Asynchronous Counters

Slides:



Advertisements
Similar presentations
D Flip-Flop.
Advertisements

Synchronous Counters with SSI Gates
A presentation on Counters (second)
Counters.
Registers and Counters. Register Register is built with gates, but has memory. The only type of flip-flop required in this class – the D flip-flop – Has.
Counters Chapter 17 Subject: Digital System Year: 2009.
M.S.P.V.L. Polytechnic College, Pavoorchatram
Sequential Circuit Introduction to Counter
Electronic Counters.
Counters  A counter is a device which stores (and sometimes displays) the number of times a particular event or process has occurred, often in relationship.
A presentation on Counters
Asynchronous Counters
SEQUENTIAL CIRCUITS USING TTL 74XX ICS
Asynchronous Counter © 2014 Project Lead The Way, Inc.Digital Electronics.
Counter Section 6.3.
1 Sequential Circuits Registers and Counters. 2 Master Slave Flip Flops.
Synchronous Counters.
Asynchronous Counters with SSI Gates
Synch 1.1 Synchronous Counters 1 ©Paul Godin Created January 2008.
Counter Classification Count modulus (MOD) – total number of states in the counter sequence Counter triggering technique – positive edge or negative edge.
Asynch 1.1 Asynchronous Counters 1 ©Paul Godin Last Edit Sept 2009.
Module : FSM Topic : types of FSM. Two types of FSM The instant of transition from the present to the next can be completely controlled by a clock; additionally,
CHAPTER 8 - COUNTER -.
Synchronous Counters Synchronous digital counters have a common clock which results in all the flip-flops being triggered simultaneously. Consequently,
Sequential logic circuits
Analysis and Synthesis of Synchronous Sequential Circuits A “synchronizing” pulse/edge signal (clock) controls the operation of the memory portion of the.
COUNTERS Why do we need counters?
Counters and registers Eng.Maha Alqubali. Registers Registers are groups of flip-flops, where each flip- flop is capable of storing one bit of information.
Logic Design (CE1111 ) Lecture 6 (Chapter 6) Registers &Counters Prepared by Dr. Lamiaa Elshenawy 1.
1 Registers A register is a group of n flip-flops each of them capable of storing one bit of information There are two types of registers: parallel and.
Sequential logic circuits First Class 1Dr. AMMAR ABDUL-HAMED KHADER.
Date: 01/12/2014 Asynchronous (Ripple) Counters Patel Siddhi P rd SEM Computer Science and Engneering B.M.C.E.T Subject Name: Digital Electronics.
CS1104 – Computer Organization Aaron Tan Tuck Choy School of Computing National University.
FLIP FLOPS Binary unit capable of storing one bit – 0 or 1
SR Flip-Flop Negative Edge Triggered Flip-Flops The SR Flip-Flop
Lecture No. 27 Sequential Logic.
Introduction to Advanced Digital Design (14 Marks)
Asynchronous Counters with SSI Gates
EKT 124 / 3 DIGITAL ELEKTRONIC 1
Digital Logic & Design Dr. Waseem Ikram Lecture No. 28.
EKT 221 : Digital 2 COUNTERS.
Sequential Logic Counters and Registers
Prof. Hsien-Hsin Sean Lee
FIGURE 5.1 Block diagram of sequential circuit
Sequential Circuit: Counter
Principles & Applications
DR S. & S.S. GHANDHY ENGINEENRING COLLEGE
Asynchronous Counters
Sequential Circuit - Counter -
D Flip-Flop.
University of Maryland Baltimore County Department of Computer Science and Electrical Engineering   CMPE 212 Laboratory (Discussion 12) Hasib Hasan
Registers and Counters
Registers and Counters Register : A Group of Flip-Flops. N-Bit Register has N flip-flops. Each flip-flop stores 1-Bit Information. So N-Bit Register Stores.
Asynchronous Counters with SSI Gates
COE 202: Digital Logic Design Sequential Circuits Part 4
Counters and Registers
Asynchronous Counters 2
CSC 220: Computer Organization
29-Nov-18 Counters Chapter 5 (Sections ).
ECEN 248: INTRODUCTION TO DIGITAL SYSTEMS DESIGN
Instructor: Alexander Stoytchev
Registers and Register Transfers
CHAPTER 4 COUNTER.
CHAPTER 4 COUNTER.
Digital Logic Department of CNET Chapter-6
Digital Logic Department of CNET Chapter-6
Flip Flops Unit-4.
Registers and Register Transfers
Instructor: Alexander Stoytchev
Counters.
Presentation transcript:

Asynchronous Counters

Classifications of Counters Asynchronous Counters Only the first flip-flop is clocked by an external clock. All subsequent flip-flops are clocked by the output of the preceding flip-flop. Asynchronous counters are slower than synchronous counters because of the delay in the transmission of the pulses from flip-flop to flip-flop. Asynchronous counters are also called ripple-counters because of the way the clock pulse ripples it way through the flip-flops.

Synchronous Counters All flip-flops are clocked simultaneously by an external clock. Synchronous counters are faster than asynchronous counters because of the simultaneous clocking. Synchronous counters are an example of state machine design because they have a set of states and a set of transition rules for moving between those states after each clocked event.

States / Modulus / Flip-Flops The number of flip-flops determines the count limit or number of states. (STATES = 2 no of flip flops) The number of states used is called the MODULUS. For example, a Modulus-12 counter would count from 0 (0000) to 11 (1011) and requires four flip-flops (16 states - 12 used).

1 Bit Asynch-Counter / Modulus 2

2 Bit Asynch-Counter / Modulus 4

3 Bit Asynch-Counter / Modulus 8

The Ripple Effect… Q0 Q1 Q2

Ripple Effect…The Problem Q0 Q1 Q2 3 4 2

D Flip-Flop… Nothing Special About J-K

Six Examples Modulus 4 Up Counter with Negative Edge Triggered Flip-Flops Modulus 4 Down Counter with Negative Edge Triggered Flip-Flops Modulus 4 Up Counter with Positive Edge Triggered Flip-Flops Modulus 4 Down Counter with Positive Edge Triggered Flip-Flops Truncated Counter Counter Design

Up Counter w/ Negative Edge Flip-Flops

Down Counter w/ Negative Edge Flip-Flops

Up Counter w/ Positive Edge Flip-Flops

Down Counter w/ Positive Edge Flip-Flops

Truncating the Count… Modulus 6

Modulus-6 Counter

Asynchronous Counter Design Steps Select Type Up or Down Modules Select Flip-Flop Type J-K or D Positive Edge Trigger (PET) or Negative Edge Trigger (NET) Determine Number of Flip-Flops (2# Flip-Flop  Modules)

Asynchronous Counter Design Steps Design Basic Counters Same polarity for down counters: Opposite polarity for up counters: Design Limits Logic Input to logic is count that is one past the end of sequence.

Design Example Select Type Select Flip-Flop Type Up or Down Mod of counter eg.MOD – 14 (0..13) Select Flip-Flop Type J-K or D Positive Edge Trigger (PET) or Negative Edge Trigger (NET) Determine Number of Flip-Flops (2# Flip-Flop  Modules) E.g 24 Flip-Flop  16

Design Example Design Basic Counters Design Limits Logic Same polarity for down counters: Opposite polarity for up counters: Design Limits Logic Input to logic is count that is one past the end of sequence. Limit 13+1 = 14 (1110)

Design Example…Solution