Design Patterns Lecture part 2.

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Presentation transcript:

Design Patterns Lecture part 2

Recap of Lecture 1 Design Pattern Definition Well described solution to recurring problem Strategy Design Pattern Make algorithms interchangeable Observer Design Pattern Watching for another object to change state

Reference Textbook “Gang of Four” book

Design Pattern Parts Pattern Name and Classification Intent Also Known As Motivation Applicability Structure Participants Collaborations Consequences Implementation Sample Code Known Uses Related Patterns

Builder Design Pattern Intent Separate the construction of a complex object from its representation so that the same construction process can create different representations.

Motivation Rich Text Format(RTF) document exchange format reader converts RTF to many text formats. Problem: Should be able to add new conversion without modifying the reader.

Motivation builders

Applicability Hide complex object implementations Allow different representations

Structure

Participants abstract interface Constructs object Implements Builder final result

Collaborations

Consequences Vary product’s internal representation Isolates code for construction and representation

Implementation Builder – defines operation for each component Concrete Builder – overrides operations for components Issues: Assembly and construction interface Why no abstract class for products Empty methods as default in Builder

Sample Code

Known Uses Parser class from Smalltalk ClassBuilder from Smalltalk

Related Patterns Abstract Factory Composite

Here’s another design pattern…

Case study

Object oriented adapters Incorporate new vendor class library into existing software system Requirement: Do not change existing code

Solution Write a class that adapts the new vendor interface into the expecting one.

Adapter - Functionality

Adapter Pattern Design Principle Converts the interface of a class into another interface the clients expect Use to overcome incompatibility

Object Adapter Pattern

Class Adapter Pattern

Let’s learn about a more complicated problem…

Motivation Problem: Minimize the dependencies between subsystems.

Design Pattern solving the problem Compiler subsystem classes

Solution Compiler class – Offers single, simple interface to subsystem Combines classes implementing compiler functionality without hiding them

Facade Pattern defined Design Principle Provide a unified interface to a set of interfaces in a subsystem.

Design patterns catalog based on purpose Creational Structural Behavioral Interpreter Template Method Chain of Responsibility Command Iterator Mediator Memento Observer State Strategy Visitor Adapter Bridge Composite Decorator Facade Flyweight Proxy Factory Method Abstract Factory Builder Prototype Singleton

Summary Defined Design Patterns Structure of Design Patterns Example Patterns Strategy Observer Builder Adapter Facade Catalog of Design Patterns Thank you!