Michel Muszynski info@simulations-for-eduacation.com Electronic cases Michel Muszynski info@simulations-for-eduacation.com
„Executive” A marketing oriented company simulation Can be operated as a business-game (human against another human player) or as a user controlled simulator (human against his competitor managed by computer) Some parameters can be adapted to users’ level Analytical tools included
Choose how you want to start
User’s decisions
You are the company A
„Bank” Running a virtual bank Decisions on credits, deposits, ad budget Permanently changing inflation rate Bank’s liquidity, bank’s solvency (Cooke ratio) and bank’s profitability monitored 3 hours (after a detailed explanation)
Your tools
„Manager” Teaches how to be team leader Shows methods for HR problems solving Tests management aptitudes Based on user’s dialog with computer, reacting like his employees & colleagues Scenario depending on user’s behavior Results displayed in the end
Start with your self-evaluation
According answers the user selects on the screen, computer displays a new scene
Compare!
„Mercury” Teaches how to sell Tests selling aptitudes Monitors user’s individual selling style as well as his ability to go through four stages of the negotiation Based on user’s dialog with computer, reacting like his customers 2 or 3 hours
Your reaction?
Start again and try to act better!
© M. Muszynski: info@simulations-for-education.com Electronic cases An interactive illustration of teached topics Produce practical skills Immediate and measurable results Fully integrated in teaching program As short as 2 – 4 hours Can be used via internet or intranet © M. Muszynski: info@simulations-for-education.com