Autodesk Inventor 10 Update Class

Slides:



Advertisements
Similar presentations
Getting Started Performance Management System Tutorial for Managers Estimated Completion Time: 5 minutes Navigation instructions Begin the tutorial To.
Advertisements

1. 2 Viewing window: You can watch the movie that is emerging by using the controls underneath. These work like a standard video player. Timeline: When.
S2 INVENTOR GAME BOY part one MAIN BODY. S2 INVENTOR Here is what the finished result might look like once put together...
Chapter 8: Speak to Me Recording Audio Vibrating objects generate waves of compressed air that we hear as sound.
Drop shadows. A movie with a drop shadow Consider this.flv movie It contains a drop shadow.
Ken YoussefiIntroduction to Engineering – E 10 1.
Created by: Ian Osborn. Possibilities Of Movie Maker Windows Movie Maker allows users to organize and add effects to media clips that ordinarily would.
Ken YoussefiMechanical Engineering Dept., SJSU 1 Introduction to Fundamentals of Assembly.
Camera Switch. Objective Able to operate briefly the timeline – Zoom in /out – Display different tracks – Display effects at various tracks Able to switch.
Modeling and Animation with 3DS MAX R 3.1 Graphics Lab. Korea Univ. Reference URL :
IMovie Guidelines for video editing using iMovie.
1 Ι © Dassault Systèmes Ι Confidential Information Ι Instructor’s Guide to Teaching SolidWorks Software Lesson 11 School’s Name Teacher’s Name Date.
To download PhotoStory: Go to On the left side under Product Resources, click on Downloads.
Chapter 6 Creating and Documenting Assemblies. After completing this chapter, you will be able to perform the following: – Understand the assembly options.
Click your mouse for next slide Flash – Morphing and Shape Tweening You have designed some motion animation with the last lesson There is another type.
Distributed Multimedia Programming Week - 1. Document Window  The Document Window is divided in to six main components Timeline – The Timeline is where.
Click on these! %2Fblank%2Fbrowse.asp%3FA%3D383%26BMDRN%3D2000%26BCOB%3D0% 26C%3D64893.
Practical Test 2 (2012) Add Light and Camera. Objective Able to add wall and FXfloor Able to add FX light Able to turn off ambient light Able to turn.
Creating 3D Renderings and Camera Shots – Revit Architecture.
Chapter 9 Advanced Assembly Modeling Techniques. After completing this chapter, you will be able to perform the following: –Create sketch blocks –Create.
Photo Story Creating your own!. What is Photo Story? Photo Story is a way to create slideshows with added narration, effects, transitions and background.
PHOTOGRAPHY BASICS PARTS OF THE CAMERA AND HOW IT WORKS.
Chapter 6 Creating and Documenting Assemblies. After completing this chapter, you will be able to perform the following: – Understand the assembly options.
Introduction to Autodesk Inventor. Introduction Computer Aided Design (CAD) is a critical tool engineers use to transform their napkin sketch ideas into.
FOCUS II Demonstration Simply click the mouse to advance through the presentation. Or; Tap the right arrow key on the keyboard to advance through the slides.
Inventor Introductory Training Adaptivity 101. What This Exercise Covers Starting a part model in a completely empty assembly file Creating a second part.
Assembly Modeling © Project Lead The Way, Inc.. The following presentation will guide you through the construction and assembly of a toy train engine.
Assembly Practice Step by step instructions. Basics of Constraint Dialog Box Preview Solutions Surface or Edge Selectors Offset Mate Angle Tangent Insert.
Chapter 9 Advanced Assembly Modeling Techniques. After completing this chapter, you will be able to perform the following: –Create sketch blocks –Create.
For Higher Graphic Communication
Click your mouse for next slide Flash – Fades and Alphas One useful thing you can so is to do a fade in of a picture or an image This is done by controlling.
By Susan Fuentes Media Specialist Smiley Elementary.
SolidWorks Teacher Guide Lesson11 School’s Name Teacher’s Name Date.
Windows Movie Maker World Language Department 2006/2007.
Chapter 6 Creating and Documenting Assemblies. After completing this chapter, you will be able to perform the following: – Understand the assembly options.
Introduction to Animation In animation, a series of images are rapidly changed to create an illusion of movement.
Train Body The next series of slides will guide you through the construction of the train body. Start a new drawing and save it as Train Body.
Inventor Studio Animate Positional Representations.
Pro /Desktop Tutorial and shortcuts. Main Screen.
Chapter 9 Advanced Assembly Modeling Techniques. After completing this chapter, you will be able to perform the following: –Create design view representations.
Motion Constraints Specialized Assembly Constraints that enable the assembly to be animated.
Review for Final June 13, 2016.
Spinning Circle.
Composition.
Chapter 6 Creating and Documenting Assemblies
Flash Interface, Commands and Functions
3D Animation: Fashion Show
Shotcut video editor.
Using the CATIA DMU Kinematics Tools – Part 1
Exercise 63 Use a Flash movie clip symbol to store an animation that you need to use more than once in an application. This is very important for keeping.
INTRODUCTION TO ADOBE FLASH CS4
Animate Workspace. Objective % Utilize appropriate tools and methods to produce digital animation.
CSG Character flow Spec.
Google Photos: How to Create Animations
Premiere Continued – Transitions and effects
Solid Edge ST4 Training Exploding assemblies
DIRECTIONS: 1. Click Enable Editing in the yellow bar above.
Cell Simulation.
Northwest School Division #203
So you were told to make a video
Windows Tutorial 7 Managing Multimedia Files
Making Pictures Come to Life...
In this chapter, you will learn the following:
Photostory 3.
Directions are in slide notes. You can view them in two ways
Learning How to Create an Online Interactive Poster using
3D Modelling Workshop By Keith Phelan!.
ANIMATE WORKSPACE Stage Timeline Properties Panel Library Panel
PIE Planning & Resources
Presentation transcript:

