STEM Science, Technology, Engineering and Maths A STEM task can be:

Slides:



Advertisements
Similar presentations
Looking sideways in the school curriculum Is there a case for linking d&t and science? David
Advertisements

Australian Technologies curriculum Jill Livett DATTA Vic 1.
Delivering Sustainable Development Through Integrated STEM Education Mike Daugherty & Vinson Carter.
Session 1Design and Technology PGCE Design and Technology Course Outline.
Introduction to STEM Integrating Science, Technology, Engineering, and Math.
Victorian Curriculum F–10 Familiarisation
Candy Dispenser Challenge ENGR 7-2 Lesson 3 Written by Roland Williams.
Google Earth INTEGRATING GLOBAL THINKING. Why Use Virtual Tours? Flexible Tool: History, Science, Math, English, etc. An Interactive Way to Explore Supports.
Introducing Design and Technologies. Victorian Curriculum F–10 Released in September 2015 as a central component of the Education State Provides a stable.
Part II: IMPLEMENTING CHILDREN'S ENGINEERING Tools, Materials, & Processes.
Exploring the Personal and Social Capability for Secondary schools.
Exploring the Personal and Social Capability for Primary schools.
Coding Connections at the Interface of Algebra I and Physical World Concepts Improving Teacher Quality Grant Program Summer 2016.
NCSC 2016 Focal Theme Science, Technology & Innovation for Sustainable Development State Level Orientation Workshop Pondicherry Raghunath.T.P. With Contribution.
Integration of Australian Curriculum Stage 1 Science Implementation Workshops Term 3, 2016.
Flowing The STEM ADRIENNE HANNAN WELLINGTON CITY LIBRARIES.
Victorian Curriculum: Unpacking Design and Technologies
Respectful Relationships within the Victorian Curriculum F-10
Learning about Sustainability in the Victorian curriculum F-10
The contribution of Indigenous content to the Australian school curriculum: the example of geography   Alaric Maude  
Learning in Design and Technologies
Designing for STEM August
STEM ENRICHMENT ACADEMY
Victorian Technologies curriculum
Delivering Hands-On Integrated STEM Education in the Elementary Classroom Michael Daugherty, & Pre-service Teacher Education Candidates, University of.
STEM Science Technology Engineering Mathematics
STEM education Science, Technologies, Engineering and Mathematics (STEM) and STEM education have become the focus of considerable political, industry and.
Making meaningful connections
Digital Technologies: Curriculum Connections F to 6
Designing Like an Engineer!
contexts Materials and Technologies specialisations
Technology is the study of the production of man-made objects
Future Earth – Our World in Your Hands
STEM Lead Teacher Lari Powell
World of work How do tasks bring the WoW into the classroom?
Science, Technology, and Engineering
CURRENT TRENDS IN COMMUNICATIVE LANGUAGE TEACHING
CURRENT TRENDS IN COMMUNICATIVE LANGUAGE TEACHING
Melissa Basco and Micah Stewart
Technological Literacy For All Students
Exploring the Personal and Social Capability for Secondary schools
Introducing Design and Technologies
Teaching and learning about sustainability
Grade 6 Outdoor School Program Curriculum Map
Respectful Relationships within the Victorian Curriculum F-10
Creativity and Innovation in STEM Education
Design Process.
Technology in the Classroom
Exploring the Personal and Social Capability for Primary schools
Introducing Science.
Victorian Curriculum F–10 Familiarisation
The whole is greater than the sum of the parts. –Aristotle
Explore the Northern Territory Curriculum Framework
Priority Areas The unit plan submitted for the competition must be aligned to one of the four GOSA Priority Areas. Your plan should match all components.
Welcome to our STEM night!
Project Category Grade Level
Mechanical Technology 1. Question & Research Task
Introduction to STEM Education
Victorian Curriculum: Unpacking Design and Technologies
Scenario Forester University of Bonn, Biology Education.
Technological Literacy For All Students
21st Century Skills.
Introducing Digital Technologies
Authentic Assessment Jacob K. Kelley.
Science and Technology K–6 St Mary’s and St Patrick’s October 2012
Framework for Enhancing Student Learning
CAVALIER Teaching ACADEMY
An Introduction to the Australian Curriculum for Parents
NextGen STEM Teacher Preparation in WA State
Week Beginning 22nd April 2019
Presentation transcript:

STEM Science, Technology, Engineering and Maths A STEM task can be: Integrated in a context or situation that has relevant explicit Science/Maths links A design situation that is an outcome/application of Science or Maths learning an Inquiry task a Design and Technologies focus, using the design process, can be an effective way to structure a STEM unit

Capabilities and C.C.Priorities How are these covered by D&T tasks? Ethics decision-making, considering the impacts of design, sustainability issues Critical and Creative Thinking very well covered through the design process Personal and Interpersonal managing time and materials, working collaboratively, safety and health Sustainability strong links through the Design and Technologies – Technologies and Society and contexts Aboriginal/Torres Straits Islander and Asian Context relevant links can be made in selected areas

resources General technologies Sustainability Scootle National STEM Centre UK - http://www.nationalstemcentre.org.uk/elibrary/technology/ Design awareness in schools http://www.vcaa.vic.edu.au/Pages/foundation10/curriculum/resources/designawareness/index.aspx if you need the VCAA Curriculum guidelines (official VCAA position on all things related to the Victorian Curriculum Planning), go to the: F-10 Curriculum Planning and Reporting Guidelines http://www.vcaa.vic.edu.au/Documents/auscurric/F- 10CurriculumPlanningReporting.pdf Sustainability www.thesecretlifeofthings.com http://practicalaction.org/schools

makerspaces This is a great resource to have in a Primary school. It is: a space for exploring ideas and tinkering student-directed collaborative has lots of materials, equipment and space for construction it can be a space to integrate digital and design technologies (depending on the set-up and equipment) A makerspace can be in a classroom, library, shared space, or roving/portable It can be used to support classes, or as an extra-curricula space (lunchtimes and after school) A makerspace can be used to make links with your community Has a strong on-line community and resources In D&T tasks, it can be used to: explore and try out design ideas, try again when the first/second/third idea doesn’t work test solutions To cover the D&T curriculum, Makerspace time needs to be supported by design process activities, and may need some direction

design and technologies issues Covering all contexts engineering, food/fibre production, food, materials access to materials and equipment Covering the Cross Curriculum Priorities? Sustainability is ‘natural fit’ for the Technologies area – the other two areas may be much more difficult Shouldn’t be an ‘add on’ – should be relevant, authentic Time creating enough time to cover the content adequately (may require integrated learning situations) enough time to allow students to apply the design process division of Technologies time (into subjects and contexts) may not be ‘equal’ – some areas have much more content than others

what now? review your current curriculum develop D&T units that: identify Design and Technologies tasks/units that already exist Identify gaps – what aren’t you covering? Identify areas of your curriculum that might be applied, enriched and supported by a D&T task develop D&T units that: have a real-world situation/connection use the design process will help you to cover all of the contexts during each band trial and implement share your experiences and resources

ideas and case studies productive, indigenous Flintstone cars as part of an inquiry unit on ‘Simple Machines’ Inventions – creating something new to solve a need Planning your neighborhood – modelling layout, access to facilities, public transport, etc. Carrying – exploring fabrics Gardens productive, indigenous watering systems and program/rosters Alternative energy Solar – boats, vehicles and transport Wind, air (balloon powered) Space Mars One, Mars Rover, zero gravity food, products, sustaining life Simple electronics Matchbox bugs, torch