Installation and Using Eyeblaster Workshops

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Presentation transcript:

Installation and Using Eyeblaster Workshops

Installation MXP Extension Kit Hallo Creative-Team, We are pleased that you work with Eyeblaster. To facilate your, we offer you the Eyeblaster Workshop MXP Extension kit, with which you can create and upload your Ads very simple. All needed Scripts are included. Please download the Workshop here: Download MXP Extension Kit And install it with the den Adobe Extension Manager. In some cases you have to install the Macromedia Extension Manager, if it is not in part of your Adobe Creative Suite gehört.

Installation MXP Extension Kit Open your Flash (Version CS3 or CS4) and go to Help – Manage Extensions You can open the Workshop on Menu - Window – Other Panels. If you have problems with something, please restart Flash. Do you have problems with installing or activating after that , please contact us directly.

Using MXP Extension Kit The Eyeblaster MXP Extension Kit is: Surface area for producing Eyeblaster creatives Simplyfied upload function for Flash creatives (Workshop) Predefined Action Scripts Include possibilities from videos and controller buttons in Flash Eyeblaster help F1 4

Creating a Standard Ad Please use a Template Name the Ad Choose a Location Choose a template Click “Create” 5

Standard Ads at the Workshop Workshop Window for overview your Standard Ad. All needed Scripts are preset in templates. The Workshop created a new folder with your named files: .fla, .ebs und .eba Now the Standard Ad is opened in Flash and can be worked on. 6

Eyeblaster Actionscript It is necessary to use the following Script in every Ad on the first keyframe: AS2: #include "ebFlashActions.as“ AS3: include "<local drive>/Documents and Settings/<username>/Local Settings/Application Data/Adobe/Flash CS3/<language>/Configuration/Include/ebFlashActionsAS3.as" Please do nothing else (movieclips or sounds) on the first keyframe. All needed Scripts are preset in templates Button: clickthrough_btn.onRelease = function(){ EB.Clickthrough(); } You have to change the “click_thru_btn” with your own button-name. Or you can use a alternative Script on the button itself. Alternativ on Button itself (AS2): on (release) { EB.Clickthrough(); } 7

Preview eines Standard Banner In the workshopwindow you has to click on “Preview Ad” you view the preview Preview Functions : Positioning: If you user more ads like expandable Preview Url: to see how it looks on a website Interactions Monitor: to check the EB-Actions Scripts Share Preview: To send the Preview-URL to others 8

Adaped with “Ad Settings” You can make different settings at the workshop with the tool-icon You can assign a default image and a target-url. 9

Upload Ads to Adserver Please upload the Ads in a package (.ebs File) out of the workshop. Now, the Ad is complete uploaded on the adserver. Clicking the Edit Ad Online-Link you can change it on the Adserver itself. Please log in 10

Definition of .ebs, .eba und .ebc .ebs und .eba Dateien will be generated automaticly after uploading the Bundles. There are local saved : .eba-File is a Eyeblaster Projekt File. Settings like Panel Positioning and Click Url are safed in it. Eba only can be opened in Flash- Workshop-Window (Open an Existing Ad). It is genereted automaticly. .ebs-File is a Eyeblaster Bundle File. Backup Image, SWF‘s and .eba-Datei are compressed in. It can be uploaded at the Adserver (Create Ad from Bundle). It is generated automaticly. .ebc-File is a Eyeblaster Sourcefile. All files actionscrips and are contained. Ebc only can be opened in Flash- Workshop-Window (Open an Existing Ad). It5s is generated per Click. 11

Upload Workshop to Adserver .ebs File can be uploaded without Flash. You can upload it at the adserver : “Create Ad from Bundle” After uploading bundle, the ad is compleded with all settings of the .eba-file. 12

Workshop Ads at the Adserver Your ad is completed at the adserver with an Ad ID and can be edited Edit Ad Dublicate Ad Copy Ad to different placements Copy Ad to another account Delete Ad Preview 13

Workshop Werbemittel auf dem Adserver You can edit your ad at eyeblaster Ad Format: You can change the assets and upload corrected swfs without provide a new ad. Actions and Tracking: You can insert your target-url and trackingpixel here. 14

Advantage of Eyeblaster Workshop Individual adjustable Templates Uncomplicated Upload out of Flash Preview in Flash Interaction Monitor Bundling all Files to one Ad 15

General You can only use Eyeblaster Workshop with MXP Extension Kit. Download Ad Name = Asset Folder Name You can make settings (positionierung, links) at the adserver or directly in Flash You can save the files whereever you want You can ajust some templates All files are bundeled to one file (.ebs) Download Step-for-step-Video-Documentations about making Ads with Workshop (Download) Please ask for a log in to Eyeblaster Adserver: creative_de@eyeblaster.com 16

Thank you If you have any more questions, please ask: Creative_de@eyeblaster.com