Driving Action from Research Visualisation & Employee Engagement “ Knowing is not enough; we must apply. Willing is not enough; we must do.” Bruce Lee Darren Wake darrenwake@leadershipfactor.com
TLF Research Quality & Reliability Experienced & Flexible Committed to Driving Action Benchmarking Opportunities
Briefings and Events
Fundamentals Or, why are we not all brilliant at this?
Organisations who regard themselves as “doing well”. Source: TLF Research “State of the Nation Survey”
Research & Measurement is not the problem
So, what is the answer? Storytelling as a way to move people
What makes something a story? Hook Build Payoff
Good stories are personal, fresh, and emotional Information I’ll add it to my to-do list Story That’s about me! Relevance Now I see it… Fresh insight …and I feel it. Emotional impact So I’ll do something
The shape of story And how it applies to business communication
The form of an effective story BEGINNING Paint a picture of the audience’s current world MIDDLE Present contrasting content, alternating between what is and what could be. END End on a higher plane, with everyone understanding the reward in the future. What could be What could be What could be Reward: new bliss What is What is What is What is Turning Point 1 CALL TO ADVENTURE Create an imbalance by stating what could be juxtaposed to what is. Turning Point 2 CALL TO ACTION Articulate the finish line the audience is to cross. Source: Nancy Duarte, “Resonate”
In groups: What story are you trying to tell? 5 mins
Hearts Making it stick
Every interaction is between people Behaviour Thoughts Feelings Behaviour Thoughts Feelings
Tools to know and feel Cognitive empathy Emotional empathy Journey mapping Survey scores Event Modelling Clear actions Service design Emotional empathy Personas Comments Stories/VoxPops Unmediated conversation Emotional Intelligence
Embedding empathy
Bringing Customers into the Business
Make sure key messages are not lost
Minds Winning the argument
Getting to know your hero Clue: it’s not you
Audiences, and what turns them on Board: “Prove it makes a difference” Senior: “Give me something to manage with” Frontline: “What do I need to do differently tomorrow?” “What does it feel like to be a customer?”
Messages Keep it simple
A story has to be focussed “Kill your darlings” Keep the destination in mind Make sure there is one clear message Tailor for different audiences Leave them wanting more
Picking priorities to focus on Importance Satisfaction Impact (Key Driver Analysis) Cost Speed Pragmatism (e.g. visibility)
Media Repetition vs. Freshness
Infographics
Dashboards
Gamification
Feedback Posters
Augmented Reality
Impact through Film
Animation Film
Bespoke Films
Engaging Colleagues Participants not passengers
Engaging Colleagues Presenting results Bringing the customer experience to life Workshop of results & co-creation Driving action Future proofing Actions and ownership Accountability at a granular level
Customer Immersion Workshops ‘Make us feel the pain’ Exec Influencer Front Line Change culture and attitudes by forming an emotional contention Understand target audience Links to ££££’s and CX bottom line Individual Case Studies Films/Vox Pops
Pre-mortem Divergent Convergent Affinity mapping Graphic gameplan
Engaging Colleagues
A good story has to be Told Authentic Relevant to your audience Balance of new & old Rational & Emotional Clear and focussed Doing the right things, well, consistently
Thank You