to Windows Store Go to Dashboard dev.windows.com

Publishing to the Windows Store