PhET Interactive Simulations

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Presentation transcript:

PhET Interactive Simulations Effective classroom use Michael Dubson U. Colorado at Boulder Physics Dept NSF New Faculty Workshop, Nov 2017 COLORED CARDS READY? PLEASE SIT AT FRONT TABLES

What is your PhET experience? Have never used it. B) Have looked at it, but never used it in a class C) Have used it to teach a class.

What is PhET? All FREE. Source code available. Originally, the Physics Education Technology project. Suite of >100 interactive sims for science education. Research-based and user-tested. HTML5, Flash, and Java, run in browser or offline. Physics, Math, Chemistry, Earth Science, Biology. All FREE. Source code available. We build and study interactive sims Demo sims: CCK, Faraday (tabs), Build an atom (game), Buoyancy (3D)

Where is PhET? Demo website http://phet.colorado.edu

Examples: Circuit Construction kit. Masses and Springs.

Who is PhET? Founded by Carl Wieman, 2002 Part of the Physics Education Research Group at CU Boulder University faculty, post-docs, K-12 teachers, software developers Prof. Kathy Perkins, CEO, education researcher, and grant-getter extraordinaire

Accessible Open-use License: Creative Commons - Attribution Easy to translate for World-wide Use: Over 3000 translations in 70 languages, 34% of use outside US > 150 million sims run in 2016

PhET around the world Brazil Serbia Vietnam Uganda Serbia, Vietnam, High school teachers in Uganda, Brazil Vietnam Uganda

What is PhET’s intended audience? Originally, college freshmen, physics sims Now, grade school through grad school sims are physics and math, many chemistry, some earth science and biology Arithmetic Workout QM Tunneling Normal Modes Build an Atom

How might you use these sims in your school?

Designed for versatile use Pre-lecture assignment Interactive Lecture Demonstration Clicker Questions In-class activity Lab or Recitation Homework No silver bullet: context and activity critical

Versatile! Make easy to use Flexibility for you to Pick and choose which sims to use Customize use … to your environment and your learning goal Search database of activities (>500 by PhET or Teacher-users) Circuit Construction Kit CCK in grade school: “Make the light bulb light” CCK in college: “Explain why the light dims when you turn the heater on”

Examples: Friction Energy Skate Park

The total energy of the system is now: A) Zero B) positive C) negative Example: Concept Tests I move the zero of PE up to the starting point of the Skateboarder (skateboarder still starts from rest). The total energy of the system is now: A) Zero B) positive C) negative D) Depends on the position of the skateboarder

In the circuit, what happens to the brightness of bulb 1, when bulb 2 burns out? (When a bulb burns out, its resistance becomes infinite.)   A) Bulb 1 gets brighter   B) Bulb 1 gets dimmer. C) Its brightness remains the same.    (Hint: What happens to the current from the battery when bulb 2 burns out.)

If we increase the error bar on the data point shown, what happens to the slope of the best-fit line? It becomes more negative (line tilts CW). It becomes less negative (line tilts CCW). It does not change.

Why is PhET successful? over 15 million sims run online per year usage doubles every year K-12 schools in every state, and over 900 different US colleges and universities Translations into over 50 different languages Diverse design team User interviews Classroom testing Research-based

Design Philosophy Inviting, intuitive interface, usable without instructions Highly interactive: instant animated feedback as students explore Accurate, dynamic visual representations; show the invisible Allow actions that would be difficult or impossible in the real world Game-like environment Interface design that implicitly scaffolds inquiry

Research-Based Design supports inquiry-learning Use accurate, dynamic visual representations Show the invisible Create a game-like environment Make simulations highly interactive Provide real-time, animated feedback as students play Implicitly scaffold inquiry through design of controls and representations Allow actions that would be difficult or impossible in the real world Provide an intuitive interface, usable without instructions

PhET Design Process 2 – 12 months, $50K/sim Initial design Final design Research Interviews Classrooms Start with research literature: How people learn, how students learn chemistry Research informs our learning goal & initial design After initial design, we interview students and often redesign the sim; interviews add to the research base After redesign, we and others use the sims in classrooms; data adds to the research base Redesign

Compare these tools: Your thoughts…

PhET in popular culture

Can PhET sims replace real equipment? They can, but we don’t think they should. Meant to compliment, not replace with lab equipment. Sims lack real-world “dirt” effects, allow students to focus on physics concepts. Circuit Construction Kit vs. real circuits “When learning about the real world is better done virtually.. “, N.D. Finkelstein et al., Phys. Rev. ST Phys. Educ. Res. 1, 010103, 2005. Students who only used virtual circuits, did equally well on building real circuits final. Sims allow risk-free, rapid inquiry cycle.

