Classes, Libraries & Packages

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Presentation transcript:

Classes, Libraries & Packages

Integer ageObj = new Integer (20); Wrapper Classes A wrapper class represents a particular primitive type For example Integer ageObj = new Integer (20); uses the Integer class to create an object which effectively represents the integer 20 as an object This is useful when a program requires an object instead of a primitive type Autoboxing automatically converts between wrapper classes and primitive types, so that the following is also valid: Integer ageObj = 20; Java’s wrapper classes help us manage primitive data types by allowing a primitive value to be uses as an object. They provide a class that in many ways can act like a primitive type, yet it’s still a class. Some methods require classes as arguments, and rappers let us use primitive values where objects are normally required because Java lets you substitute primitive types for wrapper objects. Java automatically “wraps” the primitive in a wrapper object when needed. Each of the primitive types has a wrapper class. For most of them, its’s the same name with the first letter capitalized. Float is the wrapper for float. Long is the rapper for long, and so on. The two exceptions are int and char, whose wrapper classes are Integer and Character.

Class Libraries A class library is a collection of classes that we can use when developing programs The Java standard class library is part of any Java development environment Its classes are not part of the Java language per se, but we rely on them heavily The System class and the String class are part of the Java standard class library Other class libraries can be obtained through third party vendors, or you can create them yourself The Java API (Application programming interface) contains a library of thousands of useful classes that you can use to write all kinds of programs. Because the Java API is huge, the AP subset only tests your knowledge of the Math, Integer and Double classes. The Java API describes a set of classes and files for building software in Java. It shows how all of the Java features work and interact.

Packages Package java.lang java.applet java.awt javax.swing java.net The classes of the Java standard class library are organized into packages Some of the packages in the standard class library are: Package java.lang java.applet java.awt javax.swing java.net java.util javax.xml.parsers Purpose General support Creating applets for the web Graphics and graphical user interfaces Additional graphics capabilities and components Network communication Utilities XML document processing

The import Declaration When you want to use a class from a package, you could use its fully qualified name java.util.Random Or you can import the class, and then use just the class name import java.util.Random; To import all classes in a particular package, you can use the * wildcard character import java.util.*;

The import Declaration All classes of the java.lang package are imported automatically into all programs That's why we didn't have to import the System or String classes explicitly in earlier programs The Random class is part of the java.util package It provides methods that generate pseudorandom numbers

temp = Math.cos(90) + Math.sqrt(delta); Class Methods Some methods can be invoked through the class name, instead of through an object of the class These methods are called class methods or static methods The Math class contains many static methods, providing various mathematical functions, such as absolute value, trigonometry functions, square root, etc. temp = Math.cos(90) + Math.sqrt(delta);

Interactive Programs Scanner scan = new Scanner (System.in); The Scanner class is used to get input from the user, allowing a program to be interactive It is part of the java.util package First a Scanner object is created Scanner scan = new Scanner (System.in); Then various methods can be used to read different types of data from the keyboard int num = scan.nextInt();

Formatting Output getCurrencyInstance() getPercentInstance() The NumberFormat class has static methods that return a formatter object getCurrencyInstance() getPercentInstance() Each formatter object has a method called format that returns a string with the specified information in the appropriate format

Formatting Output The DecimalFormat class can be used to format a floating point value in generic ways For example, you can specify that the number should be printed to three decimal places The constructor of the DecimalFormat class takes a string that represents a pattern for the formatted number