‘REAL’ RACING (game idea)

Slides:



Advertisements
Similar presentations
SEMINAR ON VIRTUAL REALITY 25-Mar-17
Advertisements

Wants are things people would like to have, such as… and toys. a CD player, a bicycle,
Virtual Me. Motion Capture (mocap) Motion capture is the process of simulating actual movement in a computer generated environment The capture subject.
Presenter: Brittany Hebert Undergraduate Student Involvement: Bradley Jouty Faculty Advisor: Dr. Carolina Cruz-Neira Industry Supervisor: Donald Gremillion.
Chapter 10 Video.
Real-Time Dynamic Wrinkles Caroline Larboulette Marie-Paule Cani GRAVIR Lab, Grenoble, France.
Hand Gesture for Taking Self Portrait Shaowei Chu and Jiro Tanaka University of Tsukuba Japan 12th July 15 minutes talk.
Virtual Reality Design Virtual reality systems are designed to produce in the participant the cognitive effects of feeling immersed in the environment.
Real-Time Human Pose Recognition in Parts from Single Depth Images Presented by: Mohammad A. Gowayyed.
Move With Me S.W Graduation Project An Najah National University Engineering Faculty Computer Engineering Department Supervisor : Dr. Raed Al-Qadi Ghada.
PSYCHOSOFT Matthew Fawcett Mike McLaughlin Mark Schaaf Brad Calcutt Daniel Reeves.
Virtual Reality. What is virtual reality? a way to visualise, manipulate, and interact with a virtual environment visualise the computer generates visual,
Cindy Song Sharena Paripatyadar. Use vision for HCI Determine steps necessary to incorporate vision in HCI applications Examine concerns & implications.
Converging Contemporary Technologies Intermediate 2 Computing MMT Topic 6.
Electronic Visualization Laboratory University of Illinois at Chicago Interaction between Real and Virtual Humans: Playing Checkers R. Torre, S. Balcisoy.
Motion Capture Hardware
Development and comparison of a full-scale car display and communication system by applying Augmented Reality Author: K. M. Chen, L. L. Chen, S. T. Shen.
LEVEL 3 Lesson #30: Video Games 10 – 15 Minute. Lesson #30: Video Games.
Tells - a facility for web-based, remote real time laboratory experiments University of Limerick Ireland.
Digital data formats for representation of real objects Adolf Knoll National Library of the Czech Republic
Cameron Elliott Garabed Tashian Jeff Crispo.  In North America, legal blindness is defined as a visual acuity of 20/200  39 million are blind worldwide.
CSC 308 – Graphics Programming Graphics Application Areas i.e. “Why do we care?” Dr. Paige H. Meeker Computer Science Presbyterian College, Clinton, SC.
Animation BY DION MACDONALD Introduction Animation is the art of using multiple frames of art to create the illusion that the picture is moving. There.
Application in Computer Vision Final Project Nir Slakman, Oren Zur and Noam Ben-Ari.
Examining technology videos from this website.
VIRTUAL REALITY Sagar.Khadabadi. Introduction The very first idea of it was presented by Ivan Sutherland in 1965: “make that (virtual) world in the window.
Virtual Reality Lecture2. Some VR Systems & Applications 고려대학교 그래픽스 연구실.
GENESIS OF VIRTUAL REALITY  The term ‘Virtual reality’ (VR) was initially coined by Jaron Lanier, founder of VPL Research (1989)..
Introduction to Virtual Reality. Topic Papers Brooks, F. P. (1999). What's Real About Virtual Reality? Zyda, M. (2005). From Visual Simulation to Virtual.
Head Restraint for Race Car Drivers Aim Jirut and Asif Lala Advised by: Drs. Paul King and Jackson Roberts.
Enhanced Gaming and Pointing Final Project David Dryjanski Andrew Pinkham April 22, 2005.
HCI 입문 Graphics Korea University HCI System 2005 년 2 학기 김 창 헌.
Teacher Instructions Click on the links at the bottom of each slide during slideshow mode to view each video Or copy and paste the link into your browser.
How has technology changed?. New, better and more efficient things are created every day Each year automobiles receive technological improvements. New.
CSE Senior Design I Superior Designs, Inc. Fall 2010 Approved Projects (for delivery May 2011) Instructor: Mike O’Dell.
10 Amazing Tech Videos. Teacher Instructions  Click on the links at the bottom of each slide during slideshow mode to view each video  Or copy and paste.
A Virtual Training System Based on Computer Sensing and Football Kicking Dynamics Using Real- Time Wireless Feedback Presented by Alyssa Schaefbauer.
Product: Microsoft Kinect Team I Alex Styborski Brandon Sayre Brandon Rouhier Section 2B.
KINECT 3D MODELLING Mechatronics I - Final Project Proposal.
7 Tips to Bicycle Safety Safety Tip #1 Always wear a helmet!
Use of Technology. Training Innovation Athletes attending sports academies now have access to a wealth of information that is used to observe, analyse,
Sport over a Distance Florian ‘Floyd’ Mueller, Stefan Agamanolis ACM Computers in Entertainment, Vol. 3, No. 3, July Article 4E CSIRO – Commonwealth.
OPTICAL CAMOUFLAGE 1 Optical Camouflage M.SASIDHAR 07231A0581 CSE.
HAPTIC TECHNOLOGY ASHWINI P 1PE06CS017.
Virtual Reality Prepared By Name - Abhilash Mund Regd.No Branch - Comp.sc & engg.
Hand Gestures Based Applications
Future of Screen Technology
An Introduction to Spritesheet Animation
Arcade Amsterdam.
Object Recognition in Video Games
ECE Computer Engineering Design Project
Video Games By: Omar.
Global Knowledge Economy
Pictures and cars.
NEWS BROADCAST PROJECT HISTORICAL EVENTS
30 miles in 1 hour 30 mph 30 miles per hour
Physics-based simulation for visual computing applications
Wants and Needs.
Wants and Needs.
MY RACING IDEA By Malik Lindsay.
Teacher Instructions Click on the links at the bottom of each slide during slideshow mode to view each video Or copy and paste the link into your browser.
Analysis and Retargeting of Ball Sports Video
Instructor: Mike O’Dell
Any change in position over time is an example of? A.) force B.) velocity C.) motion C.) motion D.) friction L F.
Lesson 4 Alternative Methods Of Input.
Chapter 10 Video.
VR Introduction By Chris Chen Immersive interactive imaginative
ADSTORE HELLO WORLD! FREE TEMPLATE.
Interactive Media Technology
Introduction to Applied Technology.
Presentation transcript:

‘REAL’ RACING (game idea) Rui Chen Industrial Design, COA

http://www.youtube.com/watch?v=uhRbA jdEiGw&feature=youtu.be Being Barbie: The Size of One’s Own Body Determines the Perceived Size of the World Inspiration

Rough Idea Master of illusion Racing games Remote Control Cars Live video (with person’s body in it) Physical feedback with visual illusion Racing games Need for Speed (PC, XBOX, …) Real Racing 2 (iPad) Remote Control Cars Rough Idea

Idea ‘REAL’ racing Player RC car Receiving Device Wearing the same clothes with a small player in the RC car. RC car Small player in it Camera Shock detection Receiving Device Goggles Shock simulation Idea

Idea It’s the real racing. Player control the real car. Player see the physical world instead of computer rendering pictures. Player can also see their hands and part of their body. (Real view and game frame) Idea

Bicycle? Running? Other ideas

Thanks