Delta3D David Seagal CMPS 164 Spring 2009.

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Presentation transcript:

Delta3D David Seagal CMPS 164 Spring 2009

Overview Open-source engine designed for games and simulations Integrates other Open Source engines such as Open Scene Graph (OSS), Open Dynamics Engine (ODE), Character Animation Library (CAL3D) and OpenAL

Overview

Overview The Simulation, Training, and Game Editor (STAGE) allows for creating 3D environments Runs on Windows XP and Linux. There is unofficial support for Mac OSX Written in C++, but can also be accessed with Python

API Open-source engine designed for games and simulations Integrates other Open Source engines such as Open Scene Graph (OSS), Open Dynamics Engine (ODE), Character Animation Library (CAL3D) and OpenAL Runs on Windows XP and Linux. There is unofficial support for Mac OSX Written in C++, but can also be accessed with Python

File Formats .3dc, .3ds, .ac, .dw, .flt, .geo, .ive, .logo, .lwo, .lws, .md2, .obj, .osg, .tgz, .x, .zip .bmp, .dds, .gif, .jpg, .pic, .png, .pnm, .rgb, .tga, .tiff, .txp .wav

GUI Interfaces with the Crazy Eddie's GUI (CEGUI)

http://www.delta3d.org/api/api_2.0/namespaces.html http://www.delta3d.org/article.php?story=20051209133127695&topic=docs