Lecture 1: Introduction and Multimedia Data Representations

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Presentation transcript:

Lecture 1: Introduction and Multimedia Data Representations بسم الله الرحمن الرحيم University of Khartoum Department of Electrical and Electronic Engineering Fifth Year (2016-2017) Multimedia Technology and Application Lecture 1: Introduction and Multimedia Data Representations Dr. Iman Abuel Maaly

This chapter considers what multimedia is. It also supplies an overview of multimedia software tools, such as video editors and digital audio programs

1.1 The term “multimedia “. applications that use multiple modalities, including : text, images, drawings (graphics), animation, video, sound including speech, and interactivity.

1.1 Multimedia and Computer Science Graphics, HCI, visualization, computer vision, data compression, graph theory, networking, database systems --- all have important contributions to make in multimedia at the present time.

Components of Multimedia

Components of Multimedia Multimedia involves multiple modalities of text, audio, images, drawings, animation, and video. Examples of how these modalities are put to use: 1. Video teleconferencing. 2. Distributed lectures for higher education. 3. Tele-medicine. 4. Co-operative work environments.

Components of Multimedia (cont.) 5. Searching in (very) large video and image databases for target visual objects. 6. " Augmented" reality: placing real-appearing computer graphics and video objects into scenes. 7. Including audio cues for where video-conference participants are located. 8. Building searchable features into new video, and enabling very high- to very low-bit-rate use of new, scalable multimedia products.

Components of Multimedia (cont.) 9. Making multimedia components editable. 10. Building "inverse-Hollywood" applications that can recreate the process by which a video was made. 11. Using voice-recognition to build an interactive environment, say a kitchen-wall web browser.

1.2 Multimedia and Hypermedia

History of Multimedia: Newspaper: perhaps the first mass communication medium, uses text, graphics, and images. Motion pictures: conceived of in 1830's in order to observe motion too rapid for perception by the human eye. Wireless radio transmission: Guglielmo Marconi, at Pontecchio, Italy, in 1895. Television: the new medium for the 20th century, established video as a commonly available medium and has since changed the world of mass communications.

History of Multimedia: 5. The connection between computers and ideas about multimedia covers what is actually only a short period: 1945 - Vannevar Bush wrote a landmark article describing what amounts to a hypermedia system called Memex. 1960 -Ted Nelson coined the term hypertext. 2000 - WWW size was estimated at over 1 billion pages.

Hypermedia and Multimedia A hypertext system: meant to be read nonlinearly, by following links that point to other parts of the document, or to other documents HyperMedia: not constrained to be text-based, can include other media, e.g., graphics, images, and especially the continuous media | sound and video. The World Wide Web (WWW) | the best example of a hypermedia application. Multimedia means that computer information can be represented through audio, graphics, images, video, and animation in addition to traditional media.

End of Chapter 1 Introduction and Multimedia Data Representations