Lighting in Unreal Engine.

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Presentation transcript:

Lighting in Unreal Engine

Lighting in Unreal Engine - Static vs Dynamic - - Good Lightmaps - - Lightmass Settings - - Post Processing -

- Static vs Dynamic - Indoor vs Outdoor Scene Size Movable Objects & Foliage

- Good Lightmaps - Large UV Islands Good Separation UV Welding to Prevent Leaks Adjust Lightmap Resolution

- Lightmass Settings - Quality vs Build Times Choose Build Level Wisely Know your Lightmass.ini

- Post Processing - Know What you Aim For Try, Try and… Try Easy on the Bloom Good AO adds Depth