From: RenderToolbox3: MATLAB tools that facilitate physically based stimulus rendering for vision research Journal of Vision. 2014;14(2):6. doi:10.1167/14.2.6.

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From: RenderToolbox3: MATLAB tools that facilitate physically based stimulus rendering for vision research Journal of Vision. 2014;14(2):6. doi:10.1167/14.2.6 Figure Legend: Summary of modifications to the “wild” Interior scene. Each row shows the scene at a particular step of modification and contains, from left to right, the name of the step, a schematic plan view of the Interior scene, and a Blender preview image or sRGB representation of the scene as rendered by Mitsuba. The original parent scene 3-D model was created by an unknown author for uses unrelated to RenderToolbox3. As viewed in Blender, many objects are visible, including two rear walls, five seats, and a hanging lamp. A perspective camera views the scene from a corner opposite the rear walls. When the original scene is rendered with the Direct Lighting strategy, the room is dark and few objects are visible. When rendered with the Path Tracing strategy, a few more objects become visible, and some rendering noise artifacts appear as green and gray spots. After the parent scene model is adjusted to contain large Area Lights, the scene appears lighter and many more objects are visible. Date of download: 11/9/2017 The Association for Research in Vision and Ophthalmology Copyright © 2017. All rights reserved.