INSTRUCTIONAL DESIGN Many definitions exist for instructional design 1. Instructional Design as a Process: 2. Instructional Design as a Discipline: 3.

Slides:



Advertisements
Similar presentations
By: Edith Leticia Cerda
Advertisements

A Systems Approach To Training
Learning and Educational Technology. Objectives To look into some principles of learning relevant to educational technology To discuss the four revolutions.
Presented by: Analinda Corona
Instructional Design ETEC 544 Winter 2004 Brian Newberry.
Instructional Design Brian Newberry. Instructional Design Instructional Design is a systematic process for the creation of educational resources. It is.
King Saud University College of nursing Master program.
Teaching and Learning If you don’t know anything about learning… You don’t know anything about teaching! Telling is not TEACHING Listening is not LEARNING.
Smith & Ragan Model Presenter: Sensen Li. Definition of Instructional Design The systematic and reflective process of translating principles of learning.
Tutorial of Instructional Design
Outline What is Instructional Design? History Theories and Models Conclusion.
1 Robert Gagne Instructional Design Theories Disediakan Oleh: Nor Salasiah Binti Mat Rashid S-QM0020/10 Pensyarah: Dr Balakrishnan Muniandy QIM 501 Instructional.
Unit 1, Overview of instructional Design Models1 Welcome to: Instructional Design Module Instructor Dr. Ahmed Abdelraheem ILTD Sultan.
Instructional Design Aeman Alabuod. Instructional Design instructional Design (also called Instructional Systems Design (ISD)) is the practice of creating.
ROBERT GAGNE: COGNITIVE BEHAVIORAL THEORY
Click to edit Master title style  Click to edit Master text styles  Second level  Third level  Fourth level  Fifth level  Click to edit Master text.
Conduct Instructional Analysis Identify Instructional Goal(s) Analyze Learners & Contexts Write Performance Objectives Develop Assessment Instruments Develop.
Instructional Design Diana Fisher. Instructional Design Instructional Design (ID) is a dynamic process with constant movement back and forth between steps.
Instructional Design Rafael Ruvalcaba.
Instructional Design Brian Newberry. Instructional Design Instructional Design is a systematic process for the creation of educational resources.
Instructional Design Eman Almasruhi.
Instructional Design Aldo Prado. Instructional Design Instructional design is the process of easing the acquisition of knowledge and making it more efficient.
Instructional Design Alaa Alkhamis.
Instructional Design Eyad Hakami. Instructional Design Instructional design is a systematic process by which educational materials are created, developed,
Human Learning Aeman Alabuod. Learning Theory it is conceptual frameworks that describe how information is absorbed, processed, and retained during learning.
Welcome to EDTL1720 – Instructional Design School of Education Facilitator: Debra Ferdinand,PhD May
EDTC 3320: The Instructional Design for the Corporate Trainer
Instructional Design Hany Alzahri. Instructional Design Instructional Design is a systematic process that is well designed in order to improve the education.
+ Instructional Design Models EDU 560 Fall 2012 Online Module November 13, 2012.
1 Instructional Design EDT 540 ~ Theory Presentation The Conditions of Learning Robert Gagne 29 Sept Betsy Bass For Jim Chiavacci.
Instructional/Program Design Produced by Dr. James J. Kirk Professor of HRD Western Carolina University.
Advanced Instructional Design Dr. Karen Rasmussen EDG 6335.
Additional Unit 2 Lecture Notes New Instructional Design Focus School of Education Additional Unit 2 Lecture Notes New Instructional Design Focus School.
Instructional software. Models for integrating technology in teaching Direct instructional approach Indirect instructional approach.
Introduction to Instructional Design. Instructional Design Instructional Design is a systematic and systemic process for the creation of educational resources.
A Model for EAP Training Development Zhiyun Zhang IDE 632 — Instructional Design & Development II Instructor : Dr. Gerald S. Edmonds.
Hummm…  How do I create an engaging online course that facilitates learning?
Human Learning Asma Marghalani.
Cleo Sgouropoulou * Educational Technology & Didactics of Informatics Educational Technology & Didactics of Informatics Instructional.
LEARNING FRAMEWORK Engage Learning What? Why? How? Knowing what to do brings Awareness / Readiness Knowing why you are doing it gives Motivation / Willingness.
What is design? Blueprints of the instructional experience Outlining how to reach the instructional goals determined during the Analysis phase The outputs.
Instructional Design the approach of Robert Gagne ( Conditions of Learning, 1985)
1© 2010 by Nelson Education Ltd. Chapter Five Training Design.
Instructional Design Brian Newberry. Instructional Design Instructional Design is a systematic process for the creation of educational resources. It is.
Planning for Instruction Chapter 6 NC Teaching Standard IV.
Minelli Weiland EDUC 5541 Gagne’s Conditions and Events of Learning Contemporary Learning Theory
Kemp’s Instructional Design Model Steve Warrick, MD February 2015.
+ Instructional Design Models EDU 560 Fall 2012 Online Module November 13, 2012.
TERM 2. SESSION 3. EVALUATION AND ASSESSMENT – summative and formative THE REFLECTIVE PRACTITIONER THE CUSTOMER’S PERSPECTIVE.
CEIT 225 Instructional Design Prof. Dr. Kürşat Çağıltay
Design Evaluation Overview Introduction Model for Interface Design Evaluation Types of Evaluation –Conceptual Design –Usability –Learning Outcome.
Designing and Planning Technology-Enhanced Instruction Chapter 3 Teaching and Learning with Technology.
Be a Great Teacher? (Lesson Plan Development)
INSTRUCTIONAL DESIGN.
CEIT 225 Instructional Design
ADDIE & ASSURE Jasper (Jia) Pan Oct
APPROACH TO INSTRUCTIONAL SYSTEM DESIGN
MATERIALS ASSESSMENT AND TEACHING
The Addie and Arc Models
Instructional Design Gibran Carter.
Instructional Design Models
Developing an Instructional Strategy
Valree A. Martinez EDTC The MTT knows ……
Designing instruction is a systematic process
Designing and Planning Technology-Enhanced Instruction
Robert Gagné’s 9 Events of Instruction
Adjunct Training – August 2016 | Jason Anderson
Gagne and Driscoll Chapter 6
Instructional Design Models
Presentation transcript:

INSTRUCTIONAL DESIGN Many definitions exist for instructional design 1. Instructional Design as a Process: 2. Instructional Design as a Discipline: 3. Instructional Design as a Science: 4. Instructional Design as Reality:

1. Instructional Design as a Process: Instructional Design is the systematic development of instructional specifications using learning and instructional theory to ensure the quality of instruction. It is the entire process of analysis of learning needs and goals and the development of a delivery system to meet those needs. It includes development of instructional materials and activities; and tryout and evaluation of all instruction and learner activities.

2. Instructional Design as a Discipline: Instructional Design is that branch of knowledge concerned with research and theory about instructional strategies and the process for developing and implementing those strategies. 3. Instructional Design as a Science: Instructional design is the science of creating detailed specifications for the development, implementation, evaluation, and maintenance of situations that facilitate the learning of both large and small units of subject matter at all levels of complexity. 4. Instructional Design as Reality: Instructional design can start at any point in the design process. Often a glimmer of an idea is developed to give the core of an instruction situation. By the time the entire process is done the designer looks back and she or he checks to see that all parts of the "science" have been taken into account. Then the entire process is written up as if it occurred in a systematic fashion.   

USE OF INSTRUCTIONAL DESIGN 1. ID tries to do online what the instructor does in a classroom 2. ID focuses on the most effective way to present content 3. ID begins with the learner and the learner experience 4. ID covers all the phases of good development 5. ID is more effective than e-learning 6. ID creates a transparent process - easier to track and utilize the experiences of development team

MODELS OF INSTRUSTIONAL DESIGNS Prescriptive models provide guidelines or frameworks to organize and structure the process of creating instructional activities. These models can be used to guide your approach to the art or science (your choice) of instructional design. The following are commonly accepted prescriptive design models: 1. ADDIE MODEL 2. DICK AND CAREY MODEL 3. ROBERT GAGNE’SID MODEL 4. MINIMALISM 5. KEMP, MORRISON AND ROSE NINE STEP ID MODEL 6.RAPID PROTOTYPING 7. EPATHIC INSTRUCTIONAL DESIGN

BASIC FEATURES OF ID MODELS Need assessment Goal and objective identification Audience and setting analysis Content and delivery development Evaluation and redesign

ADDIE MODEL Media sphere provides clients with professional instructional design services to assist in the planning and development of online and blended learning courses. Our instructional designers use the foundations of the ADDIE Model to develop courses and resources.

DICK AND CAREY MODEL Stage 1. Instructional Goals This model describes all the phases of an iterative process that starts by identifying instructional goals and ends with summative evaluation. Stage 1. Instructional Goals Stage 2. Instructional Analysis Stage 3. Entry Behaviors and Learner Characteristics Stage 4. Performance Objectives Stage 5. Criterion-Referenced Test Items Stage 6. Instructional Strategy Stage 7. Instructional Materials Stage 8. Formative Evaluation Stage 9. Summative Evaluation

DICK AND CAREY MODEL

ROBERT GAGNE’S ID MODEL This theory stipulates that there are several different types or levels of learning. The significance of these classifications is that each different type requires different types of instruction. Gagne identifies five major categories of learning: verbal information, intellectual skills, cognitive strategies, motor skills and attitudes. Different internal and external conditions are necessary for each type of learning.

ROBERT GAGNE’S ID MODEL The theory outlines nine instructional events and corresponding cognitive processes: Gaining attention (reception) Informing learners of the objective (expectancy) Stimulating recall of prior learning (retrieval) Presenting the stimulus (selective perception) Providing learning guidance (semantic encoding) Eliciting performance (responding) Providing feedback (reinforcement) Assessing performance (retrieval) Enhancing retention and transfer (generalization).

MINIMALISM Theory of J.M. Carroll The Minimalist theory of J.M. Carroll is a framework for the design of instruction, especially training materials for computer users. The theory suggests that All learning tasks should be meaningful and self-contained activities Learners should be given realistic projects as quickly as possible 3) Instruction should permit self-directed reasoning and improvising by increasing the number of active learning activities 4) Training materials and activities should provide for error recognition and recovery and, 5) There should be a close linkage between the training and actual system.

KEMP, MORRISON AND ROSE NINE STEP ID MODEL There are nine key elements to the instructional design: Identify instructional problems, and specify goals for designing an instructional program. Examine learner characteristics that should receive attention during planning. Identify subject content, and analyze task components related to stated goals and purposes. State instructional objectives for the learner. Sequence content within each instructional unit for logical learning. Design instructional strategies so that each learner can master the objectives. Plan the instructional message and delivery. Develop evaluation instruments to assess objectives. Select resources to support instruction and learning activities.

KEMP, MORRISON AND ROSE NINE STEP ID MODEL

RAPID PROTOTYPING The instructional design team uses the rapid prototyping methodology to develop blended and online courses at Camosun. Early on the development process a prototype is developed to allow a small sample of learners, instructors and other key stakeholders to evaluate, test and provide feedback on the learning experience. The model promotes continuous improvement and the integration of feedback throughout the lifecycle of the course development project. To learn more about the rapid prototyping model, contact our instructional design team today!

RAPID PROTOTYPING

EPATHIC INSTRUCTIONAL DESIGN It is a most pragmatic approach consists of 5 steps process Observe – watch daily tasks to gain rich understanding Capture data – record images, video, open questions Reflect and analyse – picture current state and visualise desired state of performance to find learning gaps Brainstorm for solutions – just-in-time, simulation, blended, multimedia, themed, exploration Develop prototypes – test with learners and refine

Stages in developing an Instructional Design Instructional Goal Need Analysis Audience and Environmental Analysis Performance Objective Criterion referenced test items Instructional strategies Instructional materials Development Formative evaluation Summative evaluation