Tell Me Who I Am: An Interactive Recommendation System

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Presentation transcript:

Tell Me Who I Am: An Interactive Recommendation System N. Alon, B. Awerbuch, Y. Azar, B. Patt-Shamir Richard Huber

Tell Me Who I Am: An Interactive Recommendation System Publication Theory of Computing Systems Volume 45 August 2009 Tel Aviv University, Israel John Hopkins University, Baltimore, USA 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Experiment Travel in a foreign country Unknown language Learn to know the night life subculture Not allowed to talk to each other 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Experiment Problem: 5 typical drinks money for 3 drinks Waitress asks whether you liked the drink Idea: Human preferences correlate 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Experiment http://demo.racerfish.com 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Players and Billboard Player p1 Shared Billboard Probe Read/Write Preference Vector Player p7 Probe Read/Write Preference Vector How can a player find out his preferences with only a few probes? 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Statement of the Problem n players and m objects each player has an unknown yes/no grade for each object Parallel rounds: in each round each player reads the shared billboard probes one object writes the result of the probe on the billboard For each player: output a vector as close as possible to that player's original preference vector 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Statement of the Problem (Formal) Input: A set of players and a set of objects A vector for each player 𝑃 𝑛 𝑂 𝑚 𝑣 𝑝 ∈ 𝑦𝑒𝑠,𝑛𝑜 𝑚 𝑝 Output: An estimate vector for each player 𝑤 𝑝 ∈ 𝑦𝑒𝑠,𝑛𝑜 𝑚 𝑝 Goal: Minimize for each player is the Hamming distance Minimize the number of probes 𝑑𝑖𝑠𝑡 𝑣 𝑝 ,𝑤 𝑝 𝑝 𝑑𝑖𝑠𝑡 𝑥,𝑦 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Input Characteristic Diameter of a subset 𝐴 ⊂𝑃 𝐷 𝐴 =𝑚𝑎𝑥 𝑑𝑖𝑠𝑡 𝑣 𝑝 ,𝑣 𝑞 ∣𝑝,𝑞∈𝐴 -typical set: Subset with α,𝐷 𝐴 ⊂𝑃 ∣𝐴∣≥α𝑛,0≤α≤1 𝐷 𝐴 ≤𝐷,𝐷≥0 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Approximation Quality Discrepancy of a subset 𝐴 ⊂𝑃 Δ 𝐴 =𝑚𝑎𝑥 𝑑𝑖𝑠𝑡 𝑤 𝑝 ,𝑣 𝑝 ∣𝑝∈𝐴 Stretch of a subset 𝐴 ⊂𝑃 ρ 𝐴 = Δ 𝐴 𝐷 𝐴 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The CHOOSE_CLOSEST Problem Input A set of preference Vectors with A player with (initially unknown) preference vector 𝑉 ∣𝑉∣ =𝑘 𝑝 𝑣 𝑝 Output A vector such that 𝑤 𝑚𝑖𝑛 ∈𝑉 𝑑𝑖𝑠𝑡 𝑤 𝑚𝑖𝑛 ,𝑣 𝑝 ≤𝑑𝑖𝑠𝑡 𝑤,𝑣 𝑝 ,𝑤∈𝑉 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm Solves an adapted version of the CHOOSE_CLOSEST problem Adaptions: Additional input There is a vector such that 𝐷 𝑤 ∈𝑉 𝑑𝑖𝑠𝑡 𝑤,𝑣 𝑝 ≤𝐷 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Reapeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 1) Repeat 1a) Let X(V) be the set of Objects on which some two vectors in V differ. 1b) Execute Probe on the first coordinate in X(V) that has not been probed yet. 1c) Remove from V any vector with more than D disagreements with v(p). Until all coordinates in X(V) are probed or X(V) is empty. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 2) Let Y be the set of objects probed by p. Output the vector closest to v(p) regarding only the objects in Y. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System The SELECT Algorithm D=1 2) Let Y be the set of objects probed by p. Output the vector closest to v(p) regarding only the objects in Y. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SELECT Algorithm: Correctness Any vector removed from V is at distance more than D from v(p). All distinguishing coordinates of the remaining vectors were probed. Distance to v(p) exactly known up to a common additive term. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SELECT Algorithm: Cost Each probe exposes at least one disagreement. No vector remains in V after finding D+1 disagreements After k(D+1) probes, no vector remains in V (k is the number of Vectors in V) Total cost upper bounded by k(D+1) 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm Input: A set of players P and a set of objects O Parameter α,0≤α≤1 Output: The correct vector for all players in a -typical set α,0 𝑛 −Ω 1 Fails with probability Ơ  log 𝑛 α   log 𝑛 α  Terminates after probes 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 𝑚𝑖𝑛 ∣𝑃∣ , ∣𝑂∣ ≤ 𝑐ln𝑛 α 1) If probe all objects and return 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 2) Partition randomly and 𝑃= 𝑃 1 ∪ 𝑃 2 𝑂= 𝑂 1 ∪ 𝑂 2 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 3) Recursively execute ZERO_RADIUS for the yellow areas 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 3) Recursively execute ZERO_RADIUS for the yellow areas 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 3) Recursively execute ZERO_RADIUS for the yellow areas 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 4) Consider only vectors, which are returned by a fraction of the players. α 2 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The ZERO_RADIUS Algorithm 5) Execute SELECT for the green areas with the remaining orange vectors as input and D=0 α 2 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

