Andrew Braren, Brian O’Connell, Leonardo Madariaga, Marya Schnedeker

Slides:



Advertisements
Similar presentations
Exploring the Internet Technology standard: #15 Utilize Internet information in a research project.
Advertisements

A collaboratively designed community makerspace that will provide all community members with the place, tools and learning opportunities they need to.
Integrating Educational Technology into the Curriculum
Ying Wang EDN 303 Fall Objectives Define curriculum-specific learning Explain the difference between computer, information, and integration literacy.
HUME CITY COUNCIL Library as place : make the space Tania Barry Coordinator Technology, Resources and Special Projects Hume Libraries.
Agenda  Why “re-imagine” your classroom? – Framing The Challenges  Digital STEAM Overview Presentation  Live Tour of the Digital STEAM Workshop Web.
Information and Communication Technologies in the field of general education in Armenia NATIONAL CENTER OF EDUCATIONAL TECHNOLOGIES.
How STEAM and the “Maker Culture” are Transforming 21 st Century Education Kathy Taylor Brown Shaking Up Learning Rochester Community Schools 2014.
Digital Teaching and Learning Michael Constantino.
Going from Curious to Maker: New User Experiences in a University Makerspace Brian O’Connell Mechanical Engineering PhD Student Tufts University Medford,
Principles of Engineering Technology and Engineering Education Josh Elliott.
1 Intel ® Teach ST & ITA Summit Copyright © 2010 Intel Corporation. All rights reserved. Intel, the Intel logo, and the Intel Teach Program are trademarks.
Promoting IT Careers 2015 FALL WORKSHOPS DR. MICHELE SEIBERT, DIRECTOR, VIRGINIA CAREER VIEW.
The Transition to Student-Centered Spaces for Discovery, Creation, and Sharing.
Literacy21 Watertown Public Schools Administrative Council Teaching & Learning Goals January 2011.
Literacy21 Education in a Changing World Watertown Public Schools Yr 2 Update Ann Koufman-Frederick, Superintendent Toni Carlson, Educational.
School 2.0 ORT Argentina High School’s Pedagogical Model Our students were born into an age of dramatical change in communication, entertainment and learning.
Interdisciplinary plan for new 6-12 building Ohio TEAMS.
South Carolina Symposium August 2, 2010 Gregory Kane Connecticut State Supervisor for Technology Education and Engineering (Retired) Adjunct Professor.
Best Practices in Academic Makerspaces. Kate Canales – Southern Methodist University Ethan Danahy – Tufts University Elizabeth Gerber – Northwestern University.
Literacy21 Education in a Changing World Watertown Public Schools Ann Koufman-Frederick, Superintendent George Skuse, Information Technology.
From Stem to SteAm: Integrating technology and the arts in the creative classroom. Helen Caldwell and Rebecca Heaton Key Research Questions: How can the.
Collaborative Planning
What is STEM Education? Science, Technology, Engineering, and Math.
EMERGING TRENDS IN EDUCATIONAL TECHNOLOGY FOR HIGHER EDUCATION P. MAGNI – SEPT 2015.
Curtin University is a trademark of Curtin University of Technology CRICOS Provider Code 00301J Karen Miller and Matthew Robinson Creating a Library Makerspace.
Maker Movement Teresa Sappington Albert Einstein Distinguished Educator Fellow.
Social Learning Construct PSA Core Concept. Have a problem?
EMS and STEM. What is STEM? Science, Technology, Engineering, and Math STEM education is an interdisciplinary approach to learning where rigorous academic.
Make The Library Connecting teens with the Maker Movement Angela Critics – Teen Librarian Jefferson-Madison Regional Library Charlottesville, VA.
NASA Earth Exchange (NEX) A collaborative supercomputing environment for global change science Earth Science Division/NASA Advanced Supercomputing (NAS)
AWARD-WINNING PARTNERSHIP FOR SUSTAINABLE WATER MANAGEMENT CASE STUDY AWARD-WINNING PARTNERSHIP An Abertay MSc project led to a national environmental.
Commercialization Development Research Need Introduction.
Dr. Seema A. Imam National Louis University Islamic Society of North America March 25-27, 2016 Rosemont, IL.
Library Makerspaces: An Innovation In Library And Information Services WEBSITES:
Q Education Transform Resources. Intel® is Committed to Transforming Education for the Next Generation Intel supports education transformation 
Coding Connections at the Interface of Algebra I and Physical World Concepts Improving Teacher Quality Grant Program Summer 2016.
SJA Meets LUV: Opportunities for International Collaboration through Personalized STEAM Enrichment JOHN RICHARDSON, COLETTE BURKE; ST. JOSEPH’S ACADEMY.
Flowing The STEM ADRIENNE HANNAN WELLINGTON CITY LIBRARIES.
Walters Middle School Conversion STEAM Magnet Proposal
Vikki Costa, Professor California State University Fullerton
Educational Technology Trends
Yasmen Khan, MSc; Anna Zeidman; Jeanne Garbarino, PhD
Making meaningful connections
Education Transform Resources
Agenda Why “re-imagine” your classroom? – Framing The Challenges
B - 7 Library Resource centre
CARL YAO AGBENYEGA DR. GORDON ADOMDZA
Welcome to STEM-Curriculum December 7, 2017
Literacy21 Watertown Public Schools Teaching & Learning Goals
Jamie Forshey BASD Technology Integration Coach
AP computer science PRINCIPLES
A World In motion.
Library Makerspaces: An Innovation In Library And Information Services
Vikki Costa, Professor California State University Fullerton
Weathering STEM & Literacy
Makerspaces.
Priority Areas The unit plan submitted for the competition must be aligned to one of the four GOSA Priority Areas. Your plan should match all components.
Smart Learning concepts to enhance SMART Universities in Africa
Learning in the 21st Century
Library + LLC A Partnership Story.
Introducing the online professional community for Clinical Research
Teaching and Technology
Making a Difference in the Classroom
CONCEPT Shift presents a platform for conversation, engagement and the sharing of ideas for the downtown community. Our goal is to create an incubator.
Visualization and Collaborative Learning in Math/Science Classrooms
Framework for Enhancing Student Learning
The What, Why, and How of a University Makerspace
University Preparatory Academy West Palm Beach, Florida
Design Thinking in the Learning Commons Patricia Baker Ottawa Catholic
Presentation transcript:

