Learning About Roles from the Professionals
Art – Ricardo Washington Character Artist Environment Artist Prop Artist Environment Concept Artist Character Concept Artist Lighting Artist 3D Animator FX Artist Texture Artist
Designer – Sarah Will Game Designer Content Designer Level/World Designer UX Designer Technical Designer System Designer AI/Combat Designer Narrative Designer
Narrative/Writing – Ryan Hall Entry Level or Junior: Writer Content Designer Quest/Mission Design
Sound and Audio – Tim Rosko Games: Sound Designer Audio Designer Technical Sound Design Composer (MAYBE) Animation: Post Production/Editorial Dialogue Editor Location-Based: Audio Engineer Post-Production Music Director (MAYBE)
Programming – Phil Light Server Developer / Systems Engineer / Back End Programmer / Network Architect Front End / Web / App Developer Tools / Test Developer / Site Reliability Engineer Hybrid Roles "Full Stack" Developer Project Management Product Management Tech Support Quality Assurance / Test Engineer Intellectual Property Law
Production – Gabe Yu Video Game Producer TV/Film Production Manager/Coordinator Theme Park Show Producer