Autodesk Inventor 10 Update Class Inventor Studio Autodesk Inventor 10 Update Class J.D. Mather

Inventor Studio Set your Project to Samples and open the Assemblies\Arbor Press\Arbor_Press.iam file. To enter the Inventor Studio environment select it from the Applications drop-down menu.

Inventor Studio To render a static image select the Render tool. Select the desire view size, Camera, Lighting, and Background. Select the desired quality.

Inventor Studio – Still Rendering Click to save. Select image file type.

Inventor Studio – Animation Rendering Delete or Suppress the Angle constraint on the Pinion Shaft. Suppress the Angle constraint on the Table Plate.

Inventor Studio – Animation Rendering Checkmark Predict Offset and then add a Mate constraint between the bottom face of the Ram and the top face of the Table.

Inventor Studio – Animation Rendering Delete Camera1 & 2 in the browser. We will set up our own camera.

Inventor Studio – Animation Rendering Switch to the Studio Application and click on the Animation Timeline tool. Click on the Animation Options tool. Enter a length of 5 seconds.

Inventor Studio – Animation Rendering Set your view to look similar to this, then RMB in the graphics screen and select Create Camera from View.

Inventor Studio – Animation Rendering Make Camera1 the active camera on the Animation Timeline. Drag the timeline slider to 2.5 seconds.

Inventor Studio – Animation Rendering Next: Rotate and zoom the view something like this. Then: Click Add Camera Action to set a keyframe for Camera1.

Inventor Studio – Animation Rendering Drag the timeline slider back and forth and observe the camera action. Expand the Action Editor.

Inventor Studio – Animation Rendering Rotate and zoom the image as shown and Add Camera Action for another keyframe.

Inventor Studio – Animation Rendering Click on the action to make it active and drag the start and end times as shown. The camera will move between 0-2.5 seconds, remain still for 1 second and then move for the remaining time to the final keyframe position.

Inventor Studio – Animation Rendering The animation player works like a tape or CD player. Return the timeline to the beginning and select Play Animation.

Inventor Studio – Animation Rendering Select Animate Constraints Pick the Mate constraint we made earlier on the Ram and set the Value to 0.

Inventor Studio – Animation Rendering Drag the start and end time for the Constraint animation.

Inventor Studio – Animation Rendering In the first example we animated a constraint. In this example we will animate a component that has a remaining degree of freedom. Select Animate Components and then select the Table.

Inventor Studio – Animation Rendering Click on the z axis leg and enter an angle of 90 deg.

Inventor Studio – Animation Rendering Drag the start and end time for the Component animation and change the end time for the Constraint animation.

Inventor Studio – Animation Rendering Select the Animate Fade tool and click the Frame. Set the Fade value to 20.

Inventor Studio – Animation Rendering When you play the animation the Fade will be instant – but when you Render the animation the Fade will be gradual.

Inventor Studio – Animation Rendering With each of the animation controls you can set the Velocity Profile. (With an animation of this short duration the interpolation change probably would not be noticeable.)

Inventor Studio – Animation Rendering Select Record Animation

Inventor Studio – Animation Rendering Set Quality (Frame-rate and compression will also effect quality). Set size.

Inventor Studio – Animation Rendering Click Render and enter a file name and location.

Inventor Studio – Animation Rendering Select a compression CODEC. (You might want to download the free Divx and TechSmith codecs – these two codecs give relatively small file size.)

Questions? Inventor 10 Update For additional tutorials using Inventor Studio go to http://usa.autodesk.com/adsk/servlet/autoindex?siteID=123112&id=3365505&linkID=4183230 Skill Builders and download the document Studio – Animate Camera. Questions?