Game Technology Standards Study Group

Slides:



Advertisements
Similar presentations
GET TO KNOW NCURA'S PROFESSIONAL NETWORKING PLATFORM: COLLABORATE AND SOCIAL MEDIA Presented by: Stephanie Moore, Community Curator, NCURA.
Advertisements

Delivering Knowledge for Health Annette Thain. Delivering Knowledge for Health Support for networks and communities People Technology.
Interactive and Collaborative Websites. Turning IDEAS Into SOLUTIONS Can you easily create a web page with tools such as blogs, photo galleries, surveys.
Doc.: IEEE /177r0 Submission January 2000 Ian Gifford, M/A-COM, Inc.Slide 1 IEEE P Working Group for Wireless Personal Area Networks TG1.
HomeBenefits and Services Events About KUAANA Search Contact us Site Map KUAANA Headlines with photo Most important recent news and events with background.
Central Desktop Online Collaboration Tool. Background to E-Tools Identify, develop, integrate, and make available a set of best-in- class electronic tools.
Power of Choice (PoC) Program Overview
Patrick Desbrow, CIO & VP of Engineering October 29, 2014
Onboarding Learning Objectives Checklist
REVISIONS DATE SLIDE CHANGE 11/22/10
Overview of Structure General Data Protection Regulation (GDPR)
Top 10 Technology Tools for Teaching and Learning
Welcome! BI Executive Sponsors May 5, 2016
Kentico CMS Intranet Solution
What is Merlin?
Undergraduate Admissions Replacement Kickoff
Implementation Review Team Meeting
Road Manager Module National Heavy Vehicle Regulator
Global Grid Forum GridForge
Results of Clinical Trials in EudraCT Sponsor meeting
HUIT is mission-driven, goal-oriented, and values-based
CCCWP 2016 and Look Ahead to 2017.
DARIAH 2020: 25 Key Actions for a Stronger DARIAH by 2020
DWQ Web Transformation
ITI Portfolio Plan Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Current Date Visibility of ITI Projects ITI Projects.
Creating a future care market
Draft Strategy To Optimize Resource Management of Storm Water
PROGRAM CONSULTATIVE FORUM Meeting pack
Chapter 6: Community Features.
Mike Robinson, Senior Mitigation Planner, AECOM
IDN Variant TLDs Program Update
Introduction and Concepts
Welcome! Microsoft Tech Talks - Charlotte, NC
CMGT 445 Competitive Success/snaptutorial.com
CMGT 445 Education for Service/snaptutorial.com
CMGT 445 Teaching Effectively-- snaptutorial.com.
HL7/College/University Internship Program
MODULE A - ADMINISTRATIVE
HUIT is mission-driven, goal-oriented, and values-based
Welcome to AIC’s Online Community
MULTIPLE PRODUCT ROADMAP
SharePoint Hub Sites and how should they be implemented
Active Cumbria Governance Structure
Yearly Maintenance Process (for existing messages)
Cabrillo College’s Ellucian Portal Project
Q1 Q2 Q3 Q4 PRODUCT ROADMAP TITLE Roadmap Tagline MILESTONE MILESTONE
Proposed Strategic Planning Process for FY 2013/14 thru FY 2015/16
Step 3 Step 2 Step 1 Put your text here Put your text here
Road Manager Module National Heavy Vehicle Regulator
Ramez Quneibi, TAGITI Consortium Meeting, Germany 19 August 2016
SC SC SC WS SC S HIS Background document Seminar document
NEW INTERACTIVE FEATURES
Gas Customer Forum DN Interruption Update - Introduction
Ctclink executive leadership committee May 31, 2018
Q1 Q2 Q3 Q4 PRODUCT ROADMAP TITLE Roadmap Tagline MILESTONE MILESTONE
Update on The Local Control Accountability Plan (LCAP) --Stakeholder Input March 2019 Sandra Garcia Director, State and Federal Programs.
Cabrillo College’s Ellucian Portal Project
Prepared by: Talal Abu-Ghazaleh Information Technology International
IT Managed Services Transition Weekly Activity Report: June 11th, 2019
IT Managed Services Transition Weekly Activity Report: May 28th, 2019
Executive Project Kickoff
IT Managed Services Transition Weekly Activity Report: May 14th, 2019
Budget Planning Calendar
Port Back Data Collection & Transition
Mr. Chris Reynolds: BPS & Mentorship
Port Back Data Collection & Transition
ArcGIS Online Steps for Success A best practices approach
Q1 Q2 Q3 Q4 PRODUCT ROADMAP TITLE Roadmap Tagline MILESTONE MILESTONE
Practice Standards, Program Guides, and CES Operations Manual
Port Back Data Collection & Transition
Presentation transcript:

Game Technology Standards Study Group Bret Wilson Winter 2009 SAB Meeting 9 December 2008

