The Hero's Journey An Archetypal Story.

Slides:



Advertisements
Similar presentations
The Hero's Journey An Archetypal Story.
Advertisements

An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
Part II Initiation During the “Initiation” phase, the hero learns how to live in the new world.
Part III: The Return. A. Refusal of Return The hero wonders if it’s possible to return to the old life. “How can I go back?”
The Heroic Journey. Joseph Campbell Campbell developed his idea of heroes and how they operate in cultures built on work he did as an anthropologist.
Introduction to Film Screenplay Writing The Hero’s Journey.
17 Steps.  He was fascinated with what he viewed as basic, universal truths, expressed in different manifestations across different cultures  Heroes.
The Hero’s Journey Featuring Star Wars VI: The Return of the Jedi By Zack White.
The Hero’s Journey A Campbellian look at the metaphorical path to personal transformation.
Remember all that hero stuff from last year? It’s back!!!
The Makings of a Hero (in only 17 easy steps!!!).
Stars Wars Archetypal Traits of a Hero. Other Hero Archetypal Traits.
An Archetypal Story. Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
An Archetypal Story. A pattern, such as a type of character or type of story, that is repeated in literature.
A Hero’s Journey Marking Period Four April 11 to end of year.
Mr. Pratt ASTEC Charter High School World Mythology 2011.
The Monomyth By Joseph Campbell.
An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
The hero’s journey is one of the oldest story archetypes on the planet.
The Hero’s Journey. Departure The Call to Adventure- the point in a person’s life when he or she first realizes everything is about to change.
Hero’s Journey CAPTAIN AMERICA. HERO’S JOURNEY Joseph Campbell noticed a pattern of storytelling in all stories from all cultures. He put the pattern.
The Hero’s Journey. As a group, list as many stories as you can name in which the main character faces an obstacle and learns from it.
The Hero’s Journey: A Summary of the Hero Cycle or Hero MonoMyth or Hero MonoMyth.
The Hero’s Journey An Archetypal Story.
The Hero’s Journey.
Departure +The Call to Adventure+ everything is going to change.
An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
Studies in Narratology, Summer 2011 Campbell’s Monomyth.
The Makings of a Hero.  Humans need heroes to show pathways to success The Big Idea.
A Hero’s Journey On Simba, from “The Lion King” By Lindsay Dolan
17 Steps. The point in a person's life when they are first given notice that everything is going to change, whether they know it or not.
Journal Entry #2 Define journey. How are journeys taken/traveled? What is the purpose of a journey? What makes a journey safe/frightening? What changes.
An Archetypal Story #Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
Archetype: A recurring pattern found in the mythology, religion, and stories of all cultures and time periods These patterns can be found in characters,
Odyssey Journal #2 What is a hero? Who are your heroes? What is it about these people that makes them heroic? Can anybody become a hero?
Write a definition for a hero THEN think of your own personal hero:  Who is it?  Why are they your hero?  What attributes, or characteristics do they.
The Stages of the Hero’s Journey
Based on the work of Joseph Campbell
Come in, take a seat and put your cell phone away!
The hero’s Journey.
The Path of the Mythic Hero
The Hero's Journey An Archetypal Story.
The Hero's Journey An Archetypal Story.
The Hero’s Journey An Archetypal Story.
Adapted from Joseph Campbell’s The Hero with a Thousand Faces
57. HERO’S JOURNEY “The Hero’s Journey is a circular path of discovery where a young hero realizes their true destiny of greatness.”
Introduction to ARCHETYPEs
The Hero’s Journey In 3 Stages and 17 Steps.
Welcome to Who Wants to be a Millionaire
Moodle/Remind Make sure you are enrolled: mythology.
October 24 – The Monomyth Agenda: Quick-write Notes: The Monomyth
THE HERO’S JOURNEY …IS OUR OWN STORY.
An Archetypal Story Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.
17 Steps The Hero’s Journey.
Nov 25 – Lit – The Monomyth Agenda: Quick-write Notes: The Monomyth
Hero’s Journey.
The Hero's Journey An Archetypal Story.
The Hero's Journey An Archetypal Story.
The Monomyth By Joseph Campbell.
Hero’s Journey Film as Literature January 2019
STAGES OF THE HERO’S JOURNEY
Adapted from Joseph Campbell’s The Hero with a Thousand Faces
The Hero's Journey An Archetypal Story.
The Hero’s Journey.
The Monomyth – The Hero’s Journey
The Monomyth – The Hero’s Journey
Presentation transcript:

The Hero's Journey An Archetypal Story

Archetype: A pattern, such as a type of character or type of story, that is repeated in literature.

