Massively multiplayer development of free/open source software MMOGs

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Presentation transcript:

Massively multiplayer development of free/open source software MMOGs Walt Scacchi Institute for Software Research Game Culture and Technology Lab UCIrvine http://www.ics.uci.edu/~wscacchi wscacchi@uci.edu

Game Modding via Open Source Software Development

Science Learning Games Physical interaction quest environment: DinoQuest for Discovery Science Center Life-size dinosaurs (e.g.,120’ Argentinosaurus, 30’ T. Rex) Gesture-based, embedded electronic media activation (via user IR wand) Online science games: DinoQuest Online Addressing CA science education standards for K-6 Content and API-level interoperation with DinoQuest DSC Goal: migrate to MMOSLG DSC planning new MMOSLG exhibits through 2010 DSC developing network of three more DSCs (Korea, Turkey, Irvine)

MMOSLG Research Opportunities Massive Game Grid network Linking game labs, science centers, libraries, etc. Creating game-based cyberinfrastructure (i.e.,national R&D testbed) for social, humanistic, artistic, and technological research Developing the Web 3.0 – the Game Web Game Web application areas Massively multiplayer sci-tech art/performance spaces Collaborative open content education & training Stadium-area network games Distributed systems/software development observatories etc.