Andrew Braren, Brian O’Connell, Leonardo Madariaga, Marya Schnedeker Jumbo’s Maker Studio Makerspaces as academic research environments Andrew Braren, Brian O’Connell, Leonardo Madariaga, Marya Schnedeker

Tufts CEEO Center for Engineering Education & Outreach All kids are makers Naturally curious Creative thinkers Budding engineers “Learn by Making” Hands-on activities Open-ended projects Introduce engineering concepts Maker Movement

Jumbo’s Maker Studio Opened 1 year ago Started small 3D printers Crafts supplies LEGO

Jumbo’s Maker Studio v2 Grew larger Research Laser cutter Soldering station Electronics Research

Why Research? Engineering Education Outreach Utilizing makerspaces efficiently Create new tools & models Education Making the case for makerspaces Promote engineering literacy Students teaching students Outreach Connect makerspaces together Improve teacher courses in STEM

TrayRACK How can we make a makerspace more effective? With large numbers of makers and projects With limited shared space With limited time (1 class period) With limited staff Leonardo Madariaga

TrayRACK Workstations + Storage

TrayRACK Workstations + Storage

TrayRACK Workstations + Storage

TrayRACK

TrayRACK

Makerspaces as interactive learning environments How can we track makerspace use & learning? Automatic documentation Motion tracking RFID terminals How can we foster creativity & interdisciplinary collaboration? Lower the barrier to entry Focus on the making, not the tools Brian O’Connell

Creative Learning Environments How can we turn classrooms into creative learning environments? NY Hall of Science partnership Developing global makerspaces Sampoerna University in Indonesia High schools in Jakarta, Indonesia Marya Schnedeker

Creative Learning Environments Space Reversed classrooms Physical and virtual resources Equipment Adaptable toolkits Accessible materials Activities Teacher training STEAM Marya Schnedeker

Creative Learning Environments (Activities) Novel Engineering Solve problems by making solutions Marya Schnedeker

Creative Learning Environments (Activities) Novel Engineering Solve problems by making solutions Stop Action Movies Learn concepts by creating stories Marya Schnedeker

Creative Learning Environments (Activities) Novel Engineering Solve problems by making solutions Stop Action Movies Learn concepts by creating stories Online challenges Share solutions in online competitions https://dreschallenges.com/ Marya Schnedeker

Maker Network: maker.tufts.edu How can we connect makerspaces together digitally? Tool information Available resources Connect makers Organize events Present projects “Turnkey” Network Andy Braren

Maker Network: Projects

Maker Network: Ideas

Maker Network: Events Andy Braren

Maker Network: Spaces

Maker Network: Maker Profiles

Makerspaces as academic research environments Jumbo’s Maker Studio Makerspaces as academic research environments Andrew Braren Andrew.Braren@tufts.edu Leonardo Madariaga Leonardo.Madariaga@tufts.edu Brian O’Connell Brian.O_Connell@tufts.edu Marya Schnedeker Marya.Schnedeker@tufts.edu