Eye Tracker Performance Evaluation with ISO 9241 – Point and Click by Blinking and Dwelling Student: Matthew Conte Superviser: Prof Scott MacKenzie CSE.

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Presentation transcript:

Eye Tracker Performance Evaluation with ISO 9241 – Point and Click by Blinking and Dwelling Student: Matthew Conte Superviser: Prof Scott MacKenzie CSE 4080 - Fall 2008 Introduction An eye tracker used as a mouse is more suitable for handicapped users incapable of using a mouse where a user can move a cursor using his/her eyes. The performance of two ways of clicking with an eye tracker are evaluated in a user study. Experiment 12 participants 4 Blocks of 17 targets Block Layout: -Target Widths: 16, 32 pixels -Target Distances: 254, 509 pixels Point and Click Technique: -Click by Dwelling for 0.5 seconds -Click by Blinking for 0.5 seconds -Mouse (baseline condition) Performance is measured in Throughput (bits/s) via ISO 9241 – part 2 [1], Mean Time per Trial (Target click) (ms), and Error Rate (% of target misses) Questionnaire A questionnaire given afterwards revealed that participants only had fatigue in the eyes and preferred to click by blinking because they prefer to choose when to click as click by dwelling produced involuntary clicks. Apparatus The Eyetech Digital Systems TM3 eye tracker (Figure 1a) provides a portable, ubiquitous and head-free solution for an eye tracker and can easily lie under a monitor or on top of a laptop computer as done in this experiment (Figure 1b). Figure 4: Error rate for block layouts Conclusion Two clicking techniques for a head-free eye tracker were evaluated in a user study. Click by dwelling had greater throughput, less mean time per target click and higher error rate than click by blinking. Participants preferred click by blinking and improved through practice for a short task. Ideas for future experiments: longer tasks, different clicking techniques, different factors. References 1. Zhang, X., and MacKenzie, I. S. (2007). Evaluating eye tracking with ISO 9241–Part 9. Proceedings of HCI International 2007, pp. 779-788. Results Click by dwelling produced significantly higher throughput, less time per target click, and higher error rate than by blinking. Results were most significant in mean time per target click (F1,11 = 91.494, p < .0001). (Figure 2). Figure 2: Mean time per target click for each technique Figure 1a: EyeTech Digital Systems TM3 eye tracker Prolonged Use Prolonged use of using an eye tracker has significantly lowered participants’ error rate for a short task of under 5 minutes (Figure 3). Target Size and Distance Error rates reduced by 50% when target sizes were larger and distances were smaller (Figure 4). Figure 1b: Participant using eye tracker on top of a laptop computer Figure 3: Error rate for each block of targets