Introduction to ARCHETYPEs

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Presentation transcript:

Introduction to ARCHETYPEs The Hero’s Quest

What IS an archetype? An archetype is a universal symbolic pattern. (www.PBS.org) There can be archetypal characters and archetypal stories. Some examples: Characters Stories The trickster The underworld The wise old man / sage The apocalypse The great mother A paradise The evil one (devil / Satan) The great flood

Different Stories, Same Archetype Pair up with a partner and try to find an example of each character archetype. Characters Stories The trickster The underworld The wise old man / sage The apocalypse The great mother A paradise The evil one (devil / Satan) The great flood (Five minutes, then we’ll share)

Why? Now that we have a few examples of how different stories and characters represent common archetypes, any ideas on why this happens? Discuss with your partner.

Joseph Campbell World famous mythologist. His cross-cultural studies of ancient people allowed him to conclude that different cultures had similar myths, or archetypes. He further concluded that there was an archetypal plot line, or formula, within these myths which remained constant from one culture to the next.

The Hero’s Quest According to Campbell, “A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on his fellow man.” From The Hero with a Thousand Faces. Princeton: Princeton University Press, 1949. p.23.

A Simplified Version:

The Journey: Star Wars and the Matrix! Campbell Star Wars The Matrix I: Departure The call to adventure Princess Leia's message "Follow the white rabbit" Refusal of the call Must help with the harvest Neo won't climb out window Supernatural aid Obi-wan rescues Luke from sandpeople Trinity extracts the "bug" from Neo Crossing the first threshold Escaping Tatooine Neo is taken out of the Matrix for the first time The belly of the whale Trash compactor Torture room Adapted from www.MoonGadget.com

The Journey: Star Wars and the Matrix! Part II: Initiation The road of trials Lightsaber practice Sparring with Morpheus The meeting with the goddess Princess Leia (wears white, in earlier scripts was a "sister" of a mystic order) The Oracle Temptation away from the true path1 Luke is tempted by the Dark Side Cypher (the failed messiah) is tempted by the world of comfortable illusions Atonement with the Father Darth and Luke reconcile Neo rescues and comes to agree (that he's The One) with his father-figure, Morpheus Apotheosis (becoming god-like) Luke becomes a Jedi Neo becomes The One The ultimate boon Death Star destroyed Humanity's salvation now within reach

The Journey: Star Wars and the Matrix! III: Return Refusal of the return "Luke, come on!" Luke wants to stay to avenge Obi-Wan Neo fights agent instead of running The magic flight Millennium Falcon "Jacking in" Rescue from without Han saves Luke from Darth Trinity saves Neo from agents Crossing the return threshold Millennium Falcon destroys pursuing TIE fighters Neo fights Agent Smith Master of the two worlds Victory ceremony Neo's declares victory over machines in final phone call Freedom to live Rebellion is victorious over Empire Humans are victorious over machines

The Journey: Star Wars and the Matrix! Common Archetypal Elements Two Worlds (mundane and special) Planetside vs. The Death Star Reality vs. The Matrix The Mentor Obi-Wan Kenobi Morpheus The Oracle Yoda The Prophecy Luke will overthrow the Emperor Morpheus will find (and Trinity will fall for) "The One“ Wearing Enemy's Skin Luke and Han wear stormtrooper outfits Neo jumps into agent's skin

In conclusion… Archetypes are universal patterns. They have developed over time, in different cultures and areas of the world, because we make sense and understand the world in similar ways.

When you identify one, ask yourself the following questions: As we read The Odyssey and examine different characters, look for the archetypal characters. When you identify one, ask yourself the following questions: What name would you give this archetype? (Hero, villain, trickster, sage, etc.) Support with evidence. How do they compare to other forms of the same archetype? What aspects of The Odyssey does Homer include that convince you that this particular character or part of the story was an archetype? (Events in plot, interaction with other characters, etc.)