Narrative Story Writing / Game Design Document

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Presentation transcript:

Narrative Story Writing / Game Design Document Character Bible Story Flowchart Infographic Synopsis Concept Art Design Document Ending Scripts / Storyboards

Genre Platform Target Audience Action Sci-fi Strategy Fantasy RPG Adventure Target Audience

Asset Name: Format: Equipment Required: Story Synopsis Design Document Microsoft Office Locations and Environments Concept Art A3 Sketch Pad Art Materials Adobe Photoshop Character Bible Game Design Document Document Celtx Account Story Flowchart Infographic Draw.io Alternate Ending Scene Scripts Script Documents Alternate Ending Storyboards

Research Inspiration Gamasutra: A Practical Guide to Game Writing Designing Interactive Story Branching Conversation System and the Working Writer

Character Bio: Protagonist Name: Rye Age: 21 Role: Wave Soldier Personality: Stubborn, likes to show off whenever he can, has a strong hate for evil and a good sense of justice. Likes: His friends, training, apples, fighting enemies. Dislikes: Evil-doers, cowards, potatoes, losing. Fears: Those who are stronger than him.

Synopsis: In a world roamed by legendary heroes, the eternal battle between the spirit of light and the forces of darkness has entered its next phase. The adventure of a new hero begins, in an effort to change a tragic future, he must journey to new lands and bend the rules of time to save an innocent soul. Can he change a fate already written? The balance of the world is broken, and a new foe is waiting in the shadows, its time for the next chapter.

Game Mechanics Character Classes: Mercenary Mage Sorcerer Lord Thief Assassin’s Beast Riders Hero/Heroine Warrior Knight Etc. Battle Attacks: Standard Attacks Special Attacks Summoning Combo Attacks Limit Break Ultimate Mode Ultra Attacks Time Burst Arts Equipment Armour Weapons Legendary Weapons Special Items Power-Ups Battle Items Battle Flow: Turn-based Timer-based Action Time of Day Alternate Story Paths Seasons

World Building

Game Industry