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April 2006 Saeid Nooshabadi saeid@unsw.edu.au ELEC2041 Microprocessors and Interfacing Lectures 15 : Functions in C/ Assembly - I http://webct.edtec.unsw.edu.au/ April 2006 Saeid Nooshabadi saeid@unsw.edu.au

Overview C functions Bookkeeping for function call/return Instruction support for functions Nested function calls C memory allocation: static, heap, stack Conclusion

Review HLL decisions (if, case) and loops (while, for) use same assembly instructions Flag Setting Instructions: cmp, cmn, tst, teq in ARM Data Processing Instructions with Flag setting Feature: adds, subs, ands, in ARM Conditional branches: beq, bne, bgt, blt, etc in ARM Conditional Instructions: addeq, ldreq,etc in ARM Unconditional branches: b, bal, and mv pc, Rn in ARM Switch/Case: chained if-else or jump table + ldr pc, [ ] ldr pc, [ ] is VERY POWERFUL!

Review: Branches: PC-relative addressing Recall register r15 in the machine also called PC; points to the currently executing instruction Most instruction add 4 to it. (pc increments by 4 after execution of most instructions) Branch changes it to a specific value Branch adds to it 24-bit signed value (contained in the instruction) Shifted left by 2 bits Labels => addresses memory 0: b address –32MB 24 bits beq address registers r15 = pc +32MB r14 r0 FFF...

C functions main(void) { int i,j,k,m; i = mult(j,k); ... ; m = mult(i,i); ... } int mult (int mcand, int mlier) { int product = 0; while (mlier > 0) { product = product + mcand; mlier = mlier -1; } return product; What information must compiler/program keep track of?

Basics of Function Call Caller Callee ...(use regs) set up args jump to function access args ... compute result ... ...(use regs) set up return value jump back to caller access result ...(use regs)

Function Call Bookkeeping Procedure address Return address Arguments Return value Local variables Registers (conflicts) =>ARM Procedure Call Standards (APCS) conventions for use of registers simplify bookkeeping Registers for functions  lr = r14  a1, a2, a3, a4  a1  v1, v2,v3,v4,v5,v6,v8

APCS Register Convention: Summary register name software name use and linkage r0 – r3 a1 – a4 first 4 integer args scratch registers integer function results r4 – r11 v1- v7 local variables r9 sb static variable base r10 sl stack limit r11 fp/v8 frame pointer/local variable r12 ip intra procedure-call scratch pointer r13 sp stack pointer r14 lr return address r15 pc program counter Red are SW conventions for compilation, blue are HW ARM Procedure Call Standard (APCS)

Instruction Support for Function Call? ... sum(a,b);... /* a,b:v1,v2 */ } int sum(int x, int y) { return x+y; } address 1000 mov a1,v1 ; x = a 1004 mov a2, v2 ; y = b 1008 mov lr,#1016 ; lr = 1016 1012 b sum ; jump to sum 1016 ... 2000 sum: add a1,a1,a2 2004 mov pc, lr C A R M ; b 1016 Why mov pc, lr vs. b 1016 to return?

b vs mov pc, lr : why jump register? Consider a function foo that is called from several different places in your program each call is performed by a b instruction b foo but the return jump goes to many places main: b bar ... b foo bar: foo: ... b foo mov pc, lr

Solves many problems in CS! A Level of Indirection Solves many problems in CS! How do you make a jump instruction behave differently each time it is executed? indirection mov pc, lr returns control to last caller recorded in a registers How do you make an instruction fetch a different element of an array each time though a loop? update index address register of ldr, and str

Accessing array elements => indirection int sumarray(int arr[]) { int i, sum; for(i=0;i<100;i=i+1) sum = sum + arr[i]; } mov v1, #0 ; clear v0 add a2,a1,#400 ; beyond end of arr[] Loop: cmp a1,a2 bge Exit ldr a3, [a1], #4 ; a3=arr[i], a1++ add v1,v1,a3 ; v1= v1+ arr[i] b Loop Exit: mov lr, pc

Instruction Support for Functions? Single instruction to branch and save return address: branch and link (bl): Before: 1008 mov lr, #1016 ;lr = 1016 1012 b sum ;goto sum After: 1012 bl sum ; lr = 1016,goto sum Why bl? Make the common case fast and elegance

Nested Procedures (#1/2) ...sumSquare(a,b)... int sumSquare(int x, int y) { return mult(x,x)+ y; } Need to save sumSquare return address saved in lr by bl sumSquare instruction, before call to mult Otherwise bl mult overwrites lr One word per procedure in memory ? e.g., str lr, [sp,sumSquareRA] ; sp = r13 Recursive procedures could overwrite saved area => need safe area per function invocation => stack

Nested Procedures (#2/2) In general, may need to save some other info in addition to lr. When a C program is run, there are 3 important memory areas allocated: Static: Variables declared once per program, cease to exist only after execution completes Heap: Variables declared dynamically (such as counters in for loops, or by function malloc()) Stack: Space to be used by procedure during execution; this is where we can save register values

“What’s This Stuff Good For?” Breathing Observation Bubble: BOB pipes air from a tank under the handlebars into an acrylic dome, replacing a diver's face mask and breathing apparatus. Wireless technology lets riders talk to other BOBsters darting through the water nearby, as well as to armchair divers above in a boat or back on shore. Saving energy from not having to kick, divers can stay submerged almost an hour with the BOB. Like most modern scuba gear, the BOB features a computer that tells riders when to come up and calculates decompression times for a safe return to the surface. One Digital Day, 1998 www.intel.com/onedigitalday What do applications (“apps”) like these mean for reliability requirements of our technology?

C memory allocation seen by the Program ¥ Address Stack Space for saved procedure information sp stack pointer Heap Explicitly created space, e.g., malloc(); C pointers Static base sb Static Variables declared once per program Code Program

Stack Operations What does sp point to? PUSH v1 POP v1 v1 61 sub sp,sp, #4 ; space on stack str v1, [sp,#0] ; save x ... 75 SP Decreasing address 61 ldr v1, [sp,#0] ; restore x add sp, sp,#4 ; => stack space What does sp point to?

Stack Operations (Better Way) PUSH v1 POP v1 v1 61 str v1, [sp,#-4]! ; space on stack ; and save x ... 75 SP 61 Decreasing address ldr v1, [sp], #4 ; restore x ; and reclaim stack space What does sp point to?

Typical Structure of a Stack Frame compiler calculates total frame size (F) at start of call, subtract F from SP at end, add F to SP where are args from caller? where are args for callee sp on entry  Register Save Area Caller Frame Local Variables Arguments for Callees sp during  Callee Frame

“And in Conclusion …” (#1/2) ARM Assembly language instructions Unconditional branches: b, mov pc, rx , bl Operands Registers (word = 32 bits); a1 - a3, v1 – v8, ls, sb, fp, sp, lr

“And in Conclusion …” (#2/2) Functions, procedures one of main ways to give a program structure, reuse code mov pc, Rn required instruction; most add bl (or equivalent) to make common case fast Registers make programs fast, but make procedure/function call/return tricky ARM SW convention divides registers for passing arguments, return address, return value, stack pointer