Designing an electronical device for business and production Aaltonaut minor program Teppo Vienamo 16.9.2016
Program 13:15 Course framing (Teppo Vienamo) 13:45 Assignments ( Teemu Ronkka) 14:15 Project teams 14:30 Break 14:45 Ideation with Phoenix check list + SCAMPER (Maurice Forget) 15:45 Practicalities (Teppo Vienamo)
Product design project Design Factory Interdisciplinary team as a Product development department Process, from given idea to production ready design
Design task A small device Embedded electronics Production ready design Demonstration models Design and mechanics 1/1 Electronic functionality
To consider User experience UX Product architecture / structure Electronics Costs and prizing Brand identity Materials Coding User interface UI Production methods
Product ideas Gym Timer Pool Pacer Paddle Power Meter Water Purifier Gives both workout and reversion time and amount of cycles Pool Pacer Crowded swimming pools are difficult to keep count on laps or Device to harmonize the speeds Paddle Power Meter Strain gauge component to measure own kayak or SUB paddling performance Water Purifier Solar energy rechargeable water purifying device using titanium dioxide and UV light to destroy microbiologic organisms Dust meter Measuring device for air impurities in construction sites Rechargeable light Personal device for developing countries where no reliable source of light is available
Teams About 5 students Multidisciplinary Engineering, Design, Electronics, Programing, Business, Materials, 3D CAD, Model making, User experience, Management, ….
Teams
Maurice
Practicalities Teachers Schedule Course structure and tasks Learning objectives Tasks Team work
Teachers Teppo Vienamo Teemu Ronkka Meri Kuikka Maurice Forget Responsible teacher Design, plastics, production methods, Model making Teemu Ronkka Coding and electronics Meri Kuikka Business Maurice Forget English and communication Ville Kukkoliedes 3D printing and Finalizing
Schedule
Subtasks Mini conference Project plan Concepts 3D modelling draft Pitch 2 parallel versions product concepts of your idea 3D modelling draft Poster draft Final Design Production ready detailed design of the mechanics in a finalized rapid prototype electronical functionality demo
Learning objectives Business: Branding, cost structure Engineering: Product architecture, mechanical structure Electronics: Integrated electronics in a device, Coding Design: User experience, plastics design for manufacturing
Working on the course Contact teaching Independent working Friday afternoons 13:15 -17:00 + Writing workshop Obligatory presence: Kick-off, mid-term presentations, final presentations and course feedback session. Independent working 70-80 hours team / individual work Teppo Vienamo
Evaluation Peer (35%) and self (15%) evaluation Team building and communication skills 50 % How well the team member has advanced the project 50 % Not a equal grade to all Teachers evaluation (50%) Parallel concepts and other subtask 1/3 Participation and activeness 1/3 Final design and Gallery walk presentation 1/3 Teppo Vienamo
Conference 30.9. Texts to read at home (introduced next week) Same topic to 2-3 students Preparation on lecture 30 minutes time One flip-chart Visualization: Figure, chart, picture 3 Parallel sessions 5 min presentation, 5 min conversation, 5 min change Teppo Vienamo
Happy Weekend