Based on Topic Work – African Savannah

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موضوع بحث: تعریف علم اصول جلسه 43.
اشاره به نتایج قیاس های فقهی گاهی، حکم شرعی است
علم اصول، «نفس قواعد» است نه «علم به قواعد»
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Category 1 Category 2 Category 3 Category 4 Category
قاعده لا ضرر، تنها در شبهات حکمیه جاری است
جلسه 34.
1 ج : اشاره بعضی از اصولیون به تعریف ترکیبی آخوند با «یک لفظ»
Presentation transcript:

Based on Topic Work – African Savannah Scratch jr tutorial Based on Topic Work – African Savannah

1. Open up the ScratchJr app

You should now see this loading screen

2. Open a new project

You should now see this screen

3. Click on the background icon at the top of the screen (circled in red)

You should now see this screen

4. Double click on the Savannah background

Your screen should now look like this

5. Click on the add character button

Your screen should look like this

6. Double click your preferred animal

Your screen should look like this

7. Press and hold the cat character

Your screen will look like this

8. Click the red X to delete the cat

Your screen should look like this

9. Drag and drop the giraffe onto the edge of the screen

Then click the ‘start’ icon (2)

10. Drag the green start tile onto the white section below

Your screen should look like this

11. Click on the blue ‘movement’ icon

Drag the forward tile onto the white section below and ‘click’ it with the start tile NOTE: You can change the number of forward movements the object takes by clicking the number ‘1’ and typing the new number in (see photo)

12. Click the purple ‘actions’ icon

Drag the speech tile onto the white section below

13. Click on the writing and type what you want the character to say

Your screen should now look like this Your screen should now look like this. Do this again and write the question

14. Click on the orange ‘timing’ tile

Drag the ‘wait’ tile onto the white section below NOTE: You can change the timing of the pause by clicking the number ‘1’ and typing the new number in (see photo)

15. Click on the purple ‘actions’ icon

Drag another speech tile onto the white section and congratulate the player

16. Then write an farewell note in another speech tile

You can add as many as you like

17. Click on the blue ‘movement’ icon again

Drag a forward tile onto the white section below NOTE: Remember to change the number of the forward movement so the character walks off the page (see photo)

18. Click on the purple ‘actions’ icon and drag the ‘hide’ tile onto the white section

19. Click on the ‘new slide’ icon

Remember to change the back ground and character for your new slide

20. Go back to the first slide and click on the red ‘endings’ icon

Drag the ending tile that has a small picture of the second slide on it onto the white section

21. To play your activity press the green start button at the beginning of your chain of commands on the white section

22. To put the activity into full screen mode click the full screen icon at the top of the screen

You will now see the green play icon in the top right hand corner of the screen