Store Layout, Design & Visual Merchandising

Slides:



Advertisements
Similar presentations
RETAIL DISPLAY Pallavi Pathak.
Advertisements

Establishing and Maintaining a Retail Image
Establishing and Maintaining A Retail Image
Store Design.
Section 18.1 Display Features
Chapter 18 Visual Merchandising
5th Edition.
Chapter 9 Store Design and Visual Merchandising.
CHAPTER 10 VISUAL MERCHANDISING. LEARNING OBJECTIVES Understand the contribution that visual merchandising (VM) makes to RPM process by presenting the.
Visual Merchandising & Display Ch. 18 ME. Display Features Section 18.1.
Store Design & Visual Merchandising
Visual Merchandising and Display
Chapter 13 Store Layout and Design
VIRTUAL BUSINESS RETAILING 3.0
S T O R E M A N A G E M E N T B y S R K V u p p a l a.
Retailing Management 8e© The McGraw-Hill Companies, All rights reserved CHAPTER 2CHAPTER 1CHAPTER 17 McGraw-Hill/Irwin Copyright © 2012 by The McGraw-Hill.
Layout and Design of a Store
Store Layout, Design and Visual Merchandising
Visual Merchandising and Display
Page 1Marketing Module David F. Miller Center for Retailing Education and Research Retail Marketing Management 4. Store Atmospherics and Visual Merchandising.
Fixture Standards. Layouts Fixtures WorkingStation FixtureAccessories Greeter’sArea EquipmentContents.
Display Features.
Display Features.
Store Layout, Design, and Atmospherics
Marketing. Marketing Activities Buying – Obtaining a product to be resold; involves finding suppliers that can provide the right products in the right.
Advanced Merchandising
“The Visual Sense is the strongest developed in humans”
1 Chapter 7 Visual Merchandising & Displays Faiza Nasir.
Chapter 12.1 Visual Merchandising & Display
Chapter 18 Visual Merchandising and Display1 Section 18.1 Display Features Marketing Essentials.
Store Exterior , Interior Layout, Visual Merchandising
Business and Marketing Unit 6: Promotion
Changing the date of the final!  Too man conflicts, so the Registrar is willing to fix it for us. So…  Will 3-5 on Monday May 5 th work???
Chapter 18 Visual Merchandising and Display Section 18.1 Display Features Section 18.2 Artistic Design Section 18.1 Display Features Section 18.2 Artistic.
Retail Location Power centers - This center is dominated by several large anchors or Category killers. Neighborhood Centers : They are designed to provide.
Virtual Business Product Decision & Merchandising.
Unit 6.00 Understand the promotion of a fashion image.
Fashion Promotion Visual Merchandising. Objectives:  Explain the importance of visual merchandising  Describe the two main areas of store layout  Summarize.
Store Layout, Design & Visual Merchandising
Store Layout, Design & Visual Merchandising
Store Layout.
Chapter 18 Store Layout, Design, and Visual Merchandising Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin.
Lesson 8 - Merchandising VIRTUAL BUSINESS - RETAILING.
March 16,  Public Relations  Activities to create a favorable public image  Direct Marketing  Addresses individuals directly  Advertising 
Store Layout, Design & Visual Merchandising Part 1
1 Chapter 5 Visual Merchandising & Displays Faiza.
Store Layout, Design & Visual Merchandising
Chapter 18 Visual Merchandising and Display
Retailing Strategy Aim: Why is a store’s atmosphere important to consumers? Do Now: 1- Map out a local shopping center. 2- List 4 reasons you believe.
4.0 Understand the marketing of fashion.
Establishing and Maintaining a Retail Image
Chapter 18: Visual Merchandising and Display
CHAPTER 18: ESTABLISHING AND MAINTAINING A RETAIL IMAGE
Visual Merchandising & Display
Visual Merchandising Chapter 18.
Establishing and Maintaining A Retail Image
Establishing and Maintaining A Retail Image
UNIT F FASHION PROMOTION
Advanced Fashion: Standard 9 Visual Merchandising
Store Layout, Design & Visual Merchandising
Bell Ringer Ramiro has accepted three credit card invitations and now has three cards with limits of $7,000, $5,000, and $9,500. He currently has these.
Prepared by: Joshima V.M. University of Nizwa, Oman
What is retail sale? Retail is the sale of goods and services from individuals or businesses to the end-user. Retailers are part of an integrated system.
6.03 EXPLAIN VISUAL MERCHANDISING.
UNIT F FASHION PROMOTION
Visual Merchandising Unit 30 Lesson 1.
Chapter 18 Visual Merchandising and Display
“The Visual Sense is the strongest developed in humans”
Visual Merchandising.
Obtain Space and Design the Physical Layout
Presentation transcript:

Store Layout, Design & Visual Merchandising This presentation is an introduction to Store Layout, Design, and Visual Merchandising.

