Lesson 4: Rubber Bridge Scoring (pages 455 & 456 of the Book)

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Presentation transcript:

Lesson 4: Rubber Bridge Scoring (pages 455 & 456 of the Book) Surendra Mehta January 2007

Above and Below the Line Two columns – We and They Above and Below the Line Only points for tricks ‘Bid and made’ scored below the line Score points in 3 ways: - making the contract - defeating the contract - earning bonus (overtricks, under-tricks, rubber, slam, honours, insult, etc)

Score for bidding & making a contract For each trick > 6 bid & made Undoubled Doubled Minors (C & D) 20 40 Majors (H, S) 30 60 No Trump (First trick) 80 Each subsequent trick 3H = 90 pts 5D = 100 6 NT = 190 pts

Score for bidding & making a contract (100 pts below the line is a game) 3 NT = 100 points -9 tricks 4 of a major (H or S) = 120 points–10 tricks 5 of minor (C or D) = 100 points -11 tricks 2NT doubled = 140 points -8 tricks 2 of major doubled = 120 points -8 tricks 3 of a minor doubled = 120 points –9 tricks If you already have a part score then you need less than above to make 100 and win a game (eg if you have 60 points already, need only 40 more)

Bonus points (if you make > tricks than bid contract) For each extra trick you get trick value (minors 20, majors 30, NT 30) These go above the line 3H contract and make 11 tricks = 90 below the line and 60 above the line for 2 over Bid 2NT and made 12 tricks Bid 2D and made 10 tricks Bid 5S and made 10 tricks Bid 7NT and made all 13 tricks

Score for defeating the contract ALL ABOVE THE LINE Depends on whether the enemy were vulnerable of not and whether the contract was doubled or redoubled Receive 50 points for each under-trick, if not vulnerable Receive 100 points for each under-trick, if vulnerable Enemy play in 4H and make 8 tricks = 100 pts if not vulnerable and 200, if vulnerable

Penalty points if the contract is DOUBLED (100/200 for first and 200/300 for each subsequent) No of under-tricks Not vulnerable Vulnerable 1 100 200 2 300 500 3 800 4 700 1100 5 900 1400 IF CONTRACT WAS REDOUBLE THE SCORE IS TWICE THAT OF A DOUBLED CONTRACT

Winning the double contracts Score for tricks made and bid is doubled If this brings total over 100, you win the game, eg 2H doubled is 120 (60 times 2) 100 points for each overtrick, if vulnerable and 200, if not vulnerable – regardless of the denomination Insult points – 50 for doubled contracts and 100 for redoubled Example 2NT doubled and not vulnerable, made 10 tricks = 140 below the line; 250 above (200 for 2 overtricks and 50 for the insult)

Slam bonus (Slam bid and made) Not Vulnerable Vulnerable Small slam (12 tricks) 500 750 Grand slam (all 13 tricks) 1000 1500

Rubber Bonus Rubber is best of three games The side winning the rubber gets 700 if the enemy has not scored a game 500 points if enemy has made a game HONOUR POINTS – A, K, Q, J, 10 in trumps 4 out of 5 – 100 points All 5 honours – 150 points (also if 4 aces in NT contract) Any of four player can score honour points and declare at any time.