Chapter 3 outline 3.1 transport-layer services

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Chapter 3 outline 3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 principles of congestion control 3.7 TCP congestion control Transport Layer

Principles of congestion control informally: “too many sources sending too much data too fast for network to handle” different from flow control! manifestations: lost packets (buffer overflow at routers) long delays (queueing in router buffers) a top-10 problem! Transport Layer

Causes/costs of congestion: scenario 1 original data: lin throughput: lout two senders, two receivers one router, infinite buffers output link capacity: R no retransmission Host A unlimited shared output link buffers Host B R/2 delay lin R/2 lout lin maximum per-connection throughput: R/2 large delays as arrival rate, lin, approaches capacity Transport Layer

Causes/costs of congestion: scenario 2 one router, finite buffers sender retransmission of timed-out packet application-layer input = application-layer output: lin = lout transport-layer input includes retransmissions : lin lin ‘ lin : original data lout l'in: original data, plus retransmitted data Host A finite shared output link buffers Host B Transport Layer

Causes/costs of congestion: scenario 2 lout lin idealization: perfect knowledge sender sends only when router buffers available lin : original data lout copy l'in: original data, plus retransmitted data A free buffer space! finite shared output link buffers Host B Transport Layer

Causes/costs of congestion: scenario 2 Idealization: known loss packets can be lost, dropped at router due to full buffers sender only resends if packet known to be lost lin : original data lout copy l'in: original data, plus retransmitted data A no buffer space! Host B Transport Layer

Causes/costs of congestion: scenario 2 Idealization: known loss packets can be lost, dropped at router due to full buffers sender only resends if packet known to be lost R/2 lin lout when sending at R/2, some packets are retransmissions but asymptotic goodput is still R/2 (why?) lin : original data lout l'in: original data, plus retransmitted data A free buffer space! Host B Transport Layer

Causes/costs of congestion: scenario 2 Realistic: duplicates packets can be lost, dropped at router due to full buffers sender times out prematurely, sending two copies, both of which are delivered R/2 when sending at R/2, some packets are retransmissions including duplicated that are delivered! lout lin R/2 timeout lin lout copy l'in A free buffer space! Host B Transport Layer

Causes/costs of congestion: scenario 2 Realistic: duplicates packets can be lost, dropped at router due to full buffers sender times out prematurely, sending two copies, both of which are delivered R/2 when sending at R/2, some packets are retransmissions including duplicated that are delivered! lout lin R/2 “costs” of congestion: more work (retrans) for given “goodput” unneeded retransmissions: link carries multiple copies of pkt decreasing goodput Transport Layer

Causes/costs of congestion: scenario 3 Q: what happens as lin and lin’ increase ? four senders multihop paths timeout/retransmit A: as red lin’ increases, all arriving blue pkts at upper queue are dropped, blue throughput g 0 Host A lout lin : original data Host B l'in: original data, plus retransmitted data finite shared output link buffers Host D Host C Transport Layer

Causes/costs of congestion: scenario 3 lout lin’ C/2 another “cost” of congestion: when packet dropped, any “upstream transmission capacity used for that packet was wasted! Transport Layer

Chapter 3 outline 3.1 transport-layer services 3.2 multiplexing and demultiplexing 3.3 connectionless transport: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 principles of congestion control 3.7 TCP congestion control Transport Layer

TCP congestion control: additive increase multiplicative decrease approach: sender increases transmission rate (window size), probing for usable bandwidth, until loss occurs additive increase: increase cwnd by 1 MSS every RTT until loss detected multiplicative decrease: cut cwnd in half after loss additively increase window size … …. until loss occurs (then cut window in half) AIMD saw tooth behavior: probing for bandwidth congestion window size cwnd: TCP sender time Transport Layer

TCP Congestion Control: details sender sequence number space TCP sending rate: roughly: send cwnd bytes, wait RTT for ACKS, then send more bytes cwnd last byte ACKed last byte sent sent, not-yet ACKed (“in-flight”) cwnd RTT sender limits transmission: cwnd is dynamic, function of perceived network congestion rate ~ bytes/sec LastByteSent- LastByteAcked < cwnd Transport Layer

