Practical Session 2.

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Presentation transcript:

Practical Session 2

Flags Register (Status Register) A flag is a single bit of information whose meaning is independent from any other bit Each flag has a two-letter symbol

CF - Carry Flag If the result of an arithmetic or shift operation "carries out" a bit from the operand, CF becomes set 11111111 + 00000001 = 100000000  CF = 1 The carry (borrow) flag is also set if the subtraction of two numbers requires a borrow into MSB subtracted 00000000 - 00000001 = 11111111  CF = 1 In unsigned arithmetic, watch the carry flag to detect errors. In signed arithmetic, the carry flag tells you nothing interesting. 00000000 - 00000001 = 11111111 unsigned arithmetic => 11111111 = 255 (decimal) => got the wrong answer signed arithmetic => 11111111 = -1 (decimal) => got right answer, do not care about value of CF

OF – Overflow Flag If the sum of two numbers with the sign bits off yields a result number with the sign bit on, the "overflow" flag is turned on. 0100 + 0100 = 1000  OF = 1 If the sum of two numbers with the sign bits on yields a result number with the sign bit off, the "overflow" flag is turned on. 1000 + 1000 = 0000  OF = 1 Otherwise, the overflow flag is turned off. 0100 + 0001 = 0101  OF = 0 0110 + 1001 = 1111  OF = 0 1000 + 0001 = 1001  OF = 0 1100 + 1100 = 1000  OF = 0 In signed arithmetic, overflow flag on means the answer is wrong - you added two positive numbers and got a negative, or you added two negative numbers and got a positive. In unsigned arithmetic, the overflow flag tells you nothing interesting.

ZF, SF, PF, and AF Flags ZF – Zero Flag - set if result is zero; cleared otherwise add 0, 0  ZF = 1 SF – Sign Flag becomes set when the result of an operation is negative (i.e. MSB of the result is 1) all arithmetic operations except multiplication and division compare instructions - CMP logical instructions - XOR, AND, OR TEST instructions (equivalent to AND instructions without storing the result) sub 00000000, 00000001  11111111  SF = 1 PF – Parity Flag - set if low-order eight bits of result contain an even number of "1" bits; cleared otherwise add 11010, 1 (result is 11011  4 bits are ‘1’  PF = 1) add 11000, 1 (result is 11001  3 bits are ‘1’  PF = 0) AF – Auxiliary Carry Flag (or Adjust Flag) is set if there is a carry from low nibble (4 bits) to high nibble or a borrow from a high nibble to low nibble 1111 + 0001 = 10000  AF = 1 first nibble second nibble

Jcc: Conditional Branch Instruction Description Flags JO Jump if overflow OF = 1 JNO Jump if not overflow OF = 0 JS Jump if sign SF = 1 JNS Jump if not sign SF = 0 JE  JZ Jump if equal  Jump if zero ZF = 1 JNE  JNZ Jump if not equal  Jump if not zero ZF = 0 JB  JNAE  JC Jump if below  Jump if not above or equal  Jump if carry CF = 1 JNB  JAE  JNC Jump if not below  Jump if above or equal  Jump if not carry CF = 0 JBE  JNA Jump if below or equal  Jump if not above CF = 1 or ZF = 1 JA  JNBE Jump if above  Jump if not below or equal CF = 0 and ZF = 0 JL  JNGE Jump if less  Jump if not greater or equal SF <> OF JGE  JNL Jump if greater or equal  Jump if not less SF = OF JLE  JNG Jump if less or equal  Jump if not greater ZF = 1 or SF <> OF JG  JNLE Jump if greater  Jump if not less or equal ZF = 0 and SF = OF JP  JPE Jump if parity  Jump if parity even PF = 1 JNP  JPO Jump if not parity  Jump if parity odd PF = 0 JCXZ  JECXZ Jump if CX register is 0  Jump if ECX register is 0 CX = 0  ECX = 0

Sections Every process consists of sections that are accessible to the process when it is running Each sections holds the bulk of object file information Data .bss - holds uninitialized data; occupies no file space .data and .data1 - hold initialized data .rodata and .rodata1 - hold read-only data Text .text - holds the ‘‘text’’ (executable instructions) of a program Stack - is used for local variables, information that is saved each time a function is called Heap - contains the dynamically allocated memory Example int a,b,c = 1; ----> .data char *str; ----> .bss const int i = 10; ----> .rodata main() { int ii,a=1,b=2,c; ----> local variables on Stack char * ptr = malloc(4); ----> allocated memory in Heap c= a+b+i; ----> .text }

Memory layout for Linux USER Space Virtual Addresses Read-only Data Segment .bss .data .text .rodata program (.exe file)  creates its own memory space in the RAM  process 4GB of virtual address space on 32-bit architecture 3GB is accessible to the user space 1GB is accessible to the kernel space (kernel code, data, heap and stack) loaded from .exe file

Pseudo-instructions RESB, RESW, RESD, RESQ and rest: declaring uninitialized storage space Examples: 1. buffer: resb 64 ; reserve 64 bytes 2. wordVar: resw 1 ; reserve a word 3. realArray: resq 10 ; array of ten real numbers Note: you can not make any assumption about values of a storage space cells.

