California State University, Los Angeles

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Presentation transcript:

California State University, Los Angeles Write-On Stylus App California State University, Los Angeles Senior Design 2016 - 2017

Introduction Group: Luis Fisher Eduardo Lopez-Serrano Job Martinez Liaho Lin Sylvester Zowonu Advisor: Mark Sargent Everyone

Problem Concerns in preschool writing technique Physical problems in incorrect writing techniques Although this girl uses a tripod grip on her pencil, her ring and little fingers are held stiffly out to the side. This is very tiring and can lead to aching hands while writing. WriteOn is a handwriting accessory that assists: beginning/learning how to write performing writing tasks with limited hand strength holding a pen in lateral tripod grasp position without straining the finger muscles This process is made fun with games

What Is Write-On? tablet/handheld device accessory teach proper pencil holding technique imitate pencil holding limited hand strength muscle memory mobile application to be used with Write-On exercises WriteOn is a handwriting accessory that assists: beginning/learning how to write performing writing tasks with limited hand strength holding a pen in lateral tripod grasp position without straining the finger muscles This process is made fun with games

The Goal Howie

Technology Productivity Github Slack Google Drive Development Unity3D Visual Studio Blender Bluetooth LE C# Howie

Requirements Receive and interpret data from bluetooth device Use data from touch events to enforce correct technique Create multiple games and level generation for them Luis

Our Kid Game App-Inspired Design Philosophy Simplicity Ease of use Gamification Luis

Design DFD - 0 Luis

Design DFD - 1 Luis

Database Profiles Folder Greg Luis

Design Implementation Goals for Application Design and Implementation: User Friendly User Orientated Unique and Beneficial experience Mix of Educational and Entertainment value Clear indication of progress User Friendly: UserEX the job of making our application easy-to-use, easy to access and give reason to reuse (example: best app in the world cant be used because it is only accessible by specific people)

Simple Menu Easy start up Simple gameplay Variation of space Edwardo

Demo https://www.youtube.com/watch?v=tOBQkBV9PDQ Sylvester

Challenges Palm Rejection for Android Bluetooth connection to iOS Level generation for different types of games Job

Fall Accomplishments Requirements gathering Discovery of application limits Basic game prototype Persistent data for user profiles Menus Unity proficiency Job

Questions?