Purpose & Agenda Agenda Purpose: To provide an update on the Game Technology Standards Study Group. Agenda Workshop Report. Roadmap. Policies & Procedures. Wiki. Issues. 20 Mar 09 Game Technology Standards – Winter 2009

Workshop Report Workshop overview: Key Issues (Standards): Held 3 Feb 09 in Los Angeles, sponsored by SAB & T&C. Purpose: to establish a roadmap for game engineering technology standards. Attendees: GameSIG (Orange County), TFGT. Key Issues (Standards): Convincing game tech industry who think we do not need standards. Working with other standards committees. Industry outreach. Key Issues (Technical): GameSIG (Orange County) feels isolated. Members are a ready source for game engineering articles. Relationships with TFGT and other tech committees (Visualization & Graphics TC, Human Interface and Artificial Intelligence, Audio). 20 Mar 09 Game Technology Standards – Winter 2009

Online resources are key and essential to our success. Roadmap Milestone Date Description Status Policies & Procedures 20 Mar Draft GTSC Policies & Procedures manual for review & comment. Pending review. Roadmap Publish preliminary roadmap. Resources May Identify & acquire IEEE-CS resources for outreach (web community, articles, representation at major game tech events). On-going/TBD. GameSIG/TFGT Jun Re-engage GameSIG and TFGT; establish collaborative game engineering strategy. TBD. Web Portal Feeder established to Game & Simulation Technology Portal; content posted from GTSC >1x weekly. Approve P&P 3 Jun P&P to be reviewed for approval. At <event>.. Pending approval of draft. Membership Jul Select officers; have 2+ members in all domain areas. On-going. Candidate PARs Sep Identify and draft 3< PAR candidates. 2 incomplete drafts. Generate PAR Dec First PAR submitted NLT EOM Dec. Not started. Online resources are key and essential to our success. 20 Mar 09 Game Technology Standards – Winter 2009

Policies & Procedures Draft published online for review & comment. No issues anticipated. 20 Mar 09 Game Technology Standards – Winter 2009

Wiki Background. Why is it important? Website established Apr 08: gamestandards.org. IEEE DNS Jun 08: ieee.gtsc.org. Listserv & forums established Jul 08. GameSIG engaged for game standards support: Aug 08. Online community moved to Liferay (IEEE), Dec 08. Why is it important? Where is the online IEEE-CS game tech community? 20 Mar 09 Game Technology Standards – Winter 2009

Wiki Background. Where is the online IEEE-CS game tech community? Website established Apr 08: gamestandards.org. IEEE DNS Jun 08: ieee.gtsc.org. Listserv & forums established Jul 08. GameSIG engaged for game standards support: Aug 08. Online community moved to Liferay (IEEE), Dec 08. Where is the online IEEE-CS game tech community? TFGT: no online presence. TCSIM: no online presence. Game & Simulation Technology portal: content updates? Why is it important? 20 Mar 09 Game Technology Standards – Winter 2009

Why an Online Community? Purpose Examples Interactivity Engagement. Learning. Build community. User profiles. Discussion forums. In-line commenting. Collaboration Working together. Sharing information. Communicating updates. Writing/editing docs. Shared calendars. Shared files, links, news. Team/Unit News Inform. Share information. Build community. Project updates. Events. Milestones. Organizational News Support priorities. Keep staff informed. Connect the pieces. New projects. Notes from Senior Mgt. Public accolades. Operational News Basic information. Support of daily work. Business continuity. New policies. Network maintenance. New members. Core Information References. Standards. Accountability. Strategic plan. Members directory. Policies, guidelines. 20 Mar 09 Game Technology Standards – Winter 2009

Content Generation & Source Purpose Examples Individuals Interactivity Engagement. Learning. Build community. User profiles. Discussion forums. In-line commenting. Create Comment Tag Collaboration Teams Working together. Sharing information. Communicating updates. Writing/editing docs. Shared calendars. Shared files, links, news. Post Edit Update Team/Unit News Inform. Share information. Build community. Project updates. Events. Milestones. Organizational News Centralized Functions Support priorities. Keep staff informed. Connect the pieces. New projects. Notes from Senior Mgt. Public accolades. Operational News Basic information. Support of daily work. Business continuity. New policies. Network maintenance. New members. Search Find Read Core Information References. Standards. Accountability. Strategic plan. Members directory. Policies, guidelines. 20 Mar 09 Game Technology Standards – Winter 2009

Issues [Web] – Enable registration and delegate OU/Community roles. [Web] – Enable messaging tools. Notifications/Alerts. Subscriptions. Email. [Web] – Inheritance of content from “game” portals to Game & Simulation Technology portal. News/Articles. Events. Blogs. Links. [Web] – Listserv administration. 20 Mar 09 Game Technology Standards – Winter 2009

Conclusion 20 Mar 09 Game Technology Standards – Winter 2009