The hero’s journey is one of the oldest story archetypes on the planet.

Some say it’s older than the Pyramids…

And Stonehenge…

And even cave drawings. (Vogler)

The components of the hero’s journey were identified and developed by Joseph Campbell, who was the world’s foremost authority on mythology.

In his book, The Hero with a Thousand Faces, Campbell asserted that all storytelling follows the ancient patterns of myth, and …

…that all stories use elements of the Hero’s Journey …that all stories use elements of the Hero’s Journey. Campbell called this archetype a Monomyth.

George Lucas, the creator of Star Wars, consulted with Campbell while writing the scripts for the first Star Wars trilogy.

The function of the story is to entertain, to instruct, and to inspire. The hero’s journey is a metaphor for life itself.

Part I: Separation/ Departure

Breaking away from the old life

The hero is invited to leave a mundane life and seek adventure. A. The Call to Adventure The hero is invited to leave a mundane life and seek adventure.

Odysseus is called to fight the Trojan War

Pinocchio wants to become a real boy.

Dorothy wants to leave Kansas.

The hero has second thoughts; adventure looks too risky. B. The Refusal of the Call The hero has second thoughts; adventure looks too risky.

Dorothy runs back to the farm and Auntie Em. A storm is brewing.

Luke Skywalker doesn’t have time for the adventure - he has to help his Uncle Owen on the moisture farm.

C. Supernatural Aid The hero receives a gift to help on the journey.

The ruby slippers

A conscience

Luke receives his lightsaber from Obi-Wan Kenobi.

D. Crossing the First Threshold The hero leaves the old world behind and enters the new.

Dorothy is carried away to Oz by the tornado.

Luke Skywalker leaves his home on Tatooine.

E. The Belly of the Whale Like Jonah and Pinocchio, the hero experiences the “dark night of the soul” and must face his faults and the truth.

This stage represents the final separation from the hero’s known world and self and the new world/self. This stage can appear here or later in a story. Look for evidence or reminders of the Belly of the Whale…

For some, the belly of the whale experience is a situation in which the hero feels trapped. Luke, Han, and Leia trapped in the garbage compactor.

Luke Skywalker trains with Yoda in a whale-like house.

While on Yoda’s planet of Dagobah, Luke enters a whale-like cave and must face his own potential for evil, which is personified by Darth Vader.

The message is that we all have a shadow self and must deal with it at some point in our lives.

F. Intervention At the hero’s lowest point, someone or something comes in to encourage him/her to continue.

Part II Initiation

During the “Initiation” phase, the hero learns how to live in the new world.

A. The Road of Trials The hero learns that life in the world of adventure can be difficult.

B. Meeting with the Goddess A wise or magical woman gives guidance or advice to the hero.

C. Temptation Someone or something tries to distract the hero from his goal. Circe the witch tries to keep Odysseus on her island.

D. Atonement with the Father The hero resolves his/her issues with a parent figure.

(from Greek roots meaning “from God”) E. Apotheosis (from Greek roots meaning “from God”) The hero recognizes his/her true identity - that spark of divinity within.

I am a Jedi, like my father before me!

No.

But you’ve always had the power to go home!

F. The Ultimate Boon The hero succeeds in his/her mission. Dorothy returns to Emerald City with the witch’s broom.

Luke destroys the Death Star. F. The Ultimate Boon The hero succeeds in his mission. Luke destroys the Death Star.

Part III. The Return

A. Refusal of Return The hero wonders if it’s possible to return to the old life. “How can I go back?” So why, when all has been achieved would the hero want to come back to normal life with all its cares and woes?

B. Magic Flight Upon deciding to return home, the hero must “flee” from yet another danger. (Here, “flight” refers to fleeing, not flying, though sometimes flying is involved.) Sometimes the hero must escape with the boon

There’s no place like home.

C. Rescue from Without The hero escapes with a little outside help. Often times the hero must have powerful guides and rescuers to bring them back to everyday life, especially if the person has been wounded or weakened by the experience. Or perhaps the person doesn't realize that it is time to return, that they can return, or that others need their boon.

“Deus ex Machina” (God in a machine) “Dodge this!”

D. Crossing the Return Threshold Finally, the hero returns to “Kansas.” The trick in returning is to retain the wisdom gained on the quest, to integrate that wisdom into a human life, and then maybe figure out how to share the wisdom with the rest of the world. This is usually extremely difficult.

E. Mastery of Two Worlds The hero realizes that s/he can be at home in two worlds. S/he is wiser and more confident. For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds.

F. Freedom to Live Having faced evil - both from within and without - the hero is free from powerlessness and fear.