TCP Slow Start Host A Host B when connection begins, increase rate exponentially until first loss event: initially cwnd = 1 MSS double cwnd every RTT done by incrementing cwnd for every ACK received summary: initial rate is slow but ramps up exponentially fast one segment RTT two segments four segments time Transport Layer

TCP: detecting, reacting to loss loss indicated by timeout: cwnd set to 1 MSS; window then grows exponentially (as in slow start) to threshold, then grows linearly loss indicated by 3 duplicate ACKs: TCP RENO dup ACKs indicate network capable of delivering some segments cwnd is cut in half window then grows linearly TCP Tahoe always sets cwnd to 1 (timeout or 3 duplicate acks) Transport Layer

TCP: switching from slow start to CA Q: when should the exponential increase switch to linear? A: when cwnd gets to 1/2 of its value before timeout. Implementation: variable ssthresh on loss event, ssthresh is set to 1/2 of cwnd just before loss event * Check out the online interactive exercises for more examples: http://gaia.cs.umass.edu/kurose_ross/interactive/ Transport Layer

Summary: TCP Congestion Control New ACK! congestion avoidance cwnd = cwnd + MSS (MSS/cwnd) dupACKcount = 0 transmit new segment(s), as allowed new ACK . dupACKcount++ duplicate ACK slow start timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment cwnd = cwnd+MSS transmit new segment(s), as allowed new ACK dupACKcount++ duplicate ACK L ssthresh = 64 KB L cwnd > ssthresh timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment ssthresh= cwnd/2 cwnd = ssthresh + 3 retransmit missing segment dupACKcount == 3 timeout ssthresh = cwnd/2 cwnd = 1 dupACKcount = 0 cwnd = ssthresh dupACKcount = 0 New ACK ssthresh= cwnd/2 cwnd = ssthresh + 3 retransmit missing segment dupACKcount == 3 fast recovery cwnd = cwnd + MSS transmit new segment(s), as allowed duplicate ACK Transport Layer

TCP throughput avg. TCP thruput as function of window size, RTT? ignore slow start, assume always data to send W: window size (measured in bytes) where loss occurs avg. window size (# in-flight bytes) is ¾ W avg. thruput is 3/4W per RTT avg TCP thruput = 3 4 W RTT bytes/sec W W/2 Transport Layer

TCP Futures: TCP over “long, fat pipes” example: 1500 byte segments, 100ms RTT, want 10 Gbps throughput requires W = 83,333 in-flight segments throughput in terms of segment loss probability, L [Mathis 1997]: ➜ to achieve 10 Gbps throughput, need a loss rate of L = 2·10-10 – a very small loss rate! new versions of TCP for high-speed TCP throughput = 1.22 . MSS RTT L Transport Layer

TCP Fairness fairness goal: if K TCP sessions share same bottleneck link of bandwidth R, each should have average rate of R/K TCP connection 1 bottleneck router capacity R TCP connection 2 Transport Layer

Why is TCP fair? two competing sessions: additive increase gives slope of 1, as throughout increases multiplicative decrease decreases throughput proportionally R equal bandwidth share loss: decrease window by factor of 2 congestion avoidance: additive increase Connection 2 throughput loss: decrease window by factor of 2 congestion avoidance: additive increase Connection 1 throughput R Transport Layer

Fairness (more) Fairness and UDP multimedia apps often do not use TCP do not want rate throttled by congestion control instead use UDP: send audio/video at constant rate, tolerate packet loss Fairness, parallel TCP connections application can open multiple parallel connections between two hosts web browsers do this e.g., link of rate R with 9 existing connections: new app asks for 1 TCP, gets rate R/10 new app asks for 11 TCPs, gets R/2 Transport Layer

Explicit Congestion Notification (ECN) network-assisted congestion control: two bits in IP header (ToS field) marked by network router to indicate congestion congestion indication carried to receiving host receiver (seeing congestion indication in IP datagram) ) sets ECE bit on receiver-to-sender ACK segment to notify sender of congestion TCP ACK segment source destination application transport network link physical application transport network link physical ECE=1 ECN=11 ECN=11 ECN=00 IP datagram Transport Layer

Chapter 3: summary principles behind transport layer services: multiplexing, demultiplexing reliable data transfer flow control congestion control instantiation, implementation in the Internet UDP TCP next: leaving the network “edge” (application, transport layers) into the network “core” two network layer chapters: data plane control plane Transport Layer