ZERO_RADIUS: Cost Analysis Step 1) Probing whole sub-area Executed at most once by each player How many objects probed by each player? Recursive halving maintains : Recursion stops when Player probes objects Player probes objects Total cost of step 1) per player is ∣𝑂∣ ≈ ∣𝑃∣ ⋅𝑚 𝑛 𝑛 <𝑚 ∣𝑃∣ =Ơ log 𝑛 α Ơ 𝑚 𝑛 ⋅log 𝑛 α 𝑚 𝑛 ⋅log 𝑛 α 𝑛 ≥𝑚 ∣𝑂∣ =Ơ log 𝑛 α Ơ log 𝑛 α Ơ 𝑚 𝑛 log 𝑛 α 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

ZERO_RADIUS: Cost Analysis Step 5) (call to SELECT) Call SELECT with candidates and D=0 Recursion depth upper bounded by Total cost per player upper bounded by Ơ 1 α Ơ log𝑛 Ơ log 𝑛 α ZERO_RADIUS terminates after probes Ơ  𝑚 𝑛 log𝑛 α  +Ơ  log𝑛 α  =Ơ  𝑚 𝑛 log𝑛 α  28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Summary SELECT Find closest of vectors within distance ZERO_RADIUS Find correct preference vector for players in -typical sets 𝑘 𝐷 𝑘 𝐷+1 𝐷+1 α,0 Ơ 𝑚 𝑛 log 𝑛 α 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm Input Parameter Output An estimate vector for every player which is a member of a -typical set with α,0≤α≤1 𝐷=Ơ log𝑛 𝑤 𝑝 𝑝 α,𝐷 𝐴 𝑑𝑖𝑠𝑡 𝑤 𝑝 ,𝑣 𝑝 ≤5D,𝑝∈𝐴 ⇒Δ 𝐴 ≤5D ⇒ρ 𝐴 ≤5 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm 1) Partition randomly with 𝑂= 𝑂 1 ∪…∪ 𝑂 𝑠 𝑠 = 𝐷 3 2 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm 2) For every execute ZERO_RADIUS with all players and parameter 𝑂 𝑖 α 5 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm 3) Within the set , only use vectors output by at least players 𝑂 𝑖 α 𝑛 5 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm 4) Within the set , player P applies procedure SELECT to the remaining vectors with distance bound 𝑂 𝑖 𝐷 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm 5) Do this times. Probability that one of the independent executions succeed is 𝐾 𝐾 1 − 2 −Ω 𝐾 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The SMALL_RADIUS Algorithm 6) On the successful executions, all players execute SELECT with distance bound 5D and output the result. 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System SMALL_RADIUS: Cost Step 2): ZERO_RADIUS invoked times with users and objects 𝑠 =Ơ 𝐷 3 2 𝑛 𝑚 𝑠 Ơ   𝑚 𝑛 + 𝐷 3 2  ⋅ log𝑛 α    𝑚 𝑛 + 𝐷 3 2  ⋅ log𝑛 α  Step 4): SELECT invoked times with bound and at most candidates 𝑠 =Ơ 𝐷 3 2 𝐷 Ơ 1 α Ơ 𝐷 5 2 α Step 6): SELECT invoked Ơ 𝐾𝐷 Ơ 𝐾 𝑚 α𝑛 𝐷 3 2 log𝑛+𝐷  Overall complexity 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Summary SELECT Find closest of vectors within distance ZERO_RADIUS Find correct preference vector for players in -typical sets SMALL_RADIUS Find preference vectors of -typical sets with 𝑘 𝐷 𝑘 𝐷+1 𝐷+1 α,0 Ơ 𝑚 𝑛 log 𝑛 α α,𝐷 ρ ≤5 Ơ 𝐾 𝑚 α𝑛 𝐷 3 2 log𝑛+𝐷  𝐾 𝑚 α𝑛 𝐷 3 2 log𝑛+𝐷  28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

The LARGE_RADIUS Algorithm Input Parameter Output An estimate vector for every player which is a member of a -typical set with α 𝐷≥Ω log𝑛 𝑤 𝑝 𝑝 α,𝐷 𝐴 𝑑𝑖𝑠𝑡 𝑤 𝑝 ,𝑣 𝑝 =Ơ 𝐷 α ,𝑝∈𝐴 ⇒Δ 𝐴 =Ơ 𝐷 α ⇒ρ 𝐴 =Ơ 1 α 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System LARGE_RADIUS: Idea 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Main Algorithm Given and If use ZERO_RADIUS If use SMALL_RADIUS If use LARGE_RADIUS For every -typical set w.h.p. the number of probes performed by each player is α 𝐷 𝐷 =0 𝐷=Ơ log𝑛 𝐷≥Ω log𝑛 α,𝐷 𝐴 Δ 𝐴 =𝑂 𝐷 α 𝑂  𝑚 𝑛 ⋅ log 7 2 𝑛 α 2  28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Unknown Input Characteristics Known , unknown Run independent versions of the main algorithm with Choose closest of all output vectors Increase running time by a factor of Decrease quality of output by a constant factor α 𝐷 Ơ log𝑛 𝐷= 0, 2 1 , 2 2 ,…, 2 log𝑛 Ơ log𝑛 Ơ log𝑛 𝑂  𝑚 𝑛 ⋅ log 9 2 𝑛 α 2  28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Unknown Input Characteristics Unknown , unknown Given => number of probing rounds Given => minimum Start parallel versions with and unknown After every round, choose closest output vector α 𝐷 τ=Ơ  𝑚 𝑛 ⋅ log 9 2 𝑛 α 2  α τ α τ α τ= 2 𝑗 τ= 2 𝑗 𝐷 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System

Tell Me Who I Am: An Interactive Recommendation System Conclusion Distributed algorithm for an interactive recommendation system No restrictions on the input set Has polylogarithmic running time First algorithm published that combines these two properties 28.05.2018 Tell Me Who I Am: An Interactive Recommendation System