Delivering Hands-On Integrated STEM Education in the Elementary Classroom Michael Daugherty, & Pre-service Teacher Education Candidates, University of.

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Delivering Hands-On Integrated STEM Education in the Elementary Classroom Michael Daugherty, & Pre-service Teacher Education Candidates, University of Arkansas

Why must STEM be delivered in the elementary school? The ultimate goal of the STEM movement is to increase students’ interest and ability in STEM. Engage students early—they’re naturally interested But that interest fades substantially by 4th grade Too many high school students opting out of STEM Limiting their future and our economy Prepare students with basic STEM skills for an uncertain future Prepare innovators, inventors, quality team members And… ultimately enhancing our competitive position Early intervention (in the elementary school) is crucial

STEM Augments the Curriculum Elementary STEM education is NOT simply the addition of curriculum to hectic schedules. integrate into pre-existing lessons as PBL learning enhancements Excellent way to creatively meet state and national standards in the classroom Non-threatening way to increase student engagement in math and science

INTEGRATED STEM Authentic, engaging, hands-on learning Developing thinking skills How to think vs. what to think Problem/Project-based learning Curiosity, imagination, technological literacy Exploiting technology to foster creativity Treating effective teamwork as an outcome Learning transfer: Basic skills—application— synthesis Building a STEM mental warehouse! INTEGRATED STEM

Curriculum Models & Standards Understanding by Design Curriculum filters Problem/project based learning Discipline based heuristics & engineering design Standards and frameworks Collaborative learning format Lesson & unit plan model Performance-based assessment

What is PROJECT-BASED LEARNING (PBL)? Investigation/resolution of messy, real-world problems. Learning in relevant and connected ways. Exposure to higher order thinking. Facilitating deeper application and understandings. Addressing problems that engage students Building on previous learning

What is PROJECT-BASED LEARNING (PBL)? Using ill-structured problems to increase personal responsibility for learning Engaging students in STEM at an early age. Causing students to gather information, assess its validity/provide evidence to support decisions. Encouraging learning transfer Emphasizing the importance of teamwork Emphasizing knowledge transfer

How disciplinary content is delivered in STEM?

Start with Standards Common Core Standards (ELA & Math) Next Generation Science Standards Technology for All Americans Standards Look for Connections Solve problems that arise in one discipline and then cross-over Look for connections (i.e., apply math in contexts outside of math) Make sense of problems/persevere in solving Analyze givens, constraints, relationships, etc.

Standards-based Curriculum Development Start w/big idea or Engaging topic to be taught Review standards/look for connections Determine how you will measure achievement What must students know & be able to do Consider resources (i.e., informational texts) Consider PBL approaches for delivery Consider material resources and tools Plan the lesson/activity/challenge Assess the students (i.e., performance-based) Determine additional instruction (rinse/repeat)

THE DESIGN CHALLENGE Kinds of problems Where to start? Exploring a question, Investigating a historical event, Problem solving situation, Examining controversial issue, Designing an artifact, Create a piece of writing, art, or multimedia Where to start? Standards/frameworks, Your community (recycling, community history, pets), Items relevant to students (cars, toys, etc.), What people do outside school (farmers, construction workers, engineers, dentists), Colleagues, and On-line resources

Ultimate Goal We need to prepare a generation of students who can “out innovate” the competition, who can adapt to vast advances in technology and engineering, who can apply known solutions to unknown applications , who readily cross disciplinary lines to gather the tools necessary to solve the problems of humanity.

THE NARRATIVE CURRICULUM Narrative-Centered Learning Environments Use children’s literature to promote STEM Expand upon a book commonly shared in schools Move from comfortable to uncomfortable/known to unknown Story-centric problem solving activities Compelling virtual worlds Believable characters Thought provoking themes

Cognitive Tools (scientific inquiry & the engineering design process)

Example Projects STEM assessment Flash cards Mobile design Engineering portfolio Resource procurement Electronics project Pop-up book activities Narrative curriculum Programmable control project KEVA planks Creating/solving long-term design challenges: Human-power challenge Earthquake proof shelter Solar vehicle Robotics

Paddle Boat Race: Design paddle boat to move fastest in water Big Ideas: Proper use of the design loop Recycled materials and their ability to move across the water Understand kinetic energy and the improvement of water transportation Ability to validate and present final model to the class

Car builder: Design a passenger vehicle Big Ideas: Using the Engineering design process brainstorming & problem solving creative thinking for innovation Understanding how to measure motion, force, and energy Understanding the value of money

Mars Ascension Vehicle: Design a Mars launcher Big Ideas: Properties of the Eng. Design Understanding transfer of energy converting measurements (inches – feet - miles) create devices that meet given requirements Conservation of fuel (natural resources)

STEM RESOURCES http://stem.uark.edu/