FIGURES FOR CHAPTER 1 GETTING STARTED This chapter in the book includes: 1.1 Introduction to Programming 1.2 Function and Class Names 1.3 The cout Object 1.4 Programming Style 1.5 Common Programming Errors 1.6 Chapter Summary Click the mouse to move to the next page. Use the ESC key to exit this chapter.
Table 1-1: Summary of Instructions in Several High-Level Programming Languages
Figure 1-1: Procedure-Oriented Program Operations
Figure 1-2: Summing the Numbers from 1 through 100
Figure 1-3: Flowchart Symbols
Figure 1-4: Flowchart for Calculating the Average of Three Numbers
Figure 1-5: Coding an Algorithm
Figure 1-6: An Object Consists of Data and Methods
Figure 1-7: Source Programs Must Be Translated
Figure 1-8: A Well-Designed Program is Built Using Modules
Figure 1-9: A Multiplying Function
Table 1-2: C++ Keywords
Figure 1-10: The main function Directs All Other Modules
Figure 1-11: The Structure of a main () Function
Figure 1-12: Passing a Message to cout