CSS 290: Video Games and Computer Programming

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CSS 290: Video Games and Computer Programming

Reading: Intro To C# & XNA PLAD Ch 1 GMA Ch 1, 2 CSS 290

Next: Conditional Statements PLAD Ch 4 The objective for this book is to provide you with a clear, CONCEPTUAL understanding of what the different programming concepts are We will then use GameMaker, and then C#, to see concrete examples of them. GMA Ch 3, Ch 4 We’ll look at some more techniques to use in GM. We won’t cover all of this exactly, so you don’t need to read this in excruciating detail  CSS 290

Next next Lecture Conditional Statements, using GameMaker Begin to look at more complex programming structures Also, a couple more game features & implementation techniques CSS 290

Tutor Now Available Mondays, Wednesdays, from noon till 2pm Starting next week (April 14) In the Windows lab Feel free to drop by & do homework, study, surf the web, etc, etc CSS 290

A1 Not yet graded Will be graded tomorrow afternoon CSS 290

Due Dates (For A2) Assignment 2 is due Tuesday Again, two parts: Bring the completed assignment to class, and we’ll go over how to hand it in, in class Hand it in to StudentTracker (link on website) Again, two parts: Part 1: Practice C#/XNA skills Part 2: Another, NEW, GameMaker game, with evaulation CSS 290