Delta3D David Seagal CMPS 164 Spring 2009
Overview Open-source engine designed for games and simulations Integrates other Open Source engines such as Open Scene Graph (OSS), Open Dynamics Engine (ODE), Character Animation Library (CAL3D) and OpenAL
Overview
Overview The Simulation, Training, and Game Editor (STAGE) allows for creating 3D environments Runs on Windows XP and Linux. There is unofficial support for Mac OSX Written in C++, but can also be accessed with Python
API Open-source engine designed for games and simulations Integrates other Open Source engines such as Open Scene Graph (OSS), Open Dynamics Engine (ODE), Character Animation Library (CAL3D) and OpenAL Runs on Windows XP and Linux. There is unofficial support for Mac OSX Written in C++, but can also be accessed with Python
File Formats .3dc, .3ds, .ac, .dw, .flt, .geo, .ive, .logo, .lwo, .lws, .md2, .obj, .osg, .tgz, .x, .zip .bmp, .dds, .gif, .jpg, .pic, .png, .pnm, .rgb, .tga, .tiff, .txp .wav
GUI Interfaces with the Crazy Eddie's GUI (CEGUI)
http://www.delta3d.org/api/api_2.0/namespaces.html http://www.delta3d.org/article.php?story=20051209133127695&topic=docs