Lab 6 Kinematics & Constraints
Make 2 and 3-D models Work as individuals but refer to lab partners Read Doug Blanding’s booklet for ideas Start with 2-D models out of manila folders Punch works well for making holes for joints Stick pins for grounded joints Thumbtacks for free joints
Statically Deterministic Introduction Statically Deterministic Force Moment Two force member Degree of Freedom Kinematic constraint
Suggested models – single constraint One grounded joint – only rotation One swivel joint – rotation and translation
Dual in-line constraints Ground joints 1 & 4 and make 2 & 3 a little long What happens? Toggle or oil can effect
Dual constraints – not parallel – virtual pivot
Dual constraints - parallel Instantaneous center of rotation is at infinity But translational modes constrained Add second set of parallel constraints
Cascading constraints Practical application – Drafting machine – parallel motion in 2-D
Exact 2-D constraints Design a “tangent bar” constraint for a circular disk This is often used for the radial constraint of a telescope mirror
Practical examples of 2-D exact constraints
2-D exact constraint table
3-D exact constraint table
Build 3-D constraint systems Use swab sticks, capplugs and hot glue gun to make models Careful with the glue gun – the glue can burn if it is still hot
Make some compound connections Use manila folder sheet material and glue gun
Investigate stiffening sheets
2-D Trusses
Rigid 3-D structures
Tangent Arm
Tangent Arm
Example of Kinematic Constraint
Example of Virtual Pivot
Example of Vee
Example of “Canoe Ball” Large contact surface radius to reduce Hertzian contact stress
Example of mechanical 3D constraint
Example of 3D Constraint
Example of 3D Constraint