Agenda 1 - Flash continued -

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Presentation transcript:

2-8-2016 Agenda 1 - Flash continued - 2-8-2016 Agenda 1 - Flash continued - - working with tweens - Classic tweens - split motion tweens, add keyframes - arrange menu - use with symbols or group 2 - “Journey” mini project create cartoon environment with walking character begin with background - must be scrollable - so make sure you can expand - create with LAYERS! - add depth by having overlapping elements - add details and textures to make more sophisticated - go beyond basic shapes quick demo - drawing background 3 - Work on Practice Files - get checked off at desk when ALL are complete - have them ready!

In-class assignments: In-class assignments: * Save all in flash practice folder 1 - Create a 75 frame (or more…) animation using the “frame-by-frame” technique. Create a character and have them do something. Save this as “yourname_frame.fla” 2 - multishape tween (hint - use layers!). 4 rectangles filling up screen 3 - mountains - sunset animation (together in class) 4 - TEXT animation - (together in class) 5 - animation of your name, using layers and motion tweens, about 100 frames (*hint - separate symbol for each letter, use Modify > Timeline > Distribute to Layers so you can tween letters individually) Do something different w/ each letter 6 - Mask layer animation - background layer (drawn) with another mask layer on top, use motion tween with modified motion path 7 - Animation using 3D transform tools and motion tween (remember to create a symbol (must be a movie clip!) to use the 3D tools 8 - Animated button - (something other than a demo from class (circle) use animated movie clip in over or down state 9 - Nested Movie clip - like car w. wheels, but do something else! Make a scene that your object will move through (ex. Hill that car goes over) * tutorial in StuShare folder 10 - Bone tool animation - create movie clips, add bone tool elements, animate (much like a motion tween) using poses * tutorial in StuShare folder