Lighting in Unreal Engine
Lighting in Unreal Engine - Static vs Dynamic - - Good Lightmaps - - Lightmass Settings - - Post Processing -
- Static vs Dynamic - Indoor vs Outdoor Scene Size Movable Objects & Foliage
- Good Lightmaps - Large UV Islands Good Separation UV Welding to Prevent Leaks Adjust Lightmap Resolution
- Lightmass Settings - Quality vs Build Times Choose Build Level Wisely Know your Lightmass.ini
- Post Processing - Know What you Aim For Try, Try and… Try Easy on the Bloom Good AO adds Depth