Matakuliah : T0952 – Multimedia 3D Modelling and Animation

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Presentation transcript:

Matakuliah : T0952 – Multimedia 3D Modelling and Animation Tahun : 2009 Subdivision commands 3

Subdivision Modeling continues Setup your image reference Bina Nusantara University

Subdivision Modeling continues Define your modeling methods Spline Subdivision/box modeling Poly by poly Bina Nusantara University

Subdivision Modeling continues Editable poly Selection Extrude Chamfer Connect Cut Bina Nusantara University

Any 3d object  convert to editable poly Symmetry  mirror your model Bina Nusantara University

Editable poly Vertex  polygon’s points Edges  polygon’s edges Border  polygon’s hole Face  Polygon’s face Element  faces that connected together Bina Nusantara University

Editable poly Selection Ring : select edges in ring mode Loop: Select looped edges Grow: Expand your selection Shrink: reduce your selection Bina Nusantara University

Editable poly Extrude Polygons extrusion  face extrude Edges extrusion  edge extrude Vertices extrusion  vertex extrude Bina Nusantara University

Chamfer Edge chamfer vertex chamfer Editable poly Chamfer Edge chamfer vertex chamfer Bina Nusantara University

Editable poly Connect Connect edges Bina Nusantara University

Cut Cut polygons Cut edges Editable poly Cut Cut polygons Cut edges Bina Nusantara University

Editable poly Bevel Bevel Polygons Bina Nusantara University

Editable poly Use certain features to enhance your modeling Make the basic shape first Go through the details after get the basic shape Use other object to re-shape the model (ex: sphere for refining the eye socket) Start from basic shape / the closest shape of your model Bina Nusantara University

Editable poly Keep everything simple Make yourself comfortable when modeling Start modeling from something you like Bina Nusantara University