Thomas Daede tdaede@mozilla.com October 5, 2017 AV1 Update Thomas Daede tdaede@mozilla.com October 5, 2017.

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Presentation transcript:

Thomas Daede tdaede@mozilla.com October 5, 2017 AV1 Update Thomas Daede tdaede@mozilla.com October 5, 2017

Who are we? Joint effort by lots of companies to develop a royalty-free video codec for the web

Current Status Planning soft bitstream freeze by the end of the month! Lots of decisions made Some tools still have work remaining IPR analysis ongoing

How AV1 Works

Overview New high-level syntax Easily parseable sequence header, frame header, tile header, etc. New adaptive multisymbol entropy coding More block sizes Prediction blocks from 128x128 down to 4x4 Includes rectangular blocks with 1:2 and 2:1 (4x8, 8x4, etc.) as well as 1:4 and 4:1 ratios (4x16, 16x4, etc.) Transforms from 32x32 down to 4x4 Includes 1:2 and 2:1 rectangular transforms (4x8, 8x4, …) More transform types More references Up to 7 per frame (out of a store of 8) More prediction modes Both intra and inter More in-loop filtering

I can’t cover all this :( Overview New high-level syntax Easily parseable sequence header, frame header, tile header, etc. New adaptive multisymbol entropy coding More block sizes Prediction blocks from 128x128 down to 4x4 Includes rectangular blocks with 1:2 and 2:1 (4x8, 8x4, etc.) as well as 1:4 and 4:1 ratios (4x16, 16x4, etc.) Transforms from 32x32 down to 4x4 Includes 1:2 and 2:1 rectangular transforms (4x8, 8x4, …) More transform types More references Up to 7 per frame (out of a store of 8) More prediction modes Both intra and inter More in-loop filtering I can’t cover all this :(

Overview take 2 New features and supported use cases Highlight recent additions Integration and deployment Javascript!

High-level Syntax Sequence Header Frame Header Tile Group Tile Group

High-level Syntax Assists in easy parsing of bitstream Used to define packing into containers Matroska & WebM ISOBMFF (MP4) RTP (WebRTC) Extensibility

Colors and HDR Colorspace, color matrix, transfer function can now be encoded directly in the bitstream Chroma siting and levels too

Intra Prediction

Intra Prediction Modes More directional modes 8 main directions plus delta for up to 56 directions Not all available at smaller block sizes Smooth modes Smoothly interpolate between values in left column (resp. above row) and last value in above row (resp. left column) Paeth predictor mode Palette mode Color index map with up to 8 colors

Other Intra Prediction Enhancements Blend neighbor pixels before prediction Strength depends on prediction angle (relative to border orientation) and block size Edge extension If pixels from one neighboring block unavailable, extend from an adjacent neighboring block edge Chroma from Luma

Chroma from Luma

Inter Prediction

Motion Vector Coding Each frame has a list of 7 previous frames to reference (out of a pool of 8) Construct list of top 4 MVs for given reference/reference pair from neighboring areas

Compound Modes Inter-Inter Compound Segment Pixel weight depends on difference between prediction pixels Inter-Intra gradual weighting Smoothly blends from inter to intra prediction Wedge codebook (Inter-Inter or Inter-Intra)

Global Motion Defines up to a 6-parameter affine model for the whole frame (translation, rotation, scaling) Blocks can signal to either use the global motion vector or code a motion vector like normal If global motion isn’t used, default is 0,0

Warped Motion Use neighboring blocks to define same motion model within a block Decomposed into two shears with limited range Similar complexity to subpel interpolation

Loop Filtering

Constrained Directional Enhancement Filter Combines Daala’s directional deringing filter and Thor’s Constrained Low-Pass Filter (CLPF)

Single-pass design Both filters applied simultaneously Fewer line buffers in hardware compared to a simple combination

Loop Restoration Two filter choices per superblock Separable Wiener filter with explicitly coded coefficients Self-guided filter Runs in a separate pass after CDEF Showed best metrics of any approach tested Uses deblocking filter output outside of superblock boundaries to minimize line buffers

Metrics

Metrics Follow link for AWCY details

Complexity AV1 gets most of its compression gains by adding more tools and more options More partition and transform sizes More prediction modes with more parameters More transform types Searching them all in the encoder is slow About 200x slower than VP9 right now Decoder also slower, but not as much Hard to give precise numbers in unoptimized state

Demo https://people.xiph.org/~tdaede/demuxed.webm

Tools (the utility kind) AreWeCompressedYet AOM Analyzer Subjective viewing

AreWeCompressedYet

AOM Analyzer

AOM Analyzer Tabs

Subjective testing

Code Gerrit code review https://aomedia-review.googlesource.com/ AOM Analyzer https://github.com/mbebenita/aomanalyzer AreWeCompressedYet https://github.com/tdaede/awcy Specification https://aomedia.googlesource.com/av1-spec/

Questions? So this is the end. I hope you've enjoyed the presentation. Are there any questions?