Home as Mall - a fashion showroom in VR Home as Mall brings to life an idea of the next evolutionary leap in trade industry. As early as in the beginning.

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Home as Mall - a fashion showroom in VR Home as Mall brings to life an idea of the next evolutionary leap in trade industry. As early as in the beginning of XX century only marketplaces and little boutiques existed. In the 50’s of the last century malls began developing rapidly. As XXI century goes on, trade is gradually moving to Internet environment. The next step of this evolution is VR sales, when an item can be looked up in detail and even try it on and still do it without leaving home.

The service includes the following visual blocks: 1 The service includes the following visual blocks: 1. General environment for VR immersion of a user into the high realistic mall with its halls, walkways, people, cafés, and fountains. Billboards on the walls are integrated with an online context advertising service. 2. Showroom environment for each of the brands. There a user can both just see the latest brand fashion shows on video panel and to find oneself as a show attendee. 3. History and milestones of each brand can be found out, heard or seen in a virtual fashion museum. It holds photos and videos spanning several decades. 4. Showroom and VR shop of each brand allow the user to have a look at highly detailed photorealistic models of every item, try them on and immediately buy them delivery included.

The service includes the following functional blocks: 1 The service includes the following functional blocks: 1. Strolls around the mall using an online service for HTC Vive and Oculus Rift. Using an HTC Vive or an Oculus Rift VR headset users find themselves in a truly amazingly realistic environment, where the boundary between real life and virtual reality almost vanishes. 2. Strolls around the mall using the Home as Mall mobile online service. This functionality opens the door to more than a billion of planet’s population, which already do have smartphones powerful enough and can afford any VR box they like, starting with Google Cardboard costing $1.

Technologies: mobile VR: three. js, ajax, node. js, express Technologies: mobile VR: three.js, ajax, node.js, express.js, mysql desktop VR: Unity 5.4.1f1. 3D modelling and animation tools: Autodesk 3ds Max, Autodesk Maya, ZBrush, Substance Painter, Substance Designer, 3D-Coat.