CSS 290: Video Games and Computer Programming
Reading: Intro To C# & XNA PLAD Ch 1 GMA Ch 1, 2 CSS 290
Next: Conditional Statements PLAD Ch 4 The objective for this book is to provide you with a clear, CONCEPTUAL understanding of what the different programming concepts are We will then use GameMaker, and then C#, to see concrete examples of them. GMA Ch 3, Ch 4 We’ll look at some more techniques to use in GM. We won’t cover all of this exactly, so you don’t need to read this in excruciating detail CSS 290
Next next Lecture Conditional Statements, using GameMaker Begin to look at more complex programming structures Also, a couple more game features & implementation techniques CSS 290
Tutor Now Available Mondays, Wednesdays, from noon till 2pm Starting next week (April 14) In the Windows lab Feel free to drop by & do homework, study, surf the web, etc, etc CSS 290
A1 Not yet graded Will be graded tomorrow afternoon CSS 290
Due Dates (For A2) Assignment 2 is due Tuesday Again, two parts: Bring the completed assignment to class, and we’ll go over how to hand it in, in class Hand it in to StudentTracker (link on website) Again, two parts: Part 1: Practice C#/XNA skills Part 2: Another, NEW, GameMaker game, with evaulation CSS 290