CHAPTER 1: Computers and Systems

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CHAPTER 1: Computers and Systems The Architecture of Computer Hardware, Systems Software & Networking: An Information Technology Approach 4th Edition, Irv Englander John Wiley and Sons 2010 PowerPoint slides authored by Wilson Wong, Bentley University PowerPoint slides for the 3rd edition were co-authored with Lynne Senne, Bentley University

Typical Computer Ad Is the computer fast enough to run necessary programs? Is the computer cost-effective? Will it be obsolete in 6 months? Copyright 2010 John Wiley & Sons, Inc.

Why Study Computer System Architecture? User Understand system capabilities and limitations Make informed decisions Improve communications with information technology professionals Programmer Create efficient application software for specific processing needs Systems Architect or Systems Analyst Specify computer systems and architecture to meet application requirements Make intelligent decisions about system strategy Copyright 2010 John Wiley & Sons, Inc.

Why Study Computer System Architecture? System Administrator / Manager Install, configure, maintain, and upgrade computer systems Maximize system availability and efficiency Optimize system performance Ensure system security Web Services Designer Optimize customer accessibility to Web services Optimize web system configurations Select appropriate data formats, page designs and scripting languages Design efficient Web pages Copyright 2010 John Wiley & Sons, Inc.

Web Browser Application Use Copyright 2010 John Wiley & Sons, Inc.

Input-Process-Output Model (IPO) Input: keyboard, mouse, scanner, punch cards Processing: CPU executes the computer program Output: monitor, printer, fax machine Storage: hard drive, optical media, diskettes, magnetic tape Copyright 2010 John Wiley & Sons, Inc.

Simplified IT Computer System Layout Copyright 2010 John Wiley & Sons, Inc.

Computer System Components Hardware Processes data by executing instructions Provides input and output Control input, output and storage components Software Applications and system software Instructions tell hardware exactly what tasks to perform and in what order Data Fundamental representation of facts and observations Communications Sharing data and processing among different systems Copyright 2010 John Wiley & Sons, Inc.

Hardware Component Input/Output devices Storage Devices CPU – Central Processing Unit ALU: arithmetic/logic unit CU: control unit Interface unit Memory Short-term storage for CPU calculations Copyright 2010 John Wiley & Sons, Inc.

Typical Personal Computer System Copyright 2010 John Wiley & Sons, Inc.

CPU: Central Processing Unit ALU: arithmetic/logic unit Performs arithmetic and Boolean logical calculations CU: control unit Controls processing of instructions Controls movement of data within the CPU Interface unit Moves instructions and data between the CPU and other hardware components Bus: bundle of wires that carry signals and power between different components Copyright 2010 John Wiley & Sons, Inc.

Memory Also known as primary storage, working storage, working storage, and RAM (random access memory) Consists of bits, each of which hold a value of either 0 or 1 (8 bits = 1 byte) Holds both instructions and data of a computer program (stored program concept) Copyright 2010 John Wiley & Sons, Inc.

Software Component Applications Operating System API: application program interface File management I/O Kernel Memory management Resource scheduling Program communication Security Network Module Copyright 2010 John Wiley & Sons, Inc.

Communications Component Hardware Communication channels Physical connections between computer systems Examples: wire cable, phone lines, fiber optic cable, infrared light, radio waves Interface hardware Handles communication between the computer and the communication channel Modem or network interface card (NIC) Software Establish connections Control flow of data Directs data to the proper applications for use Copyright 2010 John Wiley & Sons, Inc.

Computer Systems All computer systems, no matter how complex, consists of the following: At least one CPU Memory to hold programs and data I/O devices Long-term storage Copyright 2010 John Wiley & Sons, Inc.

Computer Systems Examples HP Laptop Computer IBM System z10 EC Mainframe Copyright 2010 John Wiley & Sons, Inc.