Pseudo-instructions TIMES: Repeating Instructions or Data TIMES prefix causes the instruction to be assembled multiple times zeroBuf: times 64 db 0 ; 64 bytes initialized to 0 TIMES can be applied to ordinary instructions, so you can code trivial loops mov EAX, 0 times 100 inc EAX ; EAX =100 => loop the argument to TIMES is not just a numeric constant, but a numeric expression buffer: db ‘go’ times 64-$+buffer db ‘!’ ; (64 - $ + buffer = 64 – 35 + 33 = 64 – 2 = 62) … RAM buffer + 64 96 … 36 35 34 33 20 ! … o g $ (current position in section) buffer $$ (start of the current section) - start of section .data

Pseudo-instructions EQU: defining constants EQU defines a symbol to a given constant value when EQU is used, the source line must contain a label this definition cannot changed later. Example: Foo: EQU 1 ; Foo = 1

Byte Order - Little Endian If the hardware is built so that the lowest, least significant byte of a multi-byte scalar is stored "first", at the lowest memory address, then the hardware is said to be "little-endian. numeric into memory  reversed order dd 0x12345678 ; 0x78 0x56 0x34 0x12 numeric into register  source order mov EAX, 0x12345678 ; 0x12 0x34 0x56 0x78 characters into memory  source order dw ‘ab’ ; 0x61 0x62 dw ‘abc’ ; 0x61 0x62 0x63 0x00 characters into register  reversed order mov eax, ‘abc’ ; 0x00 0x63 0x62 0x61 register into memory  reversed order mov [buffer], eax ; 0x61 0x62 0x63 0x00 memory into register  reversed order mov eax, [buffer] ; 0x00 0x63 0x62 0x61

Effective Addresses Effective address is any operand to an instruction which references memory. Effective address syntax: consists of an expression evaluating to the desired address, enclosed in square brackets. Example wordvar: dw 0x5A, 0x39 ; a request for two words 0x005A and 0x0039 mov ax, [wordvar] ; ax = 0x005A (in little-endian format) mov ax, [wordvar+1] ; ax = 0x3900 In memory we get the following: 0x00 0x39 0x5A [wordvar] [wordvar+1] [wordvar+2] [wordvar+3]

Advanced Instructions MUL r/m - unsigned integer multiplication IMUL r/m - signed integer multiplication MUL r/m8 mov bl,5 ; multiplier mov al,9 ; multiplicand mul bl ; => ax = 2Dh MUL r/m16 mov bx, 8000h mov ax, 2000h mul bx ; => dx:ax = 1000:0000h MUL r/m32 mov ebx, 80008000h mov eax, 20002000h mul ebx ; => edx:eax = 10002000:10000000h Multiplicand Multiplier Product AL r/m8 AX r/m16 DX:AX EAX r/m32 EDX:EAX

Advanced Instructions SHL, SHR – Bitwise Logical Shifts on the first operand number of bits to shift by is given by the second operand vacated bits are filled with zero shifted bit enters the Carry Flag SHL r/m8/m16/m32 1/CL/imm8 SHR r/m8/m16/m32 1/CL/imm8 Example: mov CL , 3 mov AL ,10110111b ; AL = 10110111 shr AL, 1 ; shift right 1 AL = 01011011, CF = 1 shr AL, CL ; shift right 3 AL = 00001011, CF = 0 Note: that shift indeed performs division/multiplication by 2

Advanced Instructions SAL, SAR – Bitwise Arithmetic Shifts on the first operand vacated bits are filled with zero for SAL vacated bits are filled with copies of the original high bit of the source operand for SAR SAL r/m8/m16/m32 1/CL/imm8 SAR r/m8/m16/m32 1/CL/imm8 Example: mov CL , 3 mov AL ,10110111b ; AL = 10110111 sar AL, 1 ; shift right 1 AL = 11011011 sar AL, CL ; shift right 3 AL = 11111011

Advanced Instructions ROL, ROR – Bitwise Rotate (i.e. moves round) on the first operand ROL r/m8/m16/m32 1/CL/imm8 ROR r/m8/m16/m32 1/CL/imm8 Example: mov CL, 3 mov BH ,10110111b ; BH = 10110111 rol BH, 01 ; rotate left 1 bit BH = 01101111 rol BH, CL ; rotate left 3 bits BH = 01111011

Advanced Instructions RCL, RCR – Bitwise Rotate through Carry Bit on the first operand and Carry Flag RCL r/m8/m16/m32 1/CL/imm8 RCR r/m8/m16/m32 1/CL/imm8 Example: mov BH ,10110111b ; BH = 10110111 , CF = 0 rcl BH, 01 ; rotate left 1 bit BH = 01101110 , CF = 1

Advanced Instructions LOOP, LOOPE, LOOPZ, LOOPNE, LOOPNZ – loop with counter (CX or ECX*) Example: mov ax, 1 mov cx, 3 my_ loop: add ax, ax loop my_ loop, cx 1. decrements its counter register (in this case it is CX register) 2. if the counter does not become zero as a result of this operation, it jumps to the given label LOOPE ≡ LOOPZ: jumps if the counter is nonzero and Zero Flag = 1 LOOPNE ≡ LOOPNZ: jumps if the counter is nonzero and Zero Flag = 0 Note: if a counter is not specified explicitly, the BITS** setting dictates which is used. ** The BITS directive specifies whether NASM should generate code designed to run on a processor operating in 16-bit mode, or code designed to run on a processor operating in 32-bit mode. The syntax is BITS 16 or BITS 32.