“Shopper found dead in local store; cause of death – boredom” Stanley Marcus, Chairman-Emeritus, Neiman Marcus No other variable in the retailing mix influences the consumer’s initial perceptions of a bricks & mortar retailer as much as the store itself. The store is “where the action is” and includes such minor details as the placement of the merchandise

Objectives of the Store Environment Get customers into the store (store image) Cleanliness, labeled prices, accurate and pleasant checkout clerks, and well-stocked shelves Convert them into customers buying merchandise (space productivity) Presented in an orderly manner, the more they tend to buy Retailers focusing more attention on in-store marketing Get customers into the store (store image) Serves a critical role in the store selection process Important criteria include cleanliness, labeled prices, accurate and pleasant checkout clerks, and well-stocked shelves The store itself makes the most significant and lasting impression Once they are inside the store, convert them into customers buying merchandise (space productivity) The more merchandise customers are exposed to that is presented in an orderly manner, the more they tend to buy Retailers focusing more attention on in-store marketing – marketing dollars spent in the store, in the form of store design, merchandise presentation, visual displays, and in-store promotions, should lead to greater sales and profits (bottom line: it is easier to get a consumer in your store to buy more merchandise than planned than to get a new consumer to come into your store)

Objectives of Good Store Design Design should: Positively influence consumer behavior recognize the needs of the disabled – The Americans with Disabilities Act Design should: be consistent with image and strategy positively influence consumer behavior consider costs versus value be flexible recognize the needs of the disabled – The Americans with Disabilities Act

Types of Floor Space in Store Back Room – receiving area, stockroom Department stores (50%) Small specialty and convenience stores (10%) General merchandise stores (15-20%) Offices and Other Functional Space – employee break room, store offices, cash office, restrooms Aisles, Service Areas and Other Non-Selling Areas Moving shoppers through the store, dressing rooms, layaway areas, service desks, customer service facilities Merchandise Space Floor Wall Back Room – receiving area, stockroom Department stores (50%) Small specialty and convenience stores (10%) General merchandise stores (15-20%) Offices and Other Functional Space – employee break room, store offices, cash office, restrooms Aisles, Service Areas and Other Non-Selling Areas Moving shoppers through the store, dressing rooms, layaway areas, service desks, customer service facilities Merchandise Space Floor Wall

Store Layout (and Traffic Flow) Ease of finding merchandise vs. interesting layout Giving customers adequate space to shop vs. use expensive space productively Conflicting objectives: Ease of finding merchandise versus varied and interesting layout Giving customers adequate space to shop versus use expensive space productively

Grid (Straight) Design Retail environments - majority of customers shop the entire store Difficult to see over the fixtures to other merchandise Should be employed carefully Most familiar examples for supermarkets and drugstores Best used in retail environments in which majority of customers shop the entire store Can be confusing and frustrating because it is difficult to see over the fixtures to other merchandise Should be employed carefully; forcing customers to back of large store may frustrate and cause them to look elsewhere Most familiar examples for supermarkets and drugstores

Curving/Loop (Racetrack) Design Major customer aisle(s) begins at entrance, loops through the store (usually in shape of circle, square or rectangle) and returns customer to front of store Exposes shoppers to the greatest possible amount of merchandise Major customer aisle(s) begins at entrance, loops through the store (usually in shape of circle, square or rectangle) and returns customer to front of store Exposes shoppers to the greatest possible amount of merchandise by encouraging browsing and cross-shopping

Free-Flow Layout Storage, Receiving, Marketing Fixtures and merchandise grouped into free-flowing patterns on the sales floor – no defined traffic pattern Small stores (under 5,000 square feet) in which customers wish to browse Merchandise is of the same type, such as fashion apparel Fails to provide cues as to where one department stops and another starts Storage, Receiving, Marketing Underwear Dressing Rooms Checkout counter Clearance Items Feature Jeans Casual Wear Stockings Accessories Pants Tops Skirts and Dresses Hats and Handbags Open Display Window Fixtures and merchandise grouped into free-flowing patterns on the sales floor – no defined traffic pattern Works best in small stores (under 5,000 square feet) in which customers wish to browse Works best when merchandise is of the same type, such as fashion apparel If there is a great variety of merchandise, fails to provide cues as to where one department stops and another starts

Spine Layout Variation of grid, loop and free-form layouts Based on single main aisle running from the front to the back of the store (transporting customers in both directions) On either side of spine, merchandise departments branch off toward the back or side walls Heavily used by medium-sized specialty stores ranging from 2,000 – 10,000 square feet In fashion stores the spine is often subtly offset by a change in floor coloring or surface and is not perceived as an aisle Variation of grid, loop and free-form layouts Based on single main aisle running from the front to the back of the store (transporting customers in both directions) On either side of spine, merchandise departments branch off toward the back or side walls Heavily used by medium-sized specialty stores ranging from 2,000 – 10,000 square feet In fashion stores the spine is often subtly offset by a change in floor coloring or surface and is not perceived as an aisle

Location of Departments Relative location advantages Impulse products Demand/destination areas Seasonal needs Physical characteristics of merchandise Adjacent departments Relative location advantages Impulse products Demand/destination areas Seasonal needs Physical characteristics of merchandise Adjacent departments

Feature Areas The areas within a store designed to get the customer’s attention which include: End caps – displays located at the end of the aisles Promotional aisle/area Freestanding fixtures Windows Walls Point-of-sale (POS) displays/areas The areas within a store designed to get the customer’s attention which include: End caps – displays located at the end of the aisles Promotional aisle/area Freestanding fixtures Windows Walls Point-of-sale (POS) displays/areas

Fixture Types Straight Rack – long pipe suspended with supports to the floor or attached to a wall Gondola – large base with a vertical spine or wall fitted with sockets or notches into which a variety of shelves, peghooks, bins, baskets and other hardware can be inserted. Four-way Fixture – two crossbars that sit perpendicular to each other on a pedestal Round Rack – round fixture that sits on pedestal Other common fixtures: tables, large bins, flat-based decks

Fixture Types Wall Fixtures Wall Fixtures To make store’s wall merchandisable, wall usually covered with a skin that is fitted with vertical columns of notches similar to those on a gondola, into which a variety of hardware can be inserted Can be merchandised much higher than floor fixtures (max of 42” on floor for round racks on wall can be as high as 72”

Visual Merchandising Assignment: Day 1 Create a floor plan for your business Day 2 Design a fly promoting your products Day 3 Present your floor plan and flyer