Disk Scheduling Algorithms

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Presentation transcript:

Disk Scheduling Algorithms G.Anuradha

Overview of Mass Storage Structure Magnetic disks provide bulk of secondary storage of modern computers Drives which rotate at a speed of 60 to 250 times per second Transfer rate is rate at which data flow between drive and computer Positioning time (random-access time) is time to move disk arm to desired cylinder (seek time) and time for desired sector to rotate under the disk head (rotational latency) Head crash results from disk head making contact with the disk surface

Disk Structure Disk drives are addressed as large 1-dimensional arrays of logical blocks, where the logical block is the smallest unit of transfer. The 1-dimensional array of logical blocks is mapped into the sectors of the disk sequentially. Sector 0 is the first sector of the first track on the outermost cylinder. Mapping proceeds in order through that track, then the rest of the tracks in that cylinder, and then through the rest of the cylinders from outermost to innermost.

Disk Scheduling The operating system is responsible for using hardware efficiently — for the disk drives, this means having a fast access time and disk bandwidth. Access time has two major components Seek time is the time for the disk are to move the heads to the cylinder containing the desired sector. Rotational latency is the additional time waiting for the disk to rotate the desired sector to the disk head. Minimize seek time Seek time  seek distance Disk bandwidth is the total number of bytes transferred, divided by the total time between the first request for service and the completion of the last transfer.

Features Simplest Does not provide the fastest service Total time=|100-23|+|23-89|+|89-132|+|132-42|+|42-189|=77+66+90+147=380

Features (Shortest Seek Time First) Service all the request close to the current head position before moving the head far away May cause starvation of some requests Not an optimal algorithm Work queue: 23,89, 132,42,89,187

Features Also known as elevator algorithm Disk arm starts at one end of the disk and moves toward the other end, servicing request Head scans back and forth across the disk Work queue: 23,89, 132,42,89,187 Total time=|100-89|+|89-42|+|42-23|+|23-0|+|0-132|+|132-187|=11+47+19+23+132+55=287

Features Variant of SCAN designed to provide more uniform wait time Like SCAN, C-SCAN moves the head from one end of the disk to other, servicing request along the way. When the head reaches the other end, it immediately returns to the beginning of the disk without servicing any requests on the return trip. Time taken: |100-89|+|89-42|+|42-23|+|23-0|+|0-199|+|199-187|+|187-132|= 11+47+19+23+199+12+55=366

Features The arm goes only as far as the final request in each direction Called as LOOK because it looks for a request before continuing to move in a given direction

Selecting a disk scheduling algorithm SSTF is common and has a natural appeal SCAN and C-SCAN perform better for systems that place a heavy load on the disk Less starvation Performance depends on the number and types of requests Requests for disk service can be influenced by the file-allocation method and metadata layout The disk-scheduling algorithm should be written as a separate module of the operating system, allowing it to be replaced with a different algorithm if necessary Either SSTF or LOOK is a reasonable choice for the default algorithm

Disk Scheduling Algorithms