Google File System CSE 454 From paper by Ghemawat, Gobioff & Leung.

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Presentation transcript:

Google File System CSE 454 From paper by Ghemawat, Gobioff & Leung

The Need Component failures normal Files are huge Due to clustered computing Files are huge By traditional standards (many TB) Most mutations are mutations Not random access overwrite Co-Designing apps & file system Typical: 1000 nodes & 300 TB

Desiderata Must monitor & recover from comp failures Modest number of large files Workload Large streaming reads + small random reads Many large sequential writes Random access overwrites don’t need to be efficient Need semantics for concurrent appends High sustained bandwidth More important than low latency

Interface Familiar Novel Create, delete, open, close, read, write Snapshot Low cost Record append Atomicity with multiple concurrent writes

} { Architecture metadata only data only Master Client Chunk Server Many Many Client data only Client

Architecture Store all files Triple redundancy In fixed-size chucks 64 MB 64 bit unique handle Triple redundancy Chunk Server

Architecture Stores all metadata Heartbeats Master Stores all metadata Namespace Access-control information Chunk locations ‘Lease’ management Heartbeats Having one master  global knowledge Allows better placement / replication Simplifies design

Architecture GFS code implements API Cache only metadata Client Client

Using fixed chunk size, translate filename & byte offset to chunk index. Send request to master

Replies with chunk handle & location of chunkserver replicas (including which is ‘primary’)

Cache info using filename & chunk index as key

Request data from nearest chunkserver “chunkhandle & index into chunk”

No need to talk more About this 64MB chunk Until cached info expires or file reopened

Often initial request asks about Sequence of chunks

Metadata Master stores three types Stored in memory File & chunk namespaces Mapping from files  chunks Location of chunk replicas Stored in memory Kept persistent thru logging

Consistency Model Consistent = all clients see same data

Consistency Model Defined = consistent + clients see full effect of mutation Key: all replicas must process chunk-mutation requests in same order

Consistency Model Different clients may see different data

Implications Apps must rely on appends, not overwrites Must write records that Self-validate Self-identify Typical uses Single writer writes file from beginning to end, then renames file (or checkpoints along way) Many writers concurrently append At-least-once semantics ok Reader deal with padding & duplicates

Leases & Mutation Order Objective Ensure data consistent & defined Minimize load on master Master grants ‘lease’ to one replica Called ‘primary’ chunkserver Primary serializes all mutation requests Communicates order to replicas

Write Control & Dataflow

Atomic Appends As in last slide, but… Primary also checks to see if append spills over into new chunk If so, pads old chunk to full extent Tells secondary chunk-servers to do the same Tells client to try append again on next chunk Usually works because max(append-size) < ¼ chunk-size [API rule] (meanwhile other clients may be appending)

Other Issues Fast snapshot Master operation Namespace management & locking Replica placement & rebalancing Garbage collection (deleted / stale files) Detecting stale replicas

Master Replication Master log & checkpoints replicated Outside monitor watches master livelihood Starts new master process as needed Shadow masters Provide read-access when primary is down Lag state of true master

Read Performance

Write Performance

Record-Append Performance