Real Time Operating Systems for Networked Embedded Systems

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Presentation transcript:

Real Time Operating Systems for Networked Embedded Systems By E.Anjali

Fire alarm system: an example Central server TCP/IP over radio Controllers: ARM based Low bandwidth radio links Sensors: microcontroller based

Fire Alarm System Problem Possible Solution Hundreds of sensors, each fitted with Low Range Wireless Sensor information to be logged in a server & appropriate action initiated Possible Solution Collaborative Action Routing Dynamic – Sensors/controllers may go down Auto Configurable – No/easy human intervention. Less Collision/Link Clogging Less no of intermediate nodes Fast Response Time Secure

RTOS: Target Architectures Processors MIPS Microcontrollers ~20 ARM7 100-133 ARM9 180-250 Strong ARM 206 Intel Xscale 400 Mips4Kcore 400 X86

Presentation Outline Definitions Role of an OS in Real Time Systems Features of Real Time Operating Systems Scheduling Resource Allocation Interrupt Handling Other Issues Linux for Real Time Systems and RTLinux rtker – Our own RTOS Other RTOS’s

Real Time System A system is said to be Real Time if it is required to complete it’s work & deliver it’s services on time. Example – Flight Control System All tasks in that system must execute on time. Non Example – PC system

Hard and Soft Real Time Systems Hard Real Time System Failure to meet deadlines is fatal example : Flight Control System Soft Real Time System Late completion of jobs is undesirable but not fatal. System performance degrades as more & more jobs miss deadlines Online Databases Qualitative Definition.

Hard and Soft Real Time Systems (Operational Definition) Hard Real Time System Validation by provably correct procedures or extensive simulation that the system always meets the timings constraints Soft Real Time System Demonstration of jobs meeting some statistical constraints suffices. Example – Multimedia System 25 frames per second on an average

Role of an OS in Real Time Systems Standalone Applications Often no OS involved Micro controller based Embedded Systems Some Real Time Applications are huge & complex Multiple threads Complicated Synchronization Requirements Filesystem / Network / Windowing support OS primitives reduce the software design time

Features of RTOS’s Scheduling. Resource Allocation. Interrupt Handling. Other issues like kernel size.

Scheduling in RTOS More information about the tasks are known No of tasks Resource Requirements Release Time Execution time Deadlines Being a more deterministic system better scheduling algorithms can be devised.

Scheduling Algorithms in RTOS Clock Driven Scheduling Weighted Round Robin Scheduling Priority Scheduling (Greedy / List / Event Driven)

Scheduling Algorithms in RTOS (contd) Clock Driven All parameters about jobs (release time/ execution time/deadline) known in advance. Schedule can be computed offline or at some regular time instances. Minimal runtime overhead. Not suitable for many applications.

Scheduling Algorithms in RTOS (contd) Weighted Round Robin Jobs scheduled in FIFO manner Time quantum given to jobs is proportional to it’s weight Example use : High speed switching network QOS guarantee. Not suitable for precedence constrained jobs. Job A can run only after Job B. No point in giving time quantum to Job B before Job A.

Scheduling Algorithms in RTOS (contd) Priority Scheduling (Greedy/List/Event Driven) Processor never left idle when there are ready tasks Processor allocated to processes according to priorities Priorities static - at design time Dynamic - at runtime

Priority Scheduling Earliest Deadline First (EDF) Process with earliest deadline given highest priority Least Slack Time First (LSF) slack = relative deadline – execution left Rate Monotonic Scheduling (RMS) For periodic tasks Tasks priority inversely proportional to it’s period

Resource Allocation in RTOS The issues with scheduling applicable here. Resources can be allocated in Weighted Round Robin Priority Based Some resources are non preemptible Example : semaphores Priority Inversion if priority scheduling is used

Priority Inversion

Solutions to Priority Inversion Non Blocking Critical Section Higher priority Thread may get blocked by unrelated low priority thread Priority Ceiling Each resource has an assigned priority Priority of thread is the highest of all priorities of the resources it’s holding Priority Inheritance The thread holding a resource inherits the priority of the thread blocked on that resource

Other RTOS issues Interrupt Latency should be very small Kernel has to respond to real time events Interrupts should be disabled for minimum possible time For embedded applications Kernel Size should be small Should fit in ROM Sophisticated features can be removed No Virtual Memory No Protection

Linux for Real Time Applications Scheduling Priority Driven Approach Optimize average case response time Interactive Processes Given Highest Priority Aim to reduce response times of processes Real Time Processes Processes with high priority No notion of deadlines Resource Allocation No support for handling priority inversion

Interrupt Handling in Linux Interrupts are disabled in ISR/critical sections of the kernel No worst case bound on interrupt latency avaliable eg: Disk Drivers may disable interrupt for few hundred milliseconds Not suitable for Real Time Applications Interrupts may be missed

Other Problems with Linux Processes are non preemtible in Kernel Mode System calls like fork take a lot of time High priority thread might wait for a low priority thread to complete it’s system call Processes are heavy weight Context switch takes several hundred microseconds

Why Linux Coexistence of Real Time Applications with non Real Time Ones Example http server Device Driver Base Stability

RTLinux Real Time Kernel at the lowest level Linux Kernel is a low priority thread Executed only when no real time tasks Interrupts trapped by the Real Time Kernel and passed onto Linux Kernel Software emulation to hardware interrupts Interrupts are queued by RTLinux Software emulation to disable_interrupt()

RTLinux (contd) Real Time Tasks Statically allocate memory No address space protection Non Real Time Tasks are developed in Linux Communication Queues Shared memory

RTLinux Framework

rtker – Our RTOS Motivation Features Our own OS Modular Design Full grasp over source code – Easily modifiable, portable Features Modular Design Isolation of Architecture/CPU dependent and independent code – Easy to Port Pluggable Scheduler Two level Interrupt Handling Small footprint Oskit’s Device Driver Framework

Pluggable Scheduler Scheduler - part of the Application Kernel interacts with the scheduler through an API Application developer needs to implement the scheduler API Can optimize on Data Structures & Algorithms for implementing the scheduler

rtker – Block Diagram

Two Level Interrupt Handling Top Half Interrupt Handler Called Immediately – Kernel never disables interrupts Cannot invoke thread library functions - Race Conditions Bottom Half Interrupt Handler Invoked when kernel not in Critical Section Can invoke thread library functions Very Low Response time (as compared to Linux)

Two Level Interrupt Handling

Other Features Footprint Oskit’s Device Driver Framework Small footprint (~50kb) Oskit’s Device Driver Framework Allows direct porting of existing drivers from Linux. Example – Ethernet Driver of Linux

Other RTOS’s LynxOS Microkernel Architecture Kernel provides scheduling/interrupt handling Additional features through Kernel Plug Ins(KPIs) TCP/IP stack , Filesystem KPI’s are multithreaded Memory Protection/ Demand Paging Optional Development and Deployment on the same host OS support for compilers/debuggers

Other RTOS’s (contd) VxWorks pSOS Monolithic Architecture Real Time Posix compliant Cross development System pSOS Object Oriented OS

Peripheral devices and protocols Interfacing Serial/parallel ports, USB, I2C, PCMCIA, IDE Communication Serial, Ethernet, Low bandwidth radio, IrDA, 802.11b based devices User Interface LCD, Keyboard, Touch sensors, Sound, Digital pads, Webcams Sensors A variety of sensors using fire, temperature, pressure, water level, seismic, sound, vision