What is Mobile Network? Why is it called Ad Hoc?

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Presentation transcript:

What is Mobile Network? Why is it called Ad Hoc? Mobile Ad Hoc Networks (MANET) is a network consisting of mobile nodes with wireless connection (Mobile) and without central control (Ad Hoc) Self-Organized Network Each mobile node communicates with other nodes within its transmitting range Transmission may be interrupted by nodal movement or signal interference

Realistic Mobility Model is better than Proposed Mobility Models Although MANET and Sensor Network are being researched for a while, there do not exist many realistic implementation To implement a real MANET or Sensor Network environment for emulation is difficult Signal Interference Boundary We will need to evaluate MANET by simulation To have useful simulation results is to control factors in simulation Traffic Pattern Bandwidth Power Consumption Signal Power (Transmission Range) Mobility Pattern And so on

How Many Mobility Model are inspected? Entity Mobility Models Random Walk Mobility Model Random Waypoint Mobility Model Random Direction Mobility Model A Boundless Simulation Area Mobility Model Gauss-Markov Mobility Model A Probability Version of the Random Walk Mobility Model City Section Mobility Model

Group Mobility Models Exponential Correlated Random Mobility Model Column Mobility Model Nomadic Community Mobility Model Pursue Mobility Model Reference Point Group Mobility Model

Random Walk Parameters: Speed = [Speed_MIN,Speed_MAX] Angle = [0,2π] Traversal Time (t) or Traversal Distance (d)

Random Waypoint Parameters Speed = [Speed_MIN,Speed_MAX] Destination = [Random_X,Random_Y] Pause Time >= 0

Random Direction Parameters: Speed = [Speed_MIN,Speed_MAX] Direction = [0,π] (Initial [0,2π]) Pause Time Go straight with selected direction until bump to the boundary then pause to select another direction

Boundless Simulation Area Parameters: v(t+△t) = min{max[v(t)+△v,0], Vmax} θ(t+△t) = θ(t) + △θ x(t+△t) = x(t) + v(t) * cosθ(t) y(t+△t) = y(t) + v(t) * cosθ(t) △v = [-Amax*△t , Amax*△t] △θ = [-α*△t , α*△t]

Gauss-Markov Parameters: When approach the edge, d value will change to prevent the node stocking at the edge

Probability Version of Random Walk

City Section

Group Mobility Exponential Correlated Random Mobility Model Column Mobility Model Given a reference grid, each node has a reference point on the reference grid Each node can move freely around its reference point (Ex: Random Walk) Nomadic Community Mobility Model Similar to Column Mobility Model, but all nodes of a group share a reference point Pursue Mobility Model new_pos = old_pos + acceleration(target-old_pos) + random_vector

Reference Point Group Mobility Model Group movements are based on the path traveled by a logical center for the group GM: Group Motion Vector RM: Random Motion Vector Random motion of individual node is implemented by Random Waypoint without Pause

Simulation Parameters Simulation Package: ns-2 50 Mobile Nodes 100m Transmission Range Simulation Time from 0s ~ 2010s Results is collected from 1010s Routing Protocol: Dynamic Source Routing (DSR) Each mobility model has 10 different runs and show with 95% confidence interval Simulated Model Random Walk Random Waypoint Random Direction RPGM 100% Intergroup communication 50% Intergroup communication, 50% Intragroup communication

What results do different mobility models bring?

Observation of Different Mobility Models The performance of an ad hoc network protocol can vary significantly with different mobility models The performance of an ad hoc network protocol can vary significantly when the same mobility model is used with different parameters Data traffic pattern will affect the simulation results Selecting the most suitable mobility model fitting to the proposed protocol

Considerations when Applying Each Mobility Model Random Walk Small input parameter: Stable and static networks Large input parameter: Similar to Random Waypoint Random Waypoint Scenarios such as conference or museum Random Direction Unrealistic model Pause time before reaching the edge  Similar to Random Walk Boundless Simulation Although moving without boundary, the radio propagation and neighboring condition are unrealistic Gauss-Markov Most realistic mobility model Probabilistic Random Walk Choosing appropriate parameters to fit real world is difficult City Section For some protocol designed for city walk

Exponential Correlated Random Mobility Model Theoretically describe all other mobility models, but selecting appropriate parameter is impossible Column, Nomadic Community, Pursue Mobility Models Above three mobility models can be modeled by RPGM with different parameters RPGM Model Generic method for group mobility Assigned an entity mobility model to handle groups and individual node

Random Waypoint Considered Harmful Yoon has published a paper indicating that network average speed of RWP will decay to zero in simulation Setting the minimum speed larger than zero Besides speed decaying, the nodes with RWP tend to cross the center of the area