StudiDroid: Mobile Android Application Sean Austin Diana Mazzola
Generation of StudiDroid Target a large population of mobile device users who could benefit from an open source software Student Application Popular iPhone application includes only flash card making ability for users Popularity of iPhone application suggests further expansion for Android plausible
Development Goals Due to lack of former Java and/or Android programming knowledge, become familiar with the IDE and language: Java for development Investigate current popular Android and iPhone apps to deconstruct their User Interfaces Determine which UI is most effective Implement a flashcard application that will run on the Android Platform
Phase Schedule During Spring 2009: Initial Phase: Plan out the user interface without investigating prior successful apps/ Successfully run test apps on IDE Phase II: Construct User Interface of application based upon research into most efficient means // Begin Code Phase III: Complete Sample Prototype for StudiDroid Schedule Pending
Future Development Implement more features into StudiDroid Get User feedback from students whom would suggest further enhancements Use this skill to develop more robust useful android applications, taking advantage of GPS, Camera, Accelerometer