BRAND LICENSING IN THE DIGITAL ERA

Slides:



Advertisements
Similar presentations
Copyright The NPD Group, Inc. All Rights Reserved. This presentation is Proprietary and Confidential and may not be disclosed in any manner, in whole.
Advertisements

Copyright The NPD Group, Inc. All Rights Reserved. This presentation is Proprietary and Confidential and may not be disclosed in any manner, in whole.
12-1 Chapter 12 Licensing Copyright © 2010 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin.
Overview Commercial Website Sarah Corporation SWOT Analysis Yvonne Competitors Industry Jerel Global Expansion & Challenges Recommendations.
Protecting the Video Game Industry’s Value Creation and Growth Michael D. Gallagher - President and CEO Entertainment Software Association (ESA) Game Industry.
The Year in Review “I like where I’ve been…”.  Separation of Human Resources and Finance Departments  New Customers  New Office in Beijing, China 
The Year in Review “I like where I’ve been…”. Separation of Human Resources and Finance Departments New Office in Beijing, China Expansion in Africa.
WORLDSHOP IMPORTS The Year in Review. Changes Separation of Human Resources and Finance Departments New Customers New Office in Beijing Expansion in Africa.
WORLDSHOP IMPORTS The Year in Review. Changes Separation of Human Resources and Finance Departments New Customers New Office in Beijing Expansion in Africa.
Study Case : Walt Disney’s & Dennis Hightower
PepsiCo Turkey Team 7 Report GEB 6930 EMBA11 Study Tour İstanbul, Türkiye.
THE NPD GROUP Results --A growing market (up 4.7%) World Toy Market (billion $) Trends are in USD using foreign exchange rates as of Dec 31 st of.
E-commerce Presentation Online Retailer Amazon.com Group 3 20 April 2005.
Get Social Get Found Get Local Get deals done.
Meeting your business information needs. Florida Film and Entertainment Industry Economic Impact Analysis Rick Harper, Ph.D. Director UWF Haas Center Film.
PGA Merchandise Show Adam Berg Senior Vice President INTERNATIONAL LICENSING INDUSTRY MERCHANDISERS’ ASSOCIATION (LIMA)
Texas. Wide Open For Business In the past 4 years, Texas Exports have increased over 19 percent Texas Exports in 2007 $168 billion Texas Exports rose.
Experience… Internet Lotteries PGRI Sept 2014 A Proud Member and Sponsor of:
Mark Howell Director of Global Retail Video. D2C CAMPUS MEETING  Better Understanding of our Global Business  Confidence in the future of Oakley D2C.
Frankfurt Book Fair Clare Hart, President & CEO Frankfurt, Germany October 2000.
The Hilton Worldwide Performance Advantage
Software Piracy in Poland Industry losses and economic impact
SPT Talent/Organizational Development November 27, 2012 DRAFT – FOR DISCUSSION ONLY 1.
What is the sale price of an item that is $ and is 15% off?
BRO TIME First- begin reading “Olympics 2012: Brand Bolt has unique appeal for sponsors” Article Questions: Write on the back- 1.Why is Bolt attractive.
1 | Copyright © 2015 HCL Corporation | BILLION USD | 110,000 PEOPLE | 31 COUNTRIES.
Group Strategy Division | 2010 MRP 1 Sony Corporation SPT Networks – International June 2013.
Yvonne Serena Fen Kate. History  Samsung Group was founded in  Enter into the global market in 1970s.  Samsung takes leader position of LCD in.
WHERE ARE MIGRANTS DISTRIBUTED? Chapter 3 Key Issue 2.
Chapter 3 Key Issue 2 Where are Migrants Distributed?
Tackling the Money Issues: The Financial Relationship between Licensor and Licensee.
Radio broadcasting is audio content available on platforms for people to hear news, adverts, current affairs, debates and Q&A’s. Radio broadcasting is.
HVAC Controls Market is Driven by Commercial Building Application
Console Games: An Overview Presented By Chris Ulm Chief Design Officer.
14-1 Chapter 14 Licensing McGraw-Hill/Irwin©2007 The McGraw-Hill Companies, All Rights Reserved.
THE LARGEST BANKS OF THE US. Plan 1. United States' Largest Banks 2. Bank of America 3. JPMorgan Chase 4. Citigroup Inc.
(c) AZOTH Analytics March 2016 Global Carpet Tiles Market: Trends, Opportunities and Forecasts ( ) By Market Segment (Area of Applications)-Corporate,
MarketsandMarkets™ Presents “Automotive Gasket & Seal Market by Product Type (Gasket, Metallic Gasket, Non Metallic Gasket, Seals, Mechanical Seals, O.
Limited.
Global Market Environment
Introduction International Business Activities International Trade
DIGITAL TRANFORMATION OF LICENSING
The Digital Game Industry in Taiwan
INDUSTRIAL ANALYSIS “By means of industry and perseverance you will rise higher and higher.” Robert Schumann.
GOLD NANOPARTICLES GLOBAL MARKET RESEARCH REPORT BY PLAYERS, REGIONS, PRODUCT TYPES & APPLICATIONS.
For More Details Contact at
Connecting the Community since 2009
Variant Market Research
New gTLD Impact Study: Report to ICANN Governmental Advisory Committee
2018 Market Pulse: What the Data Reveals
@ 2017 Global Market Insight, Inc. USA. All Rights Reservedwww.gminsights.com Blended Fibers Market to Surpass USD-57 billion by 2024 Blended Fibres MarketBlended.
Fast Facts Banking Industry
The Year in Review WORLDSHOP IMPORTS “I like where I’ve been…”
Company Comparison Presentation
Heading Body text Body Text TITLE Body Text.
Heading Body text Body Text TITLE Body Text.
Heading Body text Body Text TITLE Body Text.
Company Comparison Presentation
Where are Migrants Distributed?
Heading Body text Body Text TITLE Body Text.
INDUSTRIAL ANALYSIS “By means of industry and perseverance you will rise higher and higher.” Robert Schumann.
Where are Migrants Distributed?
Company Comparison Presentation
Where are Migrants Distributed?
Company Comparison Presentation
© 2016 Global Market Insights, Inc. USA. All Rights Reserved Global Ethoxyquin Market - Share, Growth, Analysis, Forecast to 2025: Global.
Published by :Accurize Market Research Pvt. Ltd Copyright © 2019 Accurize Market Research Global Social Gaming Market.
JP Ford, CHB, ISHC, Principal, Global Director of Business Development
Market Research Future +1 (339) (US) (UK) IoT Managed Services Market Research Report- Global Forecast 2022 Innovation and the.
Presentation transcript:

BRAND LICENSING IN THE DIGITAL ERA CHARLES M. RIOTTO, PRESIDENT INTERNATIONAL LICENSING INDUSTRY MERCHANDISERS’ ASSN. (LIMA)

BRAND LICENSING IN THE DIGITAL ERA LIMA IS THE WORLD’S PRIMARY LICENSING TRADE ORGANIZATION THE INDUSTRY’S MAIN SOURCE OF EDUCATION INFORMATION AND NETWORKING OPPORTUNITIES OVER 1,100 MEMBERS IN 32 COUNTRIES OFFICES IN CHINA, TOKYO, MELBOURNE, LONDON, MUNICH, MEXICO CITY AND NEW YORK

BRAND LICENSING IN THE DIGITAL ERA LIMA’S WEBSITE IS THE PRIMARY PORTAL FOR GLOBAL LICENSING INDUSTRY NEWS AND INFORMATION. www.limachina.org/ Tani Wong, Managing Director, LIMA China www.licensing.org

BRAND LICENSING IN THE DIGITAL ERA WORLDWIDE RETAIL SALES OF LICENSED PRODUCTS IN 2015 US$251.7 BILLION +4.2% WORLDWIDE ROYALTIES FROM LICENSED MERCHANDISE SALES IN 2015 US$13.9 BILLION +7.8%

BRAND LICENSING IN THE DIGITAL ERA Estimated Retail Sales of Licensed Merchandise in 2015 (in U.S. dollars) 1. UNITED STATES $138.0 BILLION 2. UNITED KINGDOM $13.1 BILLION 3. JAPAN $ 12.0 BILLION 4. GERMANY $ 10.2 BILLION 5. CHINA/HK $ 7.6 BILLION

THE GLOBAL LICENSING INDUSTRY

BRAND LICENSING IN THE DIGITAL ERA   BRAND LICENSING IN THE DIGITAL ERA Year over Year Retail Revenues by Property (Millions USD) Property 2015 Retail Sales 2014 Retail YoY Change Art $ 1,439 $ 1,761 -18% Celebrity $ 4,209 $ 3,359 25% Entertainment/Characters $ 113,245 $ 106,938 6% Collegiate $ 5,940 $ 4,625 28% Fashion $ 29,756 $ 30,784 -3% Music $ 2,816 $ 2,360 19% Non- Profit $ 921 $ 1,080 -15% Sports $ 24,889 $ 23,398 Corporate/Brand $ 52,820 $ 54,109 -2% Publishing $ 15,678 $ 13,123 TOTAL WW $ 251,713 $ 241,538 4.2%

(in millions US$)

BRAND LICENSING IN THE DIGITAL ERA Year over Year Regional Retail Revenues (Millions USD) Region 2015 Retail Sales 2014 Retail Sales YoY Change US and Canada $ 45,362 $ 140,107 4% Western Europe $ 50,560 $ 46,760 8% Eastern Europe $ 9,479 $ 9,621 -1% LATAM $ 9,597 $ 10,414 -8% N Asia $ 23,482 $ 21,951 7% SEA/PAC $ 7,415 $ 6,649 12% ME/Africa $ 5,000 $ 5,132 -3% ROW $ 817 $ 903 -10% TOTAL WW $ 251,713 $ 241,538 4.2%

BRAND LICENSING IN THE DIGITAL ERA THE IMPACT OF DIGITAL DISRUPTION AND CHANGING CONSUMER BEHAVIOR CONTINUES TO PERMEATE OUR DAILY LIVES. MORE THAN EVER, BRAND OWNERS NEED TO ENSURE THAT THEY ASSESS NEW OPPORTUNITIES FOR INNOVATION AND EXPANSION, AND REIMAGINE THEIR ICONIC BRANDS FOR TODAY’S WORLD.

BRAND LICENSING IN THE DIGITAL ERA TODAY’S PANEL OF EXPERTS Mr. Alex Lambeek, Chief Commercial Officer Rovio Entertainment Limited Mr. Makoto Asanuma, Managing Director / AM Business Unit, SP Business Unit / Chief PAC-MAN Officer BANDAI NAMCO Entertainment Inc. Mr. Don Anderson, Head of Kids & Learning Partnerships YouTube APAC

THE GLOBAL LICENSING INDUSTRY 谢谢 www.licensing.org