Do students learn if I just tell them to play with a sim? Seldom. Guided inquiry essential. Large data-base of classroom-tested activities available on the PhET site. What makes a good sim activity? Minimum instruction. Detailed procedures inhibit student exploration. Clear Learning Goals Give students the goal, not the procedure.

In-Class activity or Lab Worse: Better: Give directions on how to use the sim Result: Students are nervous, reluctant to try things, ask lots of questions about sim use, not learning goals. Provide activity and do not offer any pointers on the sim itself Result: Students explore uninhibitedly, quickly find/learn all the controls, become the “owner” of the sim.

Example Activity: Masses and Springs 5-10 minutes of play – No instructions. Challenge 1: Using data from the sim, make a graph that shows whether or not the springs obey Hooke’s Law. Challenge 2: What is the mass of the red weight? Challenge 3: Determine the spring constant in two different ways: with your graph from (1) and with the stopwatch.

Cookbook directions (NOT effective): Watch me while I show you the controls. Measure the equilibrium extension of spring 1, for each of the 3 different known masses, and make a graph of stretch of the spring (on y-axis) vs. mass (on x-axis). From this, determine the spring constant k of the spring. Recall that Fspring = kx, where x is the stretch of the spring. Don’t forget that weight is mg, where g = 9.8 m/s2.

What would you like to see in PhET? Sim ideas? New features? ?? Door Prize! : You can see NEW sims in development, before they are published, at http://www.colorado.edu/physics/phet/dev

The Future… More sims Compatibility with iPad Classroom sim sharing

Send us your ideas for new sims! How can you contribute? Report bugs Send us your ideas for new sims! Email: phethelp@colorado.edu

How can PhET be free? Current budget > $1M / year NSF Hewlett Foundation The O’Donnell Foundation King Saud University University of Colorado Carl Wieman & Sarah Gilbert

How can PhET stay free? We’re not sure. Major funding from grants not sustainable. Seeking corporate sponsors, large and small donors. Your advise or $$ gratefully accepted.

PhET Interactive Simulations Suite of >100 interactive simulations Physics , Chemistry , Math Expanding into biology, earth science Research-based and user-tested Free! Online or downloadable. (~130 MB) Easy to use and incorporate in class http://phet.colorado.edu

Extra Slides Follow

Designing Activities: What do students learn in each activity? Add 100 silver bromide pairs to the water. How many silver and bromide ions dissolve in the water? Repeat this for all salts. Investigate different salts. What features do salts have in common, and how do salts differ from each other?

Old Acid-Base Solutions

New Acid-Base Solutions Get input from audience: Why is this sim better? Matches how people learn: Cognitive demand: Novices don’t know what to focus on. They treat everything equally important. Much more than short-term working memory can handle, overwhelming Interactivity Shows expert models Construction of understanding Related to students’ life Why is this sim better?

Interview Study: Type of Guidance Compared two types of guidance Examined Student Behavior Open Conceptual Questions + Guided Activity In the “Bar Magnet” tab, identify all controls, … What does the “Strength” slider do? Open Conceptual Questions Free exploration of sim

Open Conceptual Questions Results Open Conceptual Questions Guided Activity Student Mode: Students answer question and wait for the next. “OK, continue?” “Is that sufficient for step 2? Often don’t tie pieces together. Scientist-like Exploration: Explore via their own questioning “Oh, I wasn’t expecting that” “I was looking around to see if it was an effect of having more wires.”

What did students explore? 12 features not mentioned in the Cookbook activity: Explored Just noticed Not noticed Open